Player Matchup

Skadi
Skadi
Andress77
Skadi
Level 27
God Stats
64W - 62L
1,522 SR
Queue Stats
904W - 940L
1,462 Elo+
Party 3
Neith
Neith
B33FY_BURLESON
Neith
Level 12
God Stats
12W - 10L
1,539 SR
Queue Stats
15W - 17L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
FORSEP
Tsukuyomi
Level 24
God Stats
51W - 43L
1,384 SR
Queue Stats
552W - 637L
1,366 Elo+
Party 3
Cerberus
Cerberus
Lockman8444
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 121L
1,379 Elo+
Party 1
Tiamat
Tiamat
RBG Relentless
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 386L
1,538 Elo+
Party 1
Team Averages
Level 20
1,489 SR
1,442 Elo+

VS

Team Averages
Level 31
1,641 SR
1,550 Elo+
Tiamat
Tiamat
Hilbyjoe
Tiamat
Level 12
God Stats
12W - 5L
1,492 SR
Queue Stats
45W - 48L
1,446 Elo+
Solo
Artemis
Artemis
LogicalVIK
Artemis
Level 28
God Stats
1W - 1L
1,774 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Kuzenbo
Kuzenbo
Supreme Thrash
Kuzenbo
Level 84
God Stats
1W - 0L
1,888 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Olorun
Olorun
SupremeAmbush
Olorun
Level 27
God Stats
1W - 0L
1,551 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Neith
Neith
caz4412
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andress77
Skadi
16
7 / 12 / 3
11,279
1,128
13,965
21,481
8,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 7 / 5
9,289
929
10,126
17,722
7,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
FORSEP
Tsukuyomi
16
3 / 10 / 5
10,593
1,059
12,686
21,320
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Lockman8444
Cerberus
15
0 / 8 / 6
9,745
975
7,038
21,097
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 3
8,563
856
3,318
9,367
5,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

46

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hilbyjoe
Tiamat
19
10 / 1 / 23
12,486
1,249
22,064
9,400
8,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
LogicalVIK
Artemis
19
18 / 3 / 15
13,069
1,307
28,810
10,715
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 18
11,747
1,175
12,054
16,734
30,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 0 / 28
11,483
1,148
7,127
5,293
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
caz4412
Neith
16
2 / 6 / 20
9,917
992
11,771
10,634
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
11
Kills
41
41
Deaths
11
22
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Skadi
Andress77
Skadi
7
12
3
0.71
L
1
7
5
0.5
L
Tsukuyomi
FORSEP
Tsukuyomi
3
10
5
0.55
W
Tiamat
Hilbyjoe
Tiamat
10
1
23
21.5
L
Cerberus
Lockman8444
Cerberus
0
8
6
0.38
W
Artemis
LogicalVIK
Artemis
18
3
15
8.5
L
0
4
3
0.38
W
7
1
18
16
W
4
0
28
18
W
Neith
caz4412
Neith
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
81,826
90,987
Taken
52,776
50,964
Mitigated
51,661
7,042
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Andress77
Skadi
13,965
9,258
0
0
21,481
8,627
0
10,695
10,602
0
35,331
L
10,126
5,588
0
3,094
17,722
7,414
0
5,731
11,881
0
26,571
L
Tsukuyomi
FORSEP
Tsukuyomi
12,686
2,894
0
1,103
21,320
10,134
0
11,311
9,730
0
31,349
W
Tiamat
Hilbyjoe
Tiamat
22,064
950
871
4,194
9,400
8,865
0
1,117
8,283
39,110
0
L
Cerberus
Lockman8444
Cerberus
7,038
851
0
2,082
21,097
19,379
0
7,555
13,220
18,827
0
W
Artemis
LogicalVIK
Artemis
28,810
17,693
0
2,427
10,715
4,775
0
2,442
8,273
0
44,360
L
3,318
655
0
763
9,367
5,410
0
4,854
4,309
11,330
0
W
12,054
4,739
0
0
16,734
30,652
0
3,670
12,189
20,404
0
W
7,127
4,597
374
2,578
5,293
2,592
0
957
4,336
31,249
0
W
Neith
caz4412
Neith
11,771
8,829
0
2,328
10,634
4,777
0
2,170
8,464
0
20,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
58,702
136
Minions Killed
175
3
Camps Cleared
8
801,817
Distance Traveled
826,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,279
1,128
40
4
1
152,079
0
L
Neith
9,289
929
35
4
1
158,623
0
L
Tsukuyomi
10,593
1,059
30
3
1
183,810
0
W
Tiamat
12,486
1,249
50
5
3
201,129
0
L
Cerberus
9,745
975
22
2
0
144,168
0
W
Artemis
13,069
1,307
31
3
3
146,486
0
L
Tiamat
8,563
856
9
1
0
163,137
0
W
Kuzenbo
11,747
1,175
11
1
2
191,932
0
W
Olorun
11,483
1,148
54
5
0
158,770
0
W
Neith
9,917
992
29
3
0
128,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role