Player Matchup

Nike
Nike
Fracerr
Nike
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,322 Elo+
Party 1
Olorun
Olorun
Hairytinklebush
Olorun
Level 8
God Stats
47W - 44L
1,526 SR
Queue Stats
48W - 48L
1,582 Elo+
Party 1
Cerberus
Cerberus
Majunor
Cerberus
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
19W - 13L
1,561 Elo+
Party 1
Chiron
Chiron
Yewk
Chiron
Level 17
God Stats
21W - 16L
1,777 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 1
Apollo
Apollo
owen11
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,501 Elo+
Party 1
Team Averages
Level 17
1,519 SR
1,493 Elo+

VS

Team Averages
Level 35
1,593 SR
1,634 Elo+
Tiamat
Tiamat
Anxmvly
Tiamat
Level 66
God Stats
2W - 2L
1,733 SR
Queue Stats
309W - 315L
1,631 Elo+
Party 3
Neith
Neith
DirtyLife
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,815 Elo+
Party 2
Chang'e
Chang'e
KaiiZzeR971
Chang'e
Level 84
God Stats
57W - 47L
1,525 SR
Queue Stats
424W - 412L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
X-Lil_Chubbz-X
Guan Yu
Level 4
God Stats
1W - 1L
1,283 SR
Queue Stats
22W - 20L
1,676 Elo+
Party 3
Nemesis
Nemesis
phoenix077
Nemesis
Level 17
God Stats
6W - 0L
1,925 SR
Queue Stats
33W - 22L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Fracerr
Nike
13
1 / 6 / 2
8,143
388
6,656
15,660
9,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 3
9,324
444
9,315
19,902
7,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Majunor
Cerberus
13
3 / 7 / 4
9,723
463
8,835
21,722
15,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chiron
Yewk
Chiron
14
5 / 7 / 4
9,480
451
9,287
16,234
5,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
owen11
Apollo
14
4 / 7 / 3
9,859
469
8,989
16,763
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anxmvly
Tiamat
18
11 / 2 / 9
12,288
585
12,945
15,461
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DirtyLife
Neith
16
4 / 5 / 6
10,579
504
8,878
10,325
4,186
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
KaiiZzeR971
Chang'e
16
3 / 1 / 8
10,385
495
13,896
11,535
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 9
12,685
604
18,861
18,985
20,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
phoenix077
Nemesis
16
8 / 2 / 9
11,077
527
16,707
14,020
8,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
14
Kills
34
34
Deaths
14
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Anxmvly
Tiamat
11
2
9
7.75
W
Neith
DirtyLife
Neith
4
5
6
1.4
L
Nike
Fracerr
Nike
1
6
2
0.33
L
1
7
3
0.36
W
Chang'e
KaiiZzeR971
Chang'e
3
1
8
7
L
Cerberus
Majunor
Cerberus
3
7
4
0.71
W
8
4
9
3.13
L
Chiron
Yewk
Chiron
5
7
4
1
L
Apollo
owen11
Apollo
4
7
3
0.79
W
Nemesis
phoenix077
Nemesis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
71,287
90,281
Taken
70,326
44,244
Mitigated
54,825
18,787
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Anxmvly
Tiamat
12,945
2,202
0
6,384
15,461
17,230
1,372
4,173
11,243
51,779
0
W
Neith
DirtyLife
Neith
8,878
4,724
0
698
10,325
4,186
750
1,382
8,593
0
43,081
L
Nike
Fracerr
Nike
6,656
881
0
500
15,660
9,575
243
2,322
13,224
0
33,556
L
9,315
5,273
951
6,033
19,902
7,554
632
7,392
12,091
54,447
0
W
Chang'e
KaiiZzeR971
Chang'e
13,896
1,583
2,389
6,792
11,535
4,089
1,773
2,630
8,905
65,784
0
L
Cerberus
Majunor
Cerberus
8,835
1,248
0
3,891
21,722
15,076
0
7,811
13,546
29,610
0
W
18,861
2,282
1,492
6,487
18,985
20,471
492
6,322
12,588
5,135
83,926
L
Chiron
Yewk
Chiron
9,287
4,779
1,104
2,195
16,234
5,555
156
4,779
11,215
0
49,106
L
Apollo
owen11
Apollo
8,989
6,303
0
4,113
16,763
6,484
1,242
4,712
11,826
0
39,660
W
Nemesis
phoenix077
Nemesis
16,707
7,722
0
1,283
14,020
8,849
2,113
3,643
10,311
0
67,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
57,014
365
Minions Killed
515
0
Camps Cleared
0
1,797,292
Distance Traveled
2,028,555
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,288
585
63
3
0
413,846
1
W
Neith
10,579
504
83
4
0
335,955
0
L
Nike
8,143
388
53
3
0
398,690
3
L
Olorun
9,324
444
121
6
0
303,491
0
W
Chang'e
10,385
495
108
5
0
399,508
7
L
Cerberus
9,723
463
42
2
0
364,212
1
W
Guan Yu
12,685
604
171
8
0
440,940
1
L
Chiron
9,480
451
80
4
0
361,046
0
L
Apollo
9,859
469
69
3
0
369,853
0
W
Nemesis
11,077
527
90
4
0
438,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role