Player Matchup

Fenrir
Fenrir
Ablazed Coin
Fenrir
Level 28
God Stats
8W - 11L
1,377 SR
Queue Stats
100W - 123L
1,396 Elo+
Party 1
Scylla
Scylla
GrieverHD
Scylla
Level 20
God Stats
38W - 42L
1,437 SR
Queue Stats
215W - 279L
1,483 Elo+
Party 1
Osiris
Osiris
MorrisDestroy
Osiris
Level 23
God Stats
9W - 7L
1,286 SR
Queue Stats
185W - 231L
1,390 Elo+
Party 1
Ymir
Ymir
TXPClever69
Ymir
Level 12
God Stats
16W - 18L
1,500 SR
Queue Stats
225W - 291L
1,405 Elo+
Party 1
Anhur
Anhur
TXPJuice
Anhur
Level 48
God Stats
1W - 5L
1,286 SR
Queue Stats
425W - 498L
1,377 Elo+
Party 1
Team Averages
Level 26
1,377 SR
1,410 Elo+

VS

Team Averages
Level 18
1,477 SR
1,408 Elo+
Izanami
Izanami
Reanimatedkitty
Izanami
Level 26
God Stats
33W - 23L
1,596 SR
Queue Stats
163W - 207L
1,451 Elo+
Solo
Neith
Neith
SydneySincere
Neith
Level 11
God Stats
12W - 18L
1,463 SR
Queue Stats
32W - 33L
1,479 Elo+
Solo
Vulcan
Vulcan
Viridian Avatar
Vulcan
Level 28
God Stats
6W - 9L
1,424 SR
Queue Stats
20W - 20L
1,494 Elo+
Solo
Cthulhu
Cthulhu
i try zombie
Cthulhu
Level 20
God Stats
2W - 5L
1,400 SR
Queue Stats
18W - 20L
1,438 Elo+
Solo
Kukulkan
Kukulkan
wate-riky-pros
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
12 / 3 / 3
11,767
535
13,540
16,355
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GrieverHD
Scylla
17
9 / 4 / 3
11,320
515
16,356
16,180
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 8
12,136
552
9,155
14,237
8,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 5
9,155
416
1,605
14,222
8,688
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
TXPJuice
Anhur
17
8 / 0 / 4
10,956
498
10,348
12,318
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
9,984
454
7,500
21,696
6,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 2
8,079
367
5,410
13,000
3,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 6 / 1
10,752
489
22,749
11,850
3,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
i try zombie
Cthulhu
16
4 / 2 / 2
10,343
470
8,386
16,220
12,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
10
0 / 12 / 1
7,291
331
1,225
10,624
3,169

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
33
Kills
11
11
Deaths
34
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
3
4.5
W
Scylla
GrieverHD
Scylla
9
4
3
2.63
W
3
2
8
3.5
L
1
8
1
0.19
L
0
6
2
0.17
W
1
2
5
1.75
W
Anhur
TXPJuice
Anhur
8
0
4
10
L
6
6
1
1.08
L
Cthulhu
i try zombie
Cthulhu
4
2
2
2.5
L
Kukulkan
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,004
Damage
45,270
73,312
Taken
73,390
32,098
Mitigated
29,873
21,787
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,540
3,336
0
4,978
16,355
6,277
501
7,016
9,339
0
88,608
W
Scylla
GrieverHD
Scylla
16,356
2,893
0
5,778
16,180
5,218
865
6,283
9,897
65,243
0
W
9,155
4,073
0
2,662
14,237
8,204
1,165
7,150
7,087
0
87,062
L
7,500
4,664
87
6,727
21,696
6,928
506
7,741
13,555
0
76,550
L
5,410
1,274
0
1,632
13,000
3,529
392
3,875
9,025
0
43,922
W
1,605
629
0
4,007
14,222
8,688
408
5,504
8,718
24,991
0
W
Anhur
TXPJuice
Anhur
10,348
3,700
0
4,362
12,318
3,711
886
6,407
5,911
0
64,633
L
22,749
12,579
0
511
11,850
3,964
392
1,636
10,134
60,332
0
L
Cthulhu
i try zombie
Cthulhu
8,386
344
0
4,226
16,220
12,283
1,157
1,168
14,964
50,715
0
L
Kukulkan
1,225
424
0
0
10,624
3,169
312
2,781
7,751
12,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,334
Gold Earned
46,449
519
Minions Killed
394
0
Camps Cleared
0
1,858,094
Distance Traveled
1,696,320
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,767
535
114
5
0
427,738
0
W
Scylla
11,320
515
102
5
0
349,158
1
W
Osiris
12,136
552
168
8
0
365,889
1
L
Izanami
9,984
454
125
6
0
342,044
0
L
Neith
8,079
367
64
3
0
305,764
0
W
Ymir
9,155
416
33
2
0
351,459
1
W
Anhur
10,956
498
102
5
0
363,850
2
L
Vulcan
10,752
489
90
4
0
348,451
0
L
Cthulhu
10,343
470
83
4
0
425,269
1
L
Kukulkan
7,291
331
32
1
0
274,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role