Player Matchup

Danzaburou
Danzaburou
BeardedDragon485
Danzaburou
Level 47
God Stats
10W - 9L
1,514 SR
Queue Stats
133W - 136L
1,521 Elo+
Party 3
Hera
Hera
ItsAsapPiggy
Hera
Level 118
God Stats
22W - 24L
1,493 SR
Queue Stats
206W - 200L
1,532 Elo+
Party 3
Ymir
Ymir
ReverseXshoTz
Ymir
Level 29
God Stats
4W - 5L
1,462 SR
Queue Stats
70W - 70L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
Talreceon
Ao Kuang
Level 60
God Stats
13W - 5L
2,010 SR
Queue Stats
243W - 225L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UptownXshoTz
Cu Chulainn
Level 44
God Stats
50W - 52L
1,553 SR
Queue Stats
172W - 179L
1,440 Elo+
Party 2
Team Averages
Level 60
1,606 SR
1,509 Elo+

VS

Team Averages
Level 80
1,572 SR
1,475 Elo+
Artemis
Artemis
KiNGwolfman
Artemis
Level 101
God Stats
57W - 48L
1,594 SR
Queue Stats
64W - 57L
1,527 Elo+
Party 1
Bastet
Bastet
MarkyBoyzZz
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 123L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
NICOQC4LIFE
Cthulhu
Level 129
God Stats
5W - 4L
1,744 SR
Queue Stats
156W - 137L
1,514 Elo+
Party 1
Ra
Ra
RealQuebecois
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
SillierRabbit18
Sun Wukong
Level 49
God Stats
113W - 126L
1,524 SR
Queue Stats
250W - 299L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeardedDragon485
Danzaburou
15
5 / 4 / 6
9,590
533
10,037
14,294
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 1 / 5
10,473
582
9,664
7,716
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 5
8,594
477
6,848
16,117
14,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Talreceon
Ao Kuang
16
5 / 0 / 5
9,844
547
6,775
14,270
5,425
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
UptownXshoTz
Cu Chulainn
18
4 / 0 / 1
10,156
564
11,153
13,555
8,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KiNGwolfman
Artemis
12
2 / 5 / 3
7,572
421
9,438
11,115
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
4 / 4 / 1
9,029
502
9,967
13,817
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NICOQC4LIFE
Cthulhu
14
3 / 4 / 4
9,083
505
12,227
17,228
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 0
8,971
498
2,878
9,759
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SillierRabbit18
Sun Wukong
12
0 / 5 / 0
7,634
424
7,741
15,808
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
9
9
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeardedDragon485
Danzaburou
5
4
6
2
W
4
1
5
6.5
L
Artemis
KiNGwolfman
Artemis
2
5
3
0.7
L
Bastet
4
4
1
1.13
L
Cthulhu
NICOQC4LIFE
Cthulhu
3
4
4
1.25
L
0
5
0
0
W
4
4
5
1.63
L
Sun Wukong
SillierRabbit18
Sun Wukong
0
5
0
0
W
Ao Kuang
Talreceon
Ao Kuang
5
0
5
7.5
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
42,251
65,952
Taken
67,727
36,156
Mitigated
37,120
21,138
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeardedDragon485
Danzaburou
10,037
5,699
0
4,935
14,294
5,212
900
4,226
10,068
0
51,861
W
9,664
1,949
299
1,596
7,716
2,795
0
2,019
5,599
79,745
0
L
Artemis
KiNGwolfman
Artemis
9,438
3,626
857
3,866
11,115
3,596
0
4,416
6,699
0
40,301
L
Bastet
9,967
4,451
0
3,348
13,817
5,068
0
4,285
9,532
0
50,538
L
Cthulhu
NICOQC4LIFE
Cthulhu
12,227
740
157
2,762
17,228
14,073
132
8,122
9,106
46,449
0
L
2,878
397
75
2,404
9,759
3,859
162
3,652
6,107
62,458
0
W
6,848
843
821
1,609
16,117
14,489
76
4,664
11,382
31,140
0
L
Sun Wukong
SillierRabbit18
Sun Wukong
7,741
2,062
0
2,343
15,808
10,524
0
3,528
12,280
0
45,501
W
Ao Kuang
Talreceon
Ao Kuang
6,775
1,746
0
8,033
14,270
5,425
0
2,448
11,754
85,480
0
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
11,153
1,155
0
3,845
13,555
8,235
901
1,444
11,484
3,923
67,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
42,289
546
Minions Killed
456
0
Camps Cleared
0
1,713,509
Distance Traveled
1,649,354
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,590
533
94
5
0
298,295
0
W
Hera
10,473
582
143
8
0
346,478
9
L
Artemis
7,572
421
58
3
0
317,359
4
L
Bastet
9,029
502
91
5
0
365,408
3
L
Cthulhu
9,083
505
86
5
0
327,447
4
L
Ra
8,971
498
139
8
0
295,256
3
W
Ymir
8,594
477
60
3
0
348,986
2
L
Sun Wukong
7,634
424
82
5
0
343,884
0
W
Ao Kuang
9,844
547
120
7
0
374,781
4
W
Cu Chulainn
10,156
564
129
7
0
344,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role