Player Matchup

Amaterasu
Amaterasu
Caderade9
Amaterasu
Level 28
God Stats
1W - 6L
1,136 SR
Queue Stats
11W - 22L
1,312 Elo+
Party 1
Set
Set
Dysl3cic
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,068 Elo+
Party 1
Janus
Janus
shreksmurf
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,287 Elo+
Party 1
Team Averages
Level 19
1,379 SR
1,222 Elo+

VS

Team Averages
Level 52
1,562 SR
1,296 Elo+
Artemis
Artemis
M23Headlines
Artemis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 97L
1,339 Elo+
Solo
Khepri
Khepri
MuriçocaRato
Khepri
Level 29
God Stats
6W - 5L
1,440 SR
Queue Stats
50W - 99L
1,273 Elo+
Party 2
Zeus
Zeus
PEDDROLUCCAS
Zeus
Level 40
God Stats
5W - 2L
1,745 SR
Queue Stats
78W - 157L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caderade9
Amaterasu
13
3 / 7 / 0
10,193
637
10,687
21,636
12,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 6 / 2
8,669
542
3,765
10,663
3,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
12
1 / 7 / 3
9,646
603
10,743
14,397
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
M23Headlines
Artemis
15
12 / 1 / 5
12,479
780
17,353
9,142
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 15
10,416
651
7,040
14,778
15,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 2 / 7
11,302
706
12,451
8,720
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
20
20
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Caderade9
Amaterasu
3
7
0
0.43
L
0
6
2
0.17
W
Artemis
M23Headlines
Artemis
12
1
5
14.5
W
1
1
15
8.5
W
7
2
7
5.25
L
Janus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
36,844
46,696
Taken
32,640
19,897
Mitigated
21,695
8,644
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Caderade9
Amaterasu
10,687
6,146
0
6,298
21,636
12,567
0
7,571
14,065
0
36,452
L
3,765
999
0
104
10,663
3,220
60
4,478
6,185
0
14,615
W
Artemis
M23Headlines
Artemis
17,353
11,895
0
1,784
9,142
3,617
688
1,519
7,541
0
59,336
W
7,040
1,172
767
795
14,778
15,027
228
5,545
8,700
24,773
0
W
12,451
2,366
26
1,722
8,720
3,051
1,831
2,869
5,582
50,815
0
L
Janus
10,743
1,639
0
2,242
14,397
4,110
174
7,490
6,907
43,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
34,197
148
Minions Killed
171
0
Camps Cleared
0
809,371
Distance Traveled
739,359
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,193
637
51
3
0
270,114
4
L
Set
8,669
542
23
1
0
261,785
0
W
Artemis
12,479
780
77
5
0
203,829
0
W
Khepri
10,416
651
28
2
0
303,067
0
W
Zeus
11,302
706
66
4
0
232,463
1
L
Janus
9,646
603
74
5
0
277,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role