Player Matchup

Artemis
Artemis
ALCELARROCA
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordAbbadon456
Cthulhu
Level 7
God Stats
5W - 7L
1,442 SR
Queue Stats
7W - 11L
1,330 Elo+
Solo
Arachne
Arachne
Markasaurous
Arachne
Level 7
God Stats
2W - 2L
1,400 SR
Queue Stats
6W - 8L
1,294 Elo+
Solo
Cupid
Cupid
YOTlCOJO
Cupid
Level 20
God Stats
84W - 112L
1,309 SR
Queue Stats
1,034W - 1,244L
1,415 Elo+
Solo
Ra
Ra
aicraftcarrier
Ra
Level 13
God Stats
20W - 37L
1,261 SR
Queue Stats
677W - 663L
1,296 Elo+
Solo
Team Averages
Level 10
1,382 SR
1,367 Elo+

VS

Team Averages
Level 22
1,345 SR
1,401 Elo+
Chang'e
Chang'e
CoinFIip
Chang'e
Level 27
God Stats
13W - 5L
1,409 SR
Queue Stats
294W - 236L
1,441 Elo+
Solo
Apollo
Apollo
LargeColor
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MrDoggPound206
Yemoja
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 51L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
ToTheLeague
Hun Batz
Level 18
God Stats
3W - 12L
1,120 SR
Queue Stats
44W - 64L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
darkestnight00
Sun Wukong
Level 18
God Stats
4W - 4L
1,195 SR
Queue Stats
37W - 32L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALCELARROCA
Artemis
4
1 / 3 / 0
3,511
439
620
2,608
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,998
500
2,880
5,948
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Markasaurous
Arachne
6
1 / 3 / 1
4,234
529
1,894
4,314
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
YOTlCOJO
Cupid
7
0 / 1 / 0
3,709
464
371
2,575
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
3,873
484
772
3,224
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoinFIip
Chang'e
9
6 / 0 / 1
5,534
692
3,897
2,800
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
LargeColor
Apollo
6
1 / 2 / 0
4,054
507
834
2,239
493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,357
545
508
2,124
717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
ToTheLeague
Hun Batz
8
0 / 1 / 0
4,769
596
430
4,601
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
darkestnight00
Sun Wukong
9
3 / 0 / 1
5,296
662
3,188
6,038
3,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
10
11
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALCELARROCA
Artemis
1
3
0
0.33
W
Chang'e
CoinFIip
Chang'e
6
0
1
6.5
W
Apollo
LargeColor
Apollo
1
2
0
0.5
L
1
2
0
0.5
L
Arachne
Markasaurous
Arachne
1
3
1
0.5
W
0
1
0
0
W
Hun Batz
ToTheLeague
Hun Batz
0
1
0
0
L
Cupid
YOTlCOJO
Cupid
0
1
0
0
L
0
2
0
0
W
Sun Wukong
darkestnight00
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,537
Damage
8,857
18,669
Taken
17,802
5,461
Mitigated
6,310
5,187
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALCELARROCA
Artemis
620
288
0
250
2,608
673
0
757
1,851
0
3,654
W
Chang'e
CoinFIip
Chang'e
3,897
798
188
2,266
2,800
700
80
677
2,083
26,063
0
W
Apollo
LargeColor
Apollo
834
349
0
173
2,239
493
1,006
412
1,827
0
10,151
L
2,880
782
0
2,040
5,948
2,267
0
1,188
4,565
11,300
0
L
Arachne
Markasaurous
Arachne
1,894
1,494
0
1,414
4,314
1,020
0
608
3,631
0
10,983
W
508
176
215
532
2,124
717
690
417
1,707
8,910
0
W
Hun Batz
ToTheLeague
Hun Batz
430
150
0
550
4,601
1,244
0
130
4,429
0
26,978
L
Cupid
YOTlCOJO
Cupid
371
104
0
990
2,575
670
0
1,051
1,524
0
10,638
L
772
174
11
482
3,224
831
0
801
2,423
14,802
0
W
Sun Wukong
darkestnight00
Sun Wukong
3,188
1,005
0
2,219
6,038
3,156
252
1,920
4,104
0
20,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
24,010
105
Minions Killed
213
0
Camps Cleared
0
602,437
Distance Traveled
684,957
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,511
439
4
1
0
97,168
0
W
Chang'e
5,534
692
51
6
0
151,225
2
W
Apollo
4,054
507
28
4
0
99,273
0
L
Cthulhu
3,998
500
13
2
0
130,720
0
L
Arachne
4,234
529
24
3
0
145,116
0
W
Yemoja
4,357
545
18
2
0
140,638
3
W
Hun Batz
4,769
596
66
8
0
176,867
4
L
Cupid
3,709
464
25
3
0
78,059
0
L
Ra
3,873
484
39
5
0
151,374
3
W
Sun Wukong
5,296
662
50
6
0
116,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role