Player Matchup

Tiamat
Tiamat
KinkyKinKi
Tiamat
Level 83
God Stats
42W - 38L
1,636 SR
Queue Stats
894W - 846L
1,556 Elo+
Solo
Ganesha
Ganesha
Rawlas
Ganesha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,555 Elo+
Party 3
Serqet
Serqet
espartanoryuk
Serqet
Level 160
God Stats
0W - 4L
1,231 SR
Queue Stats
68W - 53L
1,602 Elo+
Party 2
Anubis
Anubis
pampilus
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
prevaill
Danzaburou
Level 120
God Stats
3W - 6L
1,456 SR
Queue Stats
31W - 30L
1,550 Elo+
Party 3
Team Averages
Level 127
1,465 SR
1,553 Elo+

VS

Team Averages
Level 104
1,509 SR
1,487 Elo+
Ymir
Ymir
EagleEye78777
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
EthanTheGiant
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
PgHender13
Arachne
Level 112
God Stats
3W - 2L
1,253 SR
Queue Stats
57W - 44L
1,508 Elo+
Party 1
Tyr
Tyr
Sabertoothrogue
Tyr
Level 111
God Stats
3W - 5L
1,752 SR
Queue Stats
60W - 64L
1,434 Elo+
Party 1
Hel
Hel
sniznad
Hel
Level 119
God Stats
18W - 17L
1,542 SR
Queue Stats
1,274W - 1,299L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KinkyKinKi
Tiamat
15
1 / 9 / 2
9,021
475
8,319
16,042
17,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Rawlas
Ganesha
9
0 / 7 / 1
5,911
311
6,715
16,373
9,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 8 / 1
8,494
447
9,246
15,408
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
pampilus
Anubis
13
1 / 8 / 3
8,382
441
7,568
12,414
4,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
prevaill
Danzaburou
12
0 / 3 / 1
7,526
396
6,182
10,343
3,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
9,227
486
8,239
17,544
13,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
19
1 / 0 / 8
11,914
627
10,735
8,355
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
PgHender13
Arachne
17
9 / 3 / 11
11,119
585
11,588
16,408
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
13 / 1 / 9
12,433
654
17,318
23,626
14,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
17
8 / 1 / 11
11,442
602
8,446
10,435
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
35
35
Deaths
7
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Izanami
1
0
8
5
L
Tiamat
KinkyKinKi
Tiamat
1
9
2
0.22
W
Arachne
PgHender13
Arachne
9
3
11
4.83
L
Ganesha
Rawlas
Ganesha
0
7
1
0.07
W
13
1
9
17.5
L
4
8
1
0.56
L
Anubis
pampilus
Anubis
1
8
3
0.31
L
Danzaburou
prevaill
Danzaburou
0
3
1
0.17
W
Hel
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
56,326
70,580
Taken
76,368
40,257
Mitigated
41,523
15,857
Healing
44,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,239
1,712
505
2,668
17,544
13,413
360
4,619
12,329
35,719
0
W
Izanami
10,735
7,335
0
5,950
8,355
3,317
4,328
1,002
7,353
0
113,939
L
Tiamat
KinkyKinKi
Tiamat
8,319
1,717
0
3,296
16,042
17,958
360
2,507
13,535
49,667
0
W
Arachne
PgHender13
Arachne
11,588
8,280
0
4,952
16,408
6,235
2,184
5,066
11,278
0
76,715
L
Ganesha
Rawlas
Ganesha
6,715
390
925
2,148
16,373
9,166
0
6,222
10,151
18,031
0
W
17,318
3,912
0
10,727
23,626
14,156
2,022
7,289
14,055
0
80,180
L
9,246
2,078
0
2,399
15,408
4,984
0
3,222
12,186
0
40,886
L
Anubis
pampilus
Anubis
7,568
628
0
3,160
12,414
4,979
288
3,904
8,510
56,053
0
L
Danzaburou
prevaill
Danzaburou
6,182
2,534
0
3,929
10,343
3,170
0
830
9,513
0
41,315
W
Hel
8,446
808
12,451
7,109
10,435
4,402
1,706
3,899
5,937
64,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
56,135
397
Minions Killed
650
0
Camps Cleared
0
1,500,137
Distance Traveled
1,828,295
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,227
486
44
2
0
334,568
4
W
Izanami
11,914
627
219
12
0
324,754
7
L
Tiamat
9,021
475
130
7
0
289,104
4
W
Arachne
11,119
585
105
6
0
395,665
4
L
Ganesha
5,911
311
1
0
0
321,010
9
W
Tyr
12,433
654
144
8
0
374,630
2
L
Serqet
8,494
447
67
4
0
348,503
1
L
Anubis
8,382
441
106
6
0
267,705
1
L
Danzaburou
7,526
396
93
5
0
273,815
1
W
Hel
11,442
602
138
7
0
398,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role