Player Matchup

Izanami
Izanami
JesusPlacenta
Izanami
Level 13
God Stats
20W - 16L
1,529 SR
Queue Stats
55W - 49L
1,433 Elo+
Party 2
Fenrir
Fenrir
Neadekvatos
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 49L
1,590 Elo+
Solo
Cerberus
Cerberus
bernisphere
Cerberus
Level 15
God Stats
5W - 7L
1,475 SR
Queue Stats
50W - 40L
1,439 Elo+
Party 2
Apollo
Apollo
twoblade75
Apollo
Level 28
God Stats
33W - 24L
1,706 SR
Queue Stats
67W - 47L
1,619 Elo+
Solo
Merlin
Merlin
xXTheBeastXxHD
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,565 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,529 Elo+

VS

Team Averages
Level 23
1,505 SR
1,507 Elo+
Baron Samedi
Baron Samedi
CoronaMaxx
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
Krispielicious
Nu Wa
Level 34
God Stats
43W - 30L
1,650 SR
Queue Stats
106W - 98L
1,651 Elo+
Party 1
Fenrir
Fenrir
LuGG0
Fenrir
Level 28
God Stats
20W - 22L
1,451 SR
Queue Stats
294W - 222L
1,658 Elo+
Solo
Ymir
Ymir
SLICKYNWL
Ymir
Level 16
God Stats
2W - 1L
1,747 SR
Queue Stats
26W - 43L
1,183 Elo+
Party 3
Anhur
Anhur
SmiteW4rr10r
Anhur
Level 18
God Stats
6W - 14L
1,176 SR
Queue Stats
84W - 108L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 7 / 7
11,799
454
13,750
26,800
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
5 / 9 / 5
11,175
430
8,254
23,852
15,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
bernisphere
Cerberus
16
9 / 8 / 9
11,927
459
15,044
33,590
38,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
twoblade75
Apollo
19
6 / 6 / 1
12,773
491
18,655
25,619
12,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 1
11,408
439
9,871
15,590
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoronaMaxx
Baron Samedi
20
11 / 3 / 14
15,840
609
31,520
23,854
36,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 14
13,314
512
16,527
12,894
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LuGG0
Fenrir
20
23 / 3 / 12
16,534
636
32,067
27,404
39,737
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
16
0 / 9 / 7
11,002
423
6,620
20,492
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 9 / 1
10,864
418
4,792
15,253
4,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
29
Kills
39
39
Deaths
29
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CoronaMaxx
Baron Samedi
11
3
14
6
L
Izanami
8
7
7
1.64
W
4
5
14
2.2
W
Fenrir
LuGG0
Fenrir
23
3
12
9.67
L
Fenrir
5
9
5
0.83
W
Ymir
0
9
7
0.39
W
1
9
1
0.17
L
Cerberus
bernisphere
Cerberus
9
8
9
1.69
L
Apollo
twoblade75
Apollo
6
6
1
1.08
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,574
Damage
91,526
125,451
Taken
99,897
84,334
Mitigated
100,513
33,610
Healing
38,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CoronaMaxx
Baron Samedi
31,520
2,562
3,766
15,160
23,854
36,267
560
4,634
19,220
113,491
0
L
Izanami
13,750
10,559
0
9,716
26,800
10,934
506
9,946
16,684
0
87,076
W
16,527
2,607
0
3,327
12,894
5,339
1,812
2,247
10,647
96,019
0
W
Fenrir
LuGG0
Fenrir
32,067
9,754
0
12,076
27,404
39,737
2,474
9,002
18,402
0
117,580
L
Fenrir
8,254
3,984
0
4,360
23,852
15,490
0
11,011
12,442
0
65,761
W
Ymir
6,620
1,258
0
2,473
20,492
14,873
1,320
6,049
14,443
39,832
0
W
4,792
1,996
0
1,351
15,253
4,297
4,910
4,232
11,021
0
61,364
L
Cerberus
bernisphere
Cerberus
15,044
1,276
0
10,474
33,590
38,080
112
14,047
19,223
48,892
0
L
Apollo
twoblade75
Apollo
18,655
12,464
0
7,763
25,619
12,743
532
14,017
11,500
0
109,437
L
9,871
179
0
1,297
15,590
7,087
170
7,282
8,104
62,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
67,554
594
Minions Killed
595
0
Camps Cleared
0
2,193,826
Distance Traveled
2,288,075
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,840
609
163
6
0
451,628
1
L
Izanami
11,799
454
144
6
0
417,629
3
W
Nu Wa
13,314
512
148
6
0
437,987
6
W
Fenrir
16,534
636
135
5
0
529,841
0
L
Fenrir
11,175
430
90
3
0
456,630
5
W
Ymir
11,002
423
47
2
0
469,342
4
W
Anhur
10,864
418
102
4
0
399,277
3
L
Cerberus
11,927
459
65
3
0
469,637
5
L
Apollo
12,773
491
176
7
0
434,464
1
L
Merlin
11,408
439
119
5
0
415,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role