Player Matchup

Fenrir
Fenrir
DogeTheDinosaur
Fenrir
Level 31
God Stats
29W - 23L
1,744 SR
Queue Stats
121W - 125L
1,528 Elo+
Party 2
Freya
Freya
Elite_Examples
Freya
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 222L
1,606 Elo+
Solo
Nu Wa
Nu Wa
FAeD Galaxy
Nu Wa
Level 29
God Stats
18W - 7L
1,464 SR
Queue Stats
136W - 155L
1,528 Elo+
Party 2
Skadi
Skadi
JkGDemiGD
Skadi
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
46W - 58L
1,500 Elo+
Party 1
Olorun
Olorun
Styling-On-You-
Olorun
Level 29
God Stats
5W - 2L
1,624 SR
Queue Stats
134W - 132L
1,491 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,531 Elo+

VS

Team Averages
Level 18
1,373 SR
1,442 Elo+
Bellona
Bellona
DirectDiamond23
Bellona
Level 30
God Stats
2W - 4L
1,343 SR
Queue Stats
5W - 14L
1,427 Elo+
Solo
Tyr
Tyr
Jsmity
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 64L
1,473 Elo+
Solo
Ah Puch
Ah Puch
bertrozz
Ah Puch
Level 7
God Stats
0W - 2L
1,223 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Pele
Pele
darckcrit
Pele
Level 26
God Stats
8W - 17L
1,300 SR
Queue Stats
455W - 473L
1,516 Elo+
Solo
Tiamat
Tiamat
xX-Hunt3rxD-Xx
Tiamat
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
9,651
460
8,221
10,201
3,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 8
10,252
488
4,681
16,220
6,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 15
11,185
533
17,500
9,483
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
JkGDemiGD
Skadi
16
6 / 0 / 7
10,857
517
9,497
11,834
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 0 / 6
12,518
596
20,533
13,341
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,679
366
3,735
17,507
11,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Jsmity
Tyr
13
1 / 9 / 2
8,148
388
7,482
19,456
13,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
bertrozz
Ah Puch
11
0 / 9 / 1
6,966
332
3,282
11,441
4,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
1 / 12 / 2
8,762
417
9,970
23,691
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
6,882
328
3,027
6,153
2,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
36
Kills
3
3
Deaths
37
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
5
1
10
10
W
4
1
8
8
W
7
1
15
14.5
W
Skadi
JkGDemiGD
Skadi
6
0
7
9.5
L
Tyr
Jsmity
Tyr
1
9
2
0.22
W
14
0
6
17
L
Ah Puch
bertrozz
Ah Puch
0
9
1
0.06
L
Pele
1
12
2
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,432
Damage
27,496
61,079
Taken
78,248
24,657
Mitigated
40,905
32,916
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
344
43
5,653
17,507
11,912
0
8,120
9,091
0
32,915
W
8,221
3,255
597
2,544
10,201
3,900
781
652
9,549
0
24,869
W
4,681
1,783
0
8,580
16,220
6,279
1,197
2,437
13,733
39,216
0
W
17,500
5,333
842
2,947
9,483
3,449
2,783
712
8,671
66,538
0
W
Skadi
JkGDemiGD
Skadi
9,497
5,071
0
4,856
11,834
4,660
1,819
710
11,124
0
52,278
L
Tyr
Jsmity
Tyr
7,482
1,247
306
2,402
19,456
13,219
0
9,956
9,430
0
38,799
W
20,533
9,810
2,911
9,639
13,341
6,369
3,478
1,798
11,518
102,310
0
L
Ah Puch
bertrozz
Ah Puch
3,282
121
0
1,862
11,441
4,072
67
8,746
2,443
25,183
0
L
Pele
9,970
3,474
0
7,203
23,691
9,372
904
10,925
12,656
0
57,324
L
3,027
145
0
1,162
6,153
2,330
0
4,219
1,914
18,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,463
Gold Earned
38,437
444
Minions Killed
294
0
Camps Cleared
0
2,017,557
Distance Traveled
1,575,025
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,679
366
56
3
0
415,126
0
W
Fenrir
9,651
460
35
2
0
414,543
0
W
Freya
10,252
488
66
3
0
414,175
3
W
Nu Wa
11,185
533
103
5
0
410,744
0
W
Skadi
10,857
517
78
4
0
404,971
1
L
Tyr
8,148
388
65
3
0
353,824
1
W
Olorun
12,518
596
162
8
0
373,124
0
L
Ah Puch
6,966
332
52
2
0
238,651
2
L
Pele
8,762
417
97
5
0
320,410
0
L
Tiamat
6,882
328
24
1
0
247,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role