Player Matchup

Hun Batz
Hun Batz
BlueGiraffe9427
Hun Batz
Level 33
God Stats
3W - 5L
1,178 SR
Queue Stats
186W - 262L
1,222 Elo+
Party 2
Hel
Hel
BlueOtter6102
Hel
Level 44
God Stats
18W - 16L
1,424 SR
Queue Stats
272W - 357L
1,224 Elo+
Party 2
Danzaburou
Danzaburou
BlueSeal5733
Danzaburou
Level 15
God Stats
31W - 27L
1,448 SR
Queue Stats
33W - 42L
1,267 Elo+
Party 2
Team Averages
Level 31
1,350 SR
1,238 Elo+

VS

Team Averages
Level 23
1,500 SR
959 Elo+
Artemis
Artemis
FinalLuck69
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,335 Elo+
Solo
Tiamat
Tiamat
Hasudoragonsama2
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 113L
695 Elo+
Party 1
Ra
Ra
TheFalloutJesus
Ra
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
234W - 316L
846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 6 / 8
8,402
646
5,094
14,284
4,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
13 / 4 / 4
11,196
861
14,280
13,515
7,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BlueSeal5733
Danzaburou
13
3 / 7 / 11
9,620
740
10,983
14,202
5,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FinalLuck69
Artemis
11
5 / 8 / 8
9,299
715
10,076
13,179
4,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
3 / 7 / 13
9,152
704
8,137
11,558
6,639
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 3 / 4
9,553
735
11,823
9,001
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
18
Kills
16
17
Deaths
18
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
6
8
1
W
13
4
4
3.75
W
Danzaburou
BlueSeal5733
Danzaburou
3
7
11
1.21
L
Artemis
FinalLuck69
Artemis
5
8
8
1.13
L
3
7
13
1.36
L
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
30,036
42,001
Taken
33,738
17,951
Mitigated
14,173
15,376
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
5,094
1,093
1,266
1,037
14,284
4,838
113
5,883
7,869
0
16,728
W
14,280
2,850
2,874
7,192
13,515
7,932
1,454
5,794
7,477
38,531
0
W
Danzaburou
BlueSeal5733
Danzaburou
10,983
5,083
501
2,506
14,202
5,181
1,139
7,238
6,631
0
29,920
L
Artemis
FinalLuck69
Artemis
10,076
4,805
0
1,493
13,179
4,407
105
5,160
8,019
0
19,279
L
8,137
1,644
468
1,755
11,558
6,639
102
6,183
5,375
13,627
0
L
11,823
1,408
1,221
2,531
9,001
3,127
0
2,937
6,064
32,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
28,004
117
Minions Killed
87
0
Camps Cleared
0
630,158
Distance Traveled
562,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,402
646
26
2
0
219,532
0
W
Hel
11,196
861
47
4
0
214,328
0
W
Danzaburou
9,620
740
44
3
0
196,298
0
L
Artemis
9,299
715
16
1
0
177,712
0
L
Tiamat
9,152
704
19
1
0
172,120
0
L
Ra
9,553
735
52
4
0
212,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role