Player Matchup

Da Ji
Da Ji
Akaito-san
Da Ji
Level 62
God Stats
2W - 2L
1,717 SR
Queue Stats
24W - 38L
1,291 Elo+
Solo
Cerberus
Cerberus
Bidens Nose819
Cerberus
Level 86
God Stats
3W - 2L
1,525 SR
Queue Stats
33W - 35L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
CRIMSONREAPER122
Kuzenbo
Level 25
God Stats
0W - 1L
1,833 SR
Queue Stats
6W - 15L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
KarmicOverflow
Nu Wa
Level 60
God Stats
0W - 4L
1,055 SR
Queue Stats
28W - 48L
1,267 Elo+
Party 1
Yemoja
Yemoja
MsDestroyer
Yemoja
Level 43
God Stats
18W - 30L
1,219 SR
Queue Stats
24W - 44L
1,267 Elo+
Party 1
Team Averages
Level 55
1,470 SR
1,301 Elo+

VS

Team Averages
Level 111
1,616 SR
1,463 Elo+
Fenrir
Fenrir
BrittanyLyn33
Fenrir
Level 147
God Stats
7W - 12L
1,241 SR
Queue Stats
112W - 128L
1,389 Elo+
Solo
Sol
Sol
Jokes_17
Sol
Level 85
God Stats
3W - 1L
1,548 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
UTalkAlotShutUp
Cabrakan
Level 63
God Stats
54W - 38L
1,853 SR
Queue Stats
178W - 166L
1,614 Elo+
Solo
Hercules
Hercules
bhill3035
Hercules
Level 118
God Stats
29W - 39L
1,614 SR
Queue Stats
66W - 82L
1,442 Elo+
Solo
Nu Wa
Nu Wa
fabriwar6
Nu Wa
Level 142
God Stats
2W - 0L
1,825 SR
Queue Stats
51W - 47L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
3 / 5 / 1
9,319
717
4,768
12,457
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
15
4 / 6 / 5
9,940
765
12,290
21,409
18,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 5 / 4
9,163
705
7,530
17,226
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 3
7,762
597
10,549
9,010
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
4 / 4 / 2
9,720
748
7,703
14,087
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,175
783
8,752
10,992
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 1 / 11
11,292
869
15,592
14,668
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
16
6 / 3 / 12
11,040
849
14,158
15,525
8,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bhill3035
Hercules
16
2 / 4 / 12
9,592
738
8,655
16,043
9,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
fabriwar6
Nu Wa
18
6 / 1 / 10
11,407
877
15,826
7,393
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
13
Kills
25
25
Deaths
13
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
5
1
0.7
L
Cerberus
4
6
5
1.08
W
5
4
7
2.13
L
2
5
4
0.8
W
6
1
11
11.5
L
0
5
3
0.3
L
Yemoja
4
4
2
1.25
W
Cabrakan
6
3
12
4
W
Hercules
bhill3035
Hercules
2
4
12
2
W
Nu Wa
fabriwar6
Nu Wa
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
62,983
74,189
Taken
64,621
53,602
Mitigated
29,165
9,932
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,768
1,153
0
1,195
12,457
4,291
0
7,395
4,825
0
20,352
L
Cerberus
12,290
983
0
5,147
21,409
18,807
0
11,974
9,255
34,015
0
W
8,752
2,460
0
676
10,992
4,260
441
5,411
5,581
0
19,432
L
7,530
2,571
243
2,054
17,226
17,385
73
10,476
6,592
24,072
0
W
15,592
4,795
0
9,466
14,668
5,198
1,776
7,462
7,206
59,089
0
L
10,549
4,183
0
0
9,010
3,797
1
5,530
3,303
35,891
0
L
Yemoja
7,703
874
376
917
14,087
9,322
0
9,422
4,534
29,391
0
W
Cabrakan
14,158
2,170
399
5,030
15,525
8,001
497
11,277
4,248
38,021
0
W
Hercules
bhill3035
Hercules
8,655
2,281
1,526
6,575
16,043
9,117
0
10,206
5,837
0
27,229
W
Nu Wa
fabriwar6
Nu Wa
15,826
5,097
0
476
7,393
2,589
2,599
4,001
3,392
61,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
53,506
254
Minions Killed
335
5
Camps Cleared
10
1,094,893
Distance Traveled
1,194,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,319
717
45
3
2
205,332
2
L
Cerberus
9,940
765
64
5
2
253,309
0
W
Fenrir
10,175
783
21
2
1
264,521
0
L
Kuzenbo
9,163
705
42
3
1
213,987
0
W
Sol
11,292
869
111
9
2
247,714
0
L
Nu Wa
7,762
597
54
4
0
194,788
0
L
Yemoja
9,720
748
49
4
0
227,477
1
W
Cabrakan
11,040
849
61
5
2
225,600
2
W
Hercules
9,592
738
39
3
0
230,667
0
W
Nu Wa
11,407
877
103
8
5
226,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role