Player Matchup

Anubis
Anubis
BrandontheBro
Anubis
Level 89
God Stats
61W - 58L
1,259 SR
Queue Stats
138W - 159L
1,421 Elo+
Party 2
Bellona
Bellona
ItsMicko19588
Bellona
Level 29
God Stats
12W - 28L
1,284 SR
Queue Stats
619W - 754L
1,364 Elo+
Party 2
Ravana
Ravana
Shortyrb14
Ravana
Level 57
God Stats
7W - 6L
1,502 SR
Queue Stats
157W - 144L
1,376 Elo+
Party 1
Khepri
Khepri
Xanderoonie
Khepri
Level 68
God Stats
15W - 9L
1,478 SR
Queue Stats
52W - 48L
1,302 Elo+
Party 1
Izanami
Izanami
bigdaddyboiiii
Izanami
Level 28
God Stats
10W - 5L
1,449 SR
Queue Stats
49W - 49L
1,300 Elo+
Party 1
Team Averages
Level 54
1,394 SR
1,353 Elo+

VS

Team Averages
Level 41
1,568 SR
1,443 Elo+
Izanami
Izanami
RizzenStern
Izanami
Level 11
God Stats
0W - 4L
1,227 SR
Queue Stats
6W - 7L
1,391 Elo+
Party 3
Tiamat
Tiamat
VermiIiom
Tiamat
Level 26
God Stats
5W - 6L
1,732 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 3
Odin
Odin
ZarckWolf
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,402 Elo+
Party 3
Arachne
Arachne
lNoktum
Arachne
Level 44
God Stats
1W - 3L
1,731 SR
Queue Stats
18W - 19L
1,433 Elo+
Party 3
Sobek
Sobek
tava1
Sobek
Level 80
God Stats
18W - 9L
1,648 SR
Queue Stats
586W - 529L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 3
10,569
661
19,084
10,486
5,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
13
1 / 0 / 3
8,127
508
3,098
7,382
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Shortyrb14
Ravana
14
4 / 0 / 13
8,989
562
7,567
6,858
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
12
1 / 2 / 8
8,202
513
5,160
7,689
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 8
7,488
468
5,571
5,417
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RizzenStern
Izanami
12
1 / 3 / 1
7,200
450
2,701
6,150
1,532
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
VermiIiom
Tiamat
11
1 / 9 / 0
6,388
399
5,836
10,475
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
0 / 3 / 1
6,040
378
4,583
9,740
3,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
lNoktum
Arachne
10
1 / 4 / 1
6,555
410
4,736
14,037
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
tava1
Sobek
10
1 / 4 / 1
6,510
407
5,221
14,074
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
4
4
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
16
0
3
17.5
W
Bellona
1
0
3
2.5
L
Izanami
RizzenStern
Izanami
1
3
1
0.5
W
Ravana
Shortyrb14
Ravana
4
0
13
10.5
L
Tiamat
VermiIiom
Tiamat
1
9
0
0.11
W
Khepri
1
2
8
2.5
L
Odin
0
3
1
0.17
W
1
2
8
2.5
L
Arachne
lNoktum
Arachne
1
4
1
0.38
L
Sobek
tava1
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,480
Damage
23,077
37,832
Taken
54,476
22,041
Mitigated
21,114
17,914
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,084
1,161
462
8,272
10,486
5,118
896
3,687
6,441
73,081
0
W
Bellona
3,098
956
0
2,008
7,382
6,272
1,192
615
6,712
245
42,150
L
Izanami
RizzenStern
Izanami
2,701
1,170
294
652
6,150
1,532
1,485
1,689
4,461
0
34,316
W
Ravana
Shortyrb14
Ravana
7,567
2,119
0
3,766
6,858
2,824
484
1,407
5,355
0
52,325
L
Tiamat
VermiIiom
Tiamat
5,836
490
525
1,785
10,475
3,846
36
7,101
3,374
27,613
0
W
Khepri
5,160
957
554
1,054
7,689
5,651
898
2,245
5,398
25,381
0
L
Odin
4,583
1,187
110
1,606
9,740
3,839
0
2,597
7,143
0
21,551
W
5,571
2,769
0
1,798
5,417
2,176
2,023
2,464
2,869
0
36,090
L
Arachne
lNoktum
Arachne
4,736
4,345
99
5,605
14,037
3,960
0
5,749
8,288
0
24,544
L
Sobek
tava1
Sobek
5,221
170
0
3,303
14,074
7,937
0
7,108
6,966
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
32,693
441
Minions Killed
239
0
Camps Cleared
0
1,523,245
Distance Traveled
1,365,067
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,569
661
133
8
0
268,116
1
W
Bellona
8,127
508
94
6
0
307,972
0
L
Izanami
7,200
450
86
5
0
243,924
5
W
Ravana
8,989
562
97
6
0
359,481
4
L
Tiamat
6,388
399
49
3
0
284,176
3
W
Khepri
8,202
513
33
2
0
299,202
0
L
Odin
6,040
378
40
3
0
271,383
0
W
Izanami
7,488
468
84
5
0
288,474
0
L
Arachne
6,555
410
51
3
0
283,755
0
L
Sobek
6,510
407
13
1
0
281,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role