Player Matchup

Yemoja
Yemoja
MercyResMePlease
Yemoja
Level 16
God Stats
24W - 21L
1,454 SR
Queue Stats
32W - 26L
1,440 Elo+
Party 3
Bakasura
Bakasura
WhipNSip
Bakasura
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
123W - 148L
1,423 Elo+
Party 2
Janus
Janus
gmoney98
Janus
Level 50
God Stats
17W - 32L
1,337 SR
Queue Stats
158W - 175L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
jmell625
Heimdallr
Level 49
God Stats
15W - 16L
1,517 SR
Queue Stats
115W - 107L
1,418 Elo+
Party 3
Medusa
Medusa
mconor47
Medusa
Level 17
God Stats
5W - 5L
1,728 SR
Queue Stats
10W - 8L
1,602 Elo+
Party 2
Team Averages
Level 32
1,507 SR
1,463 Elo+

VS

Team Averages
Level 33
1,464 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Itano94
Ao Kuang
Level 34
God Stats
9W - 18L
1,301 SR
Queue Stats
125W - 136L
1,408 Elo+
Solo
Bellona
Bellona
ItsKeb
Bellona
Level 26
God Stats
20W - 21L
1,561 SR
Queue Stats
48W - 60L
1,391 Elo+
Party 1
Neith
Neith
Mattmaco
Neith
Level 32
God Stats
14W - 13L
1,523 SR
Queue Stats
219W - 210L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Minertom11
Cthulhu
Level 28
God Stats
37W - 42L
1,424 SR
Queue Stats
88W - 96L
1,459 Elo+
Party 1
Discordia
Discordia
kennyb5150vh
Discordia
Level 45
God Stats
22W - 19L
1,509 SR
Queue Stats
237W - 236L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
11,056
425
5,362
18,188
14,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
WhipNSip
Bakasura
20
1 / 5 / 5
12,550
483
11,504
19,171
9,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
gmoney98
Janus
20
6 / 3 / 2
12,917
497
16,333
18,606
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
jmell625
Heimdallr
19
2 / 2 / 1
11,999
462
8,253
15,951
6,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
mconor47
Medusa
16
2 / 7 / 0
10,150
390
9,862
20,003
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Itano94
Ao Kuang
20
7 / 1 / 3
12,984
499
8,324
23,308
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ItsKeb
Bellona
20
4 / 2 / 3
12,931
497
7,116
10,895
10,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Mattmaco
Neith
20
5 / 5 / 2
13,209
508
14,466
14,686
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Minertom11
Cthulhu
18
0 / 1 / 10
10,880
418
7,328
19,563
20,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
kennyb5150vh
Discordia
20
5 / 2 / 5
13,837
532
30,846
10,603
4,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
21
21
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Itano94
Ao Kuang
7
1
3
8.5
W
Bellona
ItsKeb
Bellona
4
2
3
2.75
W
Neith
Mattmaco
Neith
5
5
2
1.2
L
0
4
2
0.25
W
Cthulhu
Minertom11
Cthulhu
0
1
10
5
L
Bakasura
WhipNSip
Bakasura
1
5
5
0.7
L
Janus
gmoney98
Janus
6
3
2
2.33
L
Heimdallr
jmell625
Heimdallr
2
2
1
1.25
W
Discordia
kennyb5150vh
Discordia
5
2
5
3.75
L
Medusa
mconor47
Medusa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,314
Damage
68,080
91,919
Taken
79,055
43,132
Mitigated
53,386
22,943
Healing
28,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Itano94
Ao Kuang
8,324
2,029
0
16,143
23,308
10,841
2,207
7,064
15,706
70,528
0
W
Bellona
ItsKeb
Bellona
7,116
2,171
0
2,328
10,895
10,696
3,757
1,819
8,589
0
63,682
W
Neith
Mattmaco
Neith
14,466
6,583
0
3,921
14,686
6,756
5,189
3,757
10,535
0
94,639
L
5,362
853
1,966
1,210
18,188
14,300
13
11,626
6,332
40,357
0
W
Cthulhu
Minertom11
Cthulhu
7,328
495
998
1,811
19,563
20,274
526
3,993
14,137
40,734
0
L
Bakasura
WhipNSip
Bakasura
11,504
8,077
0
4,631
19,171
9,031
0
6,302
12,685
0
92,311
L
Janus
gmoney98
Janus
16,333
1,494
427
3,045
18,606
6,589
620
12,326
5,708
96,283
0
L
Heimdallr
jmell625
Heimdallr
8,253
2,537
0
6,552
15,951
6,748
1,008
8,050
7,803
0
86,497
W
Discordia
kennyb5150vh
Discordia
30,846
0
133
2,687
10,603
4,819
501
4,298
5,989
122,966
0
L
Medusa
mconor47
Medusa
9,862
3,582
0
5,112
20,003
6,464
140
6,982
12,893
0
58,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
63,841
603
Minions Killed
684
0
Camps Cleared
0
2,472,178
Distance Traveled
2,586,819
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,984
499
107
4
0
492,265
0
W
Bellona
12,931
497
161
6
0
571,827
0
W
Neith
13,209
508
181
7
0
445,816
4
L
Yemoja
11,056
425
49
2
0
464,410
2
W
Cthulhu
10,880
418
54
2
0
519,674
6
L
Bakasura
12,550
483
161
6
0
565,097
0
L
Janus
12,917
497
164
6
0
540,125
0
L
Heimdallr
11,999
462
138
5
0
472,417
2
W
Discordia
13,837
532
181
7
0
557,237
5
L
Medusa
10,150
390
91
4
0
430,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role