Player Matchup

Scylla
Scylla
Adametic
Scylla
Level 37
God Stats
4W - 1L
1,768 SR
Queue Stats
31W - 9L
1,826 Elo+
Party 1
Aphrodite
Aphrodite
Fade_Adp
Aphrodite
Level 26
God Stats
2W - 2L
1,422 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jessin20013
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,537 SR
Queue Stats
214W - 188L
1,713 Elo+
Party 1
Da Ji
Da Ji
baby_lumi
Da Ji
Level 68
God Stats
2W - 0L
1,783 SR
Queue Stats
25W - 40L
1,618 Elo+
Party 3
Tiamat
Tiamat
steview04
Tiamat
Level 25
God Stats
7W - 2L
1,618 SR
Queue Stats
13W - 13L
1,721 Elo+
Party 3
Team Averages
Level 56
1,626 SR
1,658 Elo+

VS

Team Averages
Level 53
1,542 SR
1,473 Elo+
Chang'e
Chang'e
AlcrafePR
Chang'e
Level 8
God Stats
47W - 27L
1,494 SR
Queue Stats
83W - 91L
1,479 Elo+
Party 2
Artemis
Artemis
Born4Hunt
Artemis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CHRIzZzKiNG1
Danzaburou
Level 64
God Stats
12W - 10L
1,552 SR
Queue Stats
77W - 94L
1,287 Elo+
Party 2
Janus
Janus
PonderousLeaf54
Janus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 223L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
filculttii
Cabrakan
Level 34
God Stats
7W - 9L
1,666 SR
Queue Stats
192W - 209L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adametic
Scylla
20
14 / 1 / 15
15,218
1,087
23,321
11,824
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Fade_Adp
Aphrodite
20
4 / 1 / 26
13,734
981
13,770
18,760
13,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Jessin20013
Ah Muzen Cab
20
8 / 3 / 20
14,078
1,006
35,260
15,291
6,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
baby_lumi
Da Ji
20
8 / 6 / 19
13,818
987
19,407
16,745
7,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
steview04
Tiamat
20
10 / 0 / 23
14,026
1,002
34,791
19,340
16,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlcrafePR
Chang'e
18
0 / 15 / 8
11,843
846
7,478
27,378
14,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Born4Hunt
Artemis
18
6 / 10 / 3
13,226
945
21,237
37,457
14,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
CHRIzZzKiNG1
Danzaburou
18
3 / 6 / 5
12,642
903
10,046
14,603
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 10 / 5
11,767
841
25,034
25,928
9,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
filculttii
Cabrakan
17
2 / 4 / 4
11,787
842
9,641
26,982
44,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
44
Kills
11
11
Deaths
45
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adametic
Scylla
14
1
15
21.5
L
Chang'e
AlcrafePR
Chang'e
0
15
8
0.27
L
Artemis
Born4Hunt
Artemis
6
10
3
0.75
L
Danzaburou
CHRIzZzKiNG1
Danzaburou
3
6
5
0.92
W
Aphrodite
Fade_Adp
Aphrodite
4
1
26
17
W
Ah Muzen Cab
Jessin20013
Ah Muzen Cab
8
3
20
6
L
0
10
5
0.25
W
Da Ji
baby_lumi
Da Ji
8
6
19
2.92
L
Cabrakan
filculttii
Cabrakan
2
4
4
1
W
Tiamat
steview04
Tiamat
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,549
Damage
73,436
81,960
Taken
132,348
48,088
Mitigated
88,741
35,042
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adametic
Scylla
23,321
1,729
87
2,587
11,824
4,442
0
6,395
5,195
49,918
0
L
Chang'e
AlcrafePR
Chang'e
7,478
1,604
3,722
3,266
27,378
14,589
0
18,344
9,034
21,548
0
L
Artemis
Born4Hunt
Artemis
21,237
9,800
0
4,186
37,457
14,184
0
18,471
18,986
0
55,027
L
Danzaburou
CHRIzZzKiNG1
Danzaburou
10,046
2,781
0
3,527
14,603
5,481
0
8,301
6,302
0
23,259
W
Aphrodite
Fade_Adp
Aphrodite
13,770
927
11,029
11,421
18,760
13,472
0
10,571
7,818
27,430
0
W
Ah Muzen Cab
Jessin20013
Ah Muzen Cab
35,260
13,282
0
2,759
15,291
6,764
0
7,334
7,705
0
64,064
L
25,034
552
0
1,423
25,928
9,730
0
12,581
13,347
63,360
0
W
Da Ji
baby_lumi
Da Ji
19,407
4,550
0
386
16,745
7,035
0
7,334
9,311
0
28,755
L
Cabrakan
filculttii
Cabrakan
9,641
1,032
0
4,422
26,982
44,757
0
14,185
12,797
15,029
0
W
Tiamat
steview04
Tiamat
34,791
2,980
501
6,272
19,340
16,375
0
9,296
9,778
56,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,874
Gold Earned
61,265
231
Minions Killed
269
8
Camps Cleared
4
1,287,924
Distance Traveled
1,064,423
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,218
1,087
69
5
3
266,975
0
L
Chang'e
11,843
846
43
3
0
204,821
2
L
Artemis
13,226
945
59
4
0
219,223
0
L
Danzaburou
12,642
903
44
3
0
167,579
0
W
Aphrodite
13,734
981
30
2
0
274,774
0
W
Ah Muzen Cab
14,078
1,006
43
3
4
258,130
0
L
Janus
11,767
841
99
7
0
251,212
0
W
Da Ji
13,818
987
27
2
1
226,447
0
L
Cabrakan
11,787
842
24
2
4
221,588
1
W
Tiamat
14,026
1,002
62
4
0
261,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role