Player Matchup

Jormungandr
Jormungandr
Bodhisattvah
Jormungandr
Level 20
God Stats
9W - 9L
1,465 SR
Queue Stats
25W - 29L
1,462 Elo+
Party 1
Medusa
Medusa
CraudiaKeyla
Medusa
Level 17
God Stats
15W - 18L
1,419 SR
Queue Stats
32W - 38L
1,410 Elo+
Party 1
Hades
Hades
RafaShinoda
Hades
Level 30
God Stats
22W - 11L
1,692 SR
Queue Stats
35W - 40L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
TigerCope
Cabrakan
Level 10
God Stats
1W - 1L
1,314 SR
Queue Stats
42W - 32L
1,386 Elo+
Party 3
Chang'e
Chang'e
kyungyel
Chang'e
Level 22
God Stats
4W - 5L
1,651 SR
Queue Stats
73W - 56L
1,532 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,452 Elo+

VS

Team Averages
Level 26
1,415 SR
1,209 Elo+
Thor
Thor
LewsTelamon
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,114 Elo+
Party 2
Kali
Kali
Luizsymbian
Kali
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 2
Sylvanus
Sylvanus
RevolutionBr
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,133 Elo+
Party 2
Artemis
Artemis
Rhary
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,133 Elo+
Party 2
The Morrigan
The Morrigan
fenixplis
The Morrigan
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
72W - 61L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bodhisattvah
Jormungandr
18
4 / 3 / 33
11,136
1,012
15,728
12,834
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
19
9 / 2 / 26
11,864
1,079
20,879
13,788
8,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
15 / 0 / 28
12,614
1,147
19,447
14,363
9,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
TigerCope
Cabrakan
19
13 / 2 / 33
13,844
1,259
19,627
19,224
38,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
kyungyel
Chang'e
19
9 / 2 / 35
12,694
1,154
17,625
16,479
12,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 6
10,413
947
12,828
24,680
11,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 12 / 2
9,333
848
3,467
20,791
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RevolutionBr
Sylvanus
17
0 / 11 / 5
10,931
994
12,968
27,380
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Rhary
Artemis
16
1 / 8 / 2
10,066
915
15,594
18,123
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
fenixplis
The Morrigan
16
7 / 6 / 1
12,123
1,102
25,770
11,092
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
25
50
Kills
9
9
Deaths
50
155
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bodhisattvah
Jormungandr
4
3
33
6.83
W
Medusa
9
2
26
11
L
1
13
6
0.31
L
0
12
2
0.08
W
15
0
28
29
L
Sylvanus
RevolutionBr
Sylvanus
0
11
5
0.23
L
Artemis
Rhary
Artemis
1
8
2
0.25
W
Cabrakan
TigerCope
Cabrakan
13
2
33
14.75
L
The Morrigan
fenixplis
The Morrigan
7
6
1
1.25
W
Chang'e
kyungyel
Chang'e
9
2
35
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,306
Damage
70,627
76,688
Taken
102,066
82,928
Mitigated
59,106
25,422
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bodhisattvah
Jormungandr
15,728
3,128
0
1,060
12,834
14,067
0
7,031
5,803
40,547
0
W
Medusa
20,879
9,042
0
0
13,788
8,197
0
6,571
7,217
0
38,831
L
12,828
3,519
0
790
24,680
11,027
0
18,702
5,828
0
22,062
L
3,467
2,193
0
1,525
20,791
8,673
0
12,294
8,447
0
12,174
W
19,447
1,941
1,468
3,459
14,363
9,787
0
8,106
6,257
36,378
0
L
Sylvanus
RevolutionBr
Sylvanus
12,968
3,089
5,169
4,523
27,380
28,037
0
20,084
7,071
30,264
0
L
Artemis
Rhary
Artemis
15,594
8,735
0
2,129
18,123
7,032
0
11,680
6,368
0
33,786
W
Cabrakan
TigerCope
Cabrakan
19,627
2,572
0
1,960
19,224
38,442
0
6,856
12,368
29,982
0
L
The Morrigan
fenixplis
The Morrigan
25,770
2,085
0
104
11,092
4,337
0
8,970
1,925
50,595
0
W
Chang'e
kyungyel
Chang'e
17,625
1,052
10,857
6,618
16,479
12,435
0
10,174
6,305
35,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
52,866
187
Minions Killed
160
5
Camps Cleared
8
968,265
Distance Traveled
905,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,136
1,012
60
5
2
149,862
0
W
Medusa
11,864
1,079
36
3
3
207,774
0
L
Thor
10,413
947
13
1
0
189,154
1
L
Kali
9,333
848
24
2
1
195,485
1
W
Hades
12,614
1,147
33
3
0
230,669
0
L
Sylvanus
10,931
994
33
3
2
158,271
0
L
Artemis
10,066
915
41
4
1
147,455
0
W
Cabrakan
13,844
1,259
22
2
0
173,839
0
L
The Morrigan
12,123
1,102
49
4
4
215,156
0
W
Chang'e
12,694
1,154
36
3
0
206,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role