Player Matchup

Thoth
Thoth
MR_MaTaPerraS_
Thoth
Level 100
God Stats
8W - 5L
1,457 SR
Queue Stats
231W - 269L
1,318 Elo+
Party 3
Yemoja
Yemoja
OverClock96
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,762 Elo+
Solo
Susano
Susano
ROmalio99
Susano
Level 15
God Stats
2W - 7L
1,207 SR
Queue Stats
13W - 22L
1,269 Elo+
Party 1
Ra
Ra
RiiDeTz
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,664 Elo+
Party 3
Pele
Pele
Thulindoo
Pele
Level 29
God Stats
4W - 2L
1,648 SR
Queue Stats
19W - 19L
1,402 Elo+
Party 1
Team Averages
Level 31
1,463 SR
1,483 Elo+

VS

Team Averages
Level 16
1,399 SR
1,347 Elo+
Scylla
Scylla
Bntss_K1
Scylla
Level 23
God Stats
31W - 58L
1,266 SR
Queue Stats
116W - 181L
1,263 Elo+
Party 2
Bellona
Bellona
FcC_TinCho04
Bellona
Level 27
God Stats
42W - 56L
1,380 SR
Queue Stats
309W - 389L
1,352 Elo+
Party 2
Cerberus
Cerberus
Franco_G625
Cerberus
Level 6
God Stats
2W - 12L
1,500 SR
Queue Stats
7W - 21L
1,216 Elo+
Party 2
Nemesis
Nemesis
IILeviatãII
Nemesis
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Skadi
Skadi
PHZINYT
Skadi
Level 19
God Stats
1W - 7L
1,117 SR
Queue Stats
11W - 33L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,427
476
10,227
8,730
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
1 / 5 / 14
10,942
456
7,658
19,306
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
ROmalio99
Susano
14
0 / 1 / 9
9,635
401
7,263
14,719
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
13 / 4 / 4
13,216
551
26,668
18,443
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
18
5 / 3 / 1
12,002
500
8,432
15,905
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bntss_K1
Scylla
16
2 / 5 / 6
10,494
437
17,581
15,523
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FcC_TinCho04
Bellona
18
7 / 6 / 6
12,044
502
17,881
19,049
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Franco_G625
Cerberus
15
2 / 4 / 5
10,114
421
7,869
20,048
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
IILeviatãII
Nemesis
15
4 / 8 / 2
10,546
439
14,340
21,089
8,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
PHZINYT
Skadi
9
0 / 2 / 0
7,721
322
1,159
4,575
1,621
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
24
Kills
15
15
Deaths
25
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bntss_K1
Scylla
2
5
6
1
L
Bellona
FcC_TinCho04
Bellona
7
6
6
1.67
L
Cerberus
Franco_G625
Cerberus
2
4
5
1.13
L
Nemesis
IILeviatãII
Nemesis
4
8
2
0.63
W
5
2
5
3.75
W
Yemoja
1
5
14
1.6
L
Skadi
PHZINYT
Skadi
0
2
0
0
W
Susano
ROmalio99
Susano
0
1
9
4.5
W
13
4
4
3.75
W
Pele
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,248
Damage
58,830
77,103
Taken
80,284
29,721
Mitigated
42,727
22,060
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bntss_K1
Scylla
17,581
723
285
1,468
15,523
5,736
283
8,376
6,949
60,477
0
L
Bellona
FcC_TinCho04
Bellona
17,881
4,066
0
3,504
19,049
10,383
348
9,577
9,280
0
62,391
L
Cerberus
Franco_G625
Cerberus
7,869
409
0
5,269
20,048
16,240
1,935
12,427
7,391
39,531
0
L
Nemesis
IILeviatãII
Nemesis
14,340
3,258
0
3,530
21,089
8,747
43
10,100
10,785
0
49,752
W
10,227
393
0
736
8,730
2,206
2,278
3,564
5,038
43,237
0
W
Yemoja
7,658
1,309
2,581
1,862
19,306
9,129
1,179
7,474
11,622
25,942
0
L
Skadi
PHZINYT
Skadi
1,159
256
0
250
4,575
1,621
1,071
3,133
1,326
0
19,156
W
Susano
ROmalio99
Susano
7,263
1,156
0
3,898
14,719
5,012
911
5,436
9,025
0
31,701
W
26,668
2,292
2,477
6,971
18,443
8,241
1,654
4,962
13,257
105,181
0
W
Pele
8,432
2,184
0
3,535
15,905
5,133
6,203
3,169
12,711
0
72,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
50,919
462
Minions Killed
357
0
Camps Cleared
0
2,148,010
Distance Traveled
1,778,646
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,494
437
91
4
0
374,398
3
L
Bellona
12,044
502
88
4
0
449,923
5
L
Cerberus
10,114
421
63
3
0
391,568
0
L
Nemesis
10,546
439
74
3
0
409,126
3
W
Thoth
11,427
476
77
3
0
289,913
3
W
Yemoja
10,942
456
44
2
0
412,057
1
L
Skadi
7,721
322
41
2
0
153,631
1
W
Susano
9,635
401
60
3
0
491,080
1
W
Ra
13,216
551
156
7
0
438,972
0
W
Pele
12,002
500
125
5
0
515,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role