Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dawira008
Zhong Kui
Level 28
God Stats
28W - 21L
1,648 SR
Queue Stats
116W - 119L
1,634 Elo+
Solo
Nemesis
Nemesis
DeadlierNoir
Nemesis
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
180W - 172L
1,676 Elo+
Solo
Ymir
Ymir
InspectreSnipz
Ymir
Level 27
God Stats
13W - 12L
1,658 SR
Queue Stats
127W - 103L
1,671 Elo+
Party 1
Cu Chulainn
Cu Chulainn
everydown52
Cu Chulainn
Level 27
God Stats
72W - 63L
1,653 SR
Queue Stats
146W - 138L
1,657 Elo+
Party 1
Team Averages
Level 25
1,592 SR
1,628 Elo+

VS

Team Averages
Level 22
1,666 SR
1,681 Elo+
Tiamat
Tiamat
Acidic112
Tiamat
Level 29
God Stats
6W - 6L
1,805 SR
Queue Stats
143W - 160L
1,609 Elo+
Solo
Vamana
Vamana
Boing de uva560
Vamana
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
52W - 43L
1,702 Elo+
Party 2
Mercury
Mercury
Ignatius_Battle
Mercury
Level 20
God Stats
26W - 17L
1,697 SR
Queue Stats
53W - 39L
1,716 Elo+
Solo
Cthulhu
Cthulhu
ZoeGeminis
Cthulhu
Level 28
God Stats
3W - 2L
1,742 SR
Queue Stats
65W - 54L
1,706 Elo+
Party 2
Neith
Neith
truxin
Neith
Level 5
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 2 / 3
8,722
545
6,749
8,903
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Dawira008
Zhong Kui
14
2 / 4 / 3
8,696
544
6,907
11,897
7,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
DeadlierNoir
Nemesis
16
6 / 1 / 2
9,720
608
9,414
11,033
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 5
8,669
542
6,227
9,106
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
everydown52
Cu Chulainn
14
1 / 0 / 0
8,066
504
9,077
10,011
4,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acidic112
Tiamat
13
2 / 5 / 3
8,136
509
4,645
9,787
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 0
8,927
558
7,395
13,015
7,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 4 / 4
8,282
518
5,214
10,955
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ZoeGeminis
Cthulhu
12
1 / 3 / 5
7,628
477
7,394
11,359
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
truxin
Neith
12
2 / 4 / 2
7,249
453
4,051
7,707
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
10
10
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
3
2.75
L
Tiamat
Acidic112
Tiamat
2
5
3
0.7
L
0
0
0
0
W
Zhong Kui
Dawira008
Zhong Kui
2
4
3
0.88
W
Nemesis
DeadlierNoir
Nemesis
6
1
2
7
L
5
4
4
1.75
W
2
3
5
1.5
L
Cthulhu
ZoeGeminis
Cthulhu
1
3
5
1.17
W
Cu Chulainn
everydown52
Cu Chulainn
1
0
0
1
L
Neith
truxin
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
28,699
50,950
Taken
52,823
28,458
Mitigated
27,646
17,884
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,749
2,260
0
3,876
8,903
3,558
1,218
2,425
6,442
0
45,370
L
Tiamat
Acidic112
Tiamat
4,645
660
0
2,466
9,787
4,925
132
2,883
6,904
43,407
0
L
7,395
1,885
0
5,422
13,015
7,464
0
945
12,070
101
63,048
W
Zhong Kui
Dawira008
Zhong Kui
6,907
167
0
6,077
11,897
7,694
388
3,788
7,787
52,744
0
W
Nemesis
DeadlierNoir
Nemesis
9,414
5,141
0
1,371
11,033
5,156
1,562
2,998
7,919
0
73,721
L
5,214
2,193
0
360
10,955
3,898
0
3,707
7,248
0
52,052
W
6,227
1,520
0
1,561
9,106
7,066
342
2,295
6,811
28,000
0
L
Cthulhu
ZoeGeminis
Cthulhu
7,394
208
317
1,640
11,359
8,668
0
2,642
8,717
42,663
0
W
Cu Chulainn
everydown52
Cu Chulainn
9,077
2,134
0
4,999
10,011
4,984
328
160
9,851
0
52,986
L
Neith
truxin
Neith
4,051
1,329
0
2,192
7,707
2,691
715
2,957
4,750
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
40,222
428
Minions Killed
442
0
Camps Cleared
0
1,558,136
Distance Traveled
1,659,576
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,722
545
67
4
0
291,251
0
L
Tiamat
8,136
509
91
6
0
262,787
0
L
Vamana
8,927
558
127
8
0
318,120
0
W
Zhong Kui
8,696
544
99
6
0
290,559
5
W
Nemesis
9,720
608
106
7
0
362,106
8
L
Mercury
8,282
518
90
6
0
407,198
3
W
Ymir
8,669
542
62
4
0
293,601
0
L
Cthulhu
7,628
477
68
4
0
377,582
3
W
Cu Chulainn
8,066
504
94
6
0
320,619
0
L
Neith
7,249
453
66
4
0
293,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role