Player Matchup

Nu Wa
Nu Wa
Silver IV
Mozis4i20
Nu Wa
Silver IV
Level 126
God Stats
67W - 79L
1,388 SR
Queue Stats
237W - 310L
805 MMR
Solo
Danzaburou
Danzaburou
Silver III
dadbodninja
Danzaburou
Silver III
Level 93
God Stats
3W - 8L
1,452 SR
Queue Stats
76W - 85L
962 MMR
Party 2
Mulan
Mulan
Gold I
vulcifer
Mulan
Gold I
Level 107
God Stats
7W - 2L
1,752 SR
Queue Stats
69W - 66L
1,714 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,531 SR
1,160 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 51
1,725 SR
1,096 MMR
Bakasura
Bakasura
Bronze III
FGR-RampageRush
Bakasura
Bronze III
Level 61
God Stats
0W - 1L
1,811 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Horus
Horus
Silver I
Kurai wolfX5
Horus
Silver I
Level 42
God Stats
4W - 3L
2,090 SR
Queue Stats
32W - 40L
1,244 MMR
Party 1
Janus
Janus
Bronze II
Whisky Remedies
Janus
Bronze II
Level 51
God Stats
7W - 16L
1,273 SR
Queue Stats
106W - 169L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mozis4i20
Nu Wa
17
8 / 3 / 6
12,913
717
16,801
9,443
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
dadbodninja
Danzaburou
16
6 / 4 / 10
13,168
732
16,647
13,684
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
vulcifer
Mulan
16
5 / 6 / 8
12,361
687
15,954
19,980
16,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
HeraAphroditeCthulhuChang'eCu Chulainn

VS

Bans
ZeusPersephoneVulcanAh PuchDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
7 / 6 / 4
12,459
692
7,102
18,637
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 8
10,920
607
8,224
22,091
19,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 8 / 10
12,339
686
17,242
16,765
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
13
13
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
7
6
4
1.5
L
3
5
8
1.4
W
Nu Wa
Mozis4i20
Nu Wa
8
3
6
3.67
L
3
8
10
1
W
Danzaburou
dadbodninja
Danzaburou
6
4
10
2.75
W
Mulan
vulcifer
Mulan
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,402
Damage
32,568
43,107
Taken
57,493
23,364
Mitigated
33,139
9,634
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,102
5,385
848
5,487
18,637
8,915
566
3,134
15,262
0
39,189
L
8,224
3,577
876
7,136
22,091
19,057
0
8,373
13,150
0
31,277
W
Nu Wa
Mozis4i20
Nu Wa
16,801
4,745
600
716
9,443
2,592
445
4,493
4,470
60,348
0
L
17,242
513
650
3,664
16,765
5,167
153
4,583
11,872
69,545
0
W
Danzaburou
dadbodninja
Danzaburou
16,647
5,888
537
3,849
13,684
4,428
2,362
5,297
7,659
0
61,349
W
Mulan
vulcifer
Mulan
15,954
1,844
0
3,932
19,980
16,344
0
6,316
12,149
0
59,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
35,718
234
Minions Killed
229
0
Camps Cleared
0
901,709
Distance Traveled
909,384
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,459
692
90
5
0
321,182
2
L
Horus
10,920
607
32
2
0
296,379
3
W
Nu Wa
12,913
717
79
4
0
295,314
2
L
Janus
12,339
686
107
6
0
291,823
0
W
Danzaburou
13,168
732
87
5
0
308,403
2
W
Mulan
12,361
687
68
4
0
297,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role