Player Matchup

Scylla
Scylla
ImpliedCurve247
Scylla
Level 107
God Stats
49W - 48L
1,673 SR
Queue Stats
456W - 322L
1,724 Elo+
Party 1
Tyr
Tyr
YouCommiePig
Tyr
Level 49
God Stats
1W - 0L
1,536 SR
Queue Stats
37W - 20L
1,585 Elo+
Party 1
Ullr
Ullr
upnorthbound
Ullr
Level 156
God Stats
3W - 6L
1,451 SR
Queue Stats
474W - 378L
1,759 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,690 Elo+

VS

Team Averages
Level 117
1,637 SR
1,604 Elo+
Tiamat
Tiamat
BerserkDragon98
Tiamat
Level 129
God Stats
13W - 7L
1,774 SR
Queue Stats
111W - 97L
1,669 Elo+
Party 2
Chiron
Chiron
ImDiizzi
Chiron
Level 62
God Stats
1W - 3L
1,745 SR
Queue Stats
9W - 8L
1,484 Elo+
Party 2
Bacchus
Bacchus
WEAPON_X_ONE1
Bacchus
Level 159
God Stats
35W - 26L
1,393 SR
Queue Stats
607W - 397L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,497
750
4,807
3,959
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 7
6,495
650
2,032
6,995
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
10 / 0 / 2
9,015
902
10,840
7,086
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,527
653
4,393
6,532
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
ImDiizzi
Chiron
9
0 / 4 / 3
6,665
667
3,501
7,171
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
10
4 / 5 / 1
6,931
693
6,557
11,376
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
4
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Chiron
ImDiizzi
Chiron
0
4
3
0.38
W
2
2
8
3
L
Bacchus
4
5
1
0.9
W
0
3
7
1.17
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
14,451
18,040
Taken
25,079
8,813
Mitigated
16,188
4,613
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,393
592
0
1,196
6,532
4,296
21
864
5,562
23,922
0
L
Chiron
ImDiizzi
Chiron
3,501
1,441
517
1,931
7,171
2,461
0
1,011
5,987
0
22,293
W
4,807
385
0
725
3,959
1,269
0
2,251
1,563
25,912
0
L
Bacchus
6,557
711
0
3,380
11,376
9,431
0
2,465
8,468
12,872
0
W
2,032
118
0
542
6,995
4,667
0
3,850
2,741
0
8,535
W
10,840
6,427
0
3,346
7,086
2,877
0
3,846
2,746
0
41,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,007
Gold Earned
20,123
156
Minions Killed
112
0
Camps Cleared
0
543,419
Distance Traveled
544,078
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,527
653
55
6
0
191,915
3
L
Chiron
6,665
667
36
4
0
158,286
0
W
Scylla
7,497
750
42
4
0
182,407
2
L
Bacchus
6,931
693
21
2
0
193,877
2
W
Tyr
6,495
650
23
2
0
191,312
0
W
Ullr
9,015
902
91
9
0
169,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role