Player Matchup

Chernobog
Chernobog
BigDaddyCheese93
Chernobog
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
402W - 548L
1,487 Elo+
Solo
Fenrir
Fenrir
KnightBAYBAY
Fenrir
Level 160
God Stats
2W - 3L
1,856 SR
Queue Stats
319W - 360L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
SVTISFY THE DOG
Erlang Shen
Level 101
God Stats
5W - 10L
1,444 SR
Queue Stats
335W - 399L
1,512 Elo+
Solo
Yemoja
Yemoja
SomeoneStrange
Yemoja
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 341L
1,524 Elo+
Solo
The Morrigan
The Morrigan
namesQQ
The Morrigan
Level 90
God Stats
9W - 11L
1,718 SR
Queue Stats
568W - 507L
1,538 Elo+
Solo
Team Averages
Level 109
1,604 SR
1,511 Elo+

VS

Team Averages
Level 127
1,663 SR
1,680 Elo+
Anubis
Anubis
DovahRovah
Anubis
Level 148
God Stats
5W - 0L
1,782 SR
Queue Stats
642W - 231L
1,762 Elo+
Party 1
He Bo
He Bo
Erraticc
He Bo
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
446W - 213L
1,693 Elo+
Party 1
Cupid
Cupid
InfiniteOutrage
Cupid
Level 159
God Stats
12W - 1L
1,942 SR
Queue Stats
637W - 310L
1,665 Elo+
Party 1
Cerberus
Cerberus
Richos
Cerberus
Level 154
God Stats
22W - 5L
1,900 SR
Queue Stats
617W - 283L
1,647 Elo+
Party 1
Tyr
Tyr
onlygoodats0l0
Tyr
Level 18
God Stats
3W - 2L
1,189 SR
Queue Stats
33W - 11L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
9
1 / 8 / 1
5,835
417
3,239
10,962
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
1 / 3 / 1
7,329
524
6,542
12,548
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
SVTISFY THE DOG
Erlang Shen
13
3 / 7 / 0
7,627
545
2,046
11,066
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 2
6,205
443
3,542
8,574
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
namesQQ
The Morrigan
14
2 / 2 / 1
7,834
560
4,875
5,777
2,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DovahRovah
Anubis
16
5 / 0 / 5
9,283
663
7,859
7,387
4,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Erraticc
He Bo
14
5 / 3 / 2
8,660
619
6,424
4,778
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 5
8,776
627
8,224
9,072
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Richos
Cerberus
15
4 / 1 / 1
9,231
659
7,616
15,463
9,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 5
7,769
555
4,833
10,122
3,979
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
22
22
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
1
8
1
0.19
W
Anubis
DovahRovah
Anubis
5
0
5
7.5
W
He Bo
Erraticc
He Bo
5
3
2
2
W
4
3
5
2.17
L
Fenrir
1
3
1
0.5
W
Cerberus
Richos
Cerberus
4
1
1
4.5
L
Erlang Shen
SVTISFY THE DOG
Erlang Shen
3
7
0
0.43
L
0
2
2
0.5
L
The Morrigan
namesQQ
The Morrigan
2
2
1
1.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
34,956
48,927
Taken
46,822
18,691
Mitigated
22,549
10,258
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
3,239
1,555
0
1,746
10,962
2,814
0
1,279
9,649
0
19,804
W
Anubis
DovahRovah
Anubis
7,859
201
0
5,419
7,387
4,125
376
1,648
5,739
62,966
0
W
He Bo
Erraticc
He Bo
6,424
280
0
750
4,778
1,489
594
2,034
2,744
47,103
0
W
8,224
4,941
261
1,681
9,072
3,016
2,856
1,708
7,364
0
62,764
L
Fenrir
6,542
1,914
0
3,811
12,548
6,190
0
7,078
5,438
0
40,133
W
Cerberus
Richos
Cerberus
7,616
956
0
9,209
15,463
9,940
44
1,988
13,475
60,496
0
L
Erlang Shen
SVTISFY THE DOG
Erlang Shen
2,046
940
0
171
11,066
5,200
0
6,526
4,462
0
40,574
L
3,542
1,448
428
1,346
8,574
2,373
0
3,250
5,262
21,790
0
L
The Morrigan
namesQQ
The Morrigan
4,875
417
0
2,756
5,777
2,114
0
3,265
2,217
54,531
0
W
4,833
639
508
4,246
10,122
3,979
0
1,039
9,083
0
32,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
43,719
345
Minions Killed
544
0
Camps Cleared
0
1,345,250
Distance Traveled
1,361,283
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,835
417
38
3
0
282,505
4
W
Anubis
9,283
663
116
8
0
279,515
5
W
He Bo
8,660
619
104
7
0
278,177
2
W
Cupid
8,776
627
111
8
0
227,731
2
L
Fenrir
7,329
524
77
6
0
253,775
4
W
Cerberus
9,231
659
170
12
0
264,280
0
L
Erlang Shen
7,627
545
86
6
0
283,578
2
L
Yemoja
6,205
443
41
3
0
257,192
6
L
The Morrigan
7,834
560
103
7
0
268,200
4
W
Tyr
7,769
555
43
3
0
311,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role