Player Matchup

Olorun
Olorun
ImTheClapper
Olorun
Level 5
God Stats
1W - 2L
1,407 SR
Queue Stats
13W - 15L
1,197 Elo+
Party 3
King Arthur
King Arthur
Malivorn
King Arthur
Level 22
God Stats
6W - 10L
1,376 SR
Queue Stats
50W - 51L
1,376 Elo+
Solo
Artemis
Artemis
NastyyNessaa
Artemis
Level 6
God Stats
1W - 4L
1,293 SR
Queue Stats
29W - 49L
1,143 Elo+
Party 2
Zeus
Zeus
Old Whites
Zeus
Level 52
God Stats
8W - 10L
1,715 SR
Queue Stats
14W - 27L
1,250 Elo+
Party 3
Thor
Thor
iAmSwEatJiTsU
Thor
Level 17
God Stats
7W - 13L
1,479 SR
Queue Stats
28W - 34L
1,297 Elo+
Party 2
Team Averages
Level 20
1,454 SR
1,253 Elo+

VS

Team Averages
Level 20
1,614 SR
1,413 Elo+
Cu Chulainn
Cu Chulainn
TITTLER843
Cu Chulainn
Level 28
God Stats
1W - 0L
1,708 SR
Queue Stats
210W - 242L
1,318 Elo+
Party 1
Rama
Rama
The Ancient Ohm
Rama
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
110W - 137L
1,361 Elo+
Party 1
Artemis
Artemis
Thorswrath55
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
TrinTrinity666
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,302 Elo+
Solo
Discordia
Discordia
popthiskitty
Discordia
Level 28
God Stats
4W - 4L
1,647 SR
Queue Stats
11W - 6L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 8 / 6
10,397
1,040
9,819
22,351
9,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Malivorn
King Arthur
14
0 / 6 / 1
8,570
857
3,505
9,739
4,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
NastyyNessaa
Artemis
14
0 / 9 / 0
8,583
858
9,122
15,802
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 1
11,859
1,186
22,832
14,420
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 0
8,796
880
3,916
6,730
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

116

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TITTLER843
Cu Chulainn
17
7 / 0 / 10
10,812
1,081
7,057
9,484
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
7 / 3 / 14
10,691
1,069
11,186
12,444
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Thorswrath55
Artemis
17
1 / 1 / 17
9,935
994
13,015
11,032
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 1 / 20
11,349
1,135
7,482
13,625
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
popthiskitty
Discordia
18
14 / 2 / 9
13,003
1,300
23,839
9,844
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
7
Kills
31
31
Deaths
7
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
6
0.38
L
King Arthur
Malivorn
King Arthur
0
6
1
0.08
L
Artemis
NastyyNessaa
Artemis
0
9
0
0
L
6
4
1
1.63
W
Cu Chulainn
TITTLER843
Cu Chulainn
7
0
10
12
W
7
3
14
4.67
W
Artemis
Thorswrath55
Artemis
1
1
17
9.5
W
2
1
20
12
L
1
4
0
0.25
W
Discordia
popthiskitty
Discordia
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
62,579
69,042
Taken
56,429
28,969
Mitigated
40,155
9,045
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,819
7,149
342
5,041
22,351
9,629
0
11,297
11,054
18,107
0
L
King Arthur
Malivorn
King Arthur
3,505
532
0
0
9,739
4,781
0
3,593
6,146
0
11,227
L
Artemis
NastyyNessaa
Artemis
9,122
4,671
0
2,107
15,802
6,457
0
5,465
10,337
0
19,936
L
22,832
1,538
0
1,455
14,420
5,580
0
8,002
6,418
50,330
0
W
Cu Chulainn
TITTLER843
Cu Chulainn
7,057
2,264
0
1,503
9,484
6,717
0
6,197
3,287
0
22,111
W
11,186
8,773
0
0
12,444
5,168
0
7,472
4,972
0
21,517
W
Artemis
Thorswrath55
Artemis
13,015
9,017
0
2,936
11,032
4,855
0
4,763
6,269
0
21,339
W
7,482
1,219
0
1,151
13,625
19,143
0
8,341
5,284
17,006
0
L
3,916
839
0
100
6,730
2,522
0
2,964
3,766
0
10,588
W
Discordia
popthiskitty
Discordia
23,839
2,341
495
1,858
9,844
4,272
0
5,878
3,966
43,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
55,790
137
Minions Killed
141
3
Camps Cleared
7
667,824
Distance Traveled
935,843
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,397
1,040
20
2
0
160,711
2
L
King Arthur
8,570
857
11
1
1
96,817
0
L
Artemis
8,583
858
14
1
0
143,585
1
L
Zeus
11,859
1,186
74
7
2
172,277
0
W
Cu Chulainn
10,812
1,081
37
4
4
196,039
3
W
Rama
10,691
1,069
25
3
1
170,180
1
W
Artemis
9,935
994
9
1
0
174,892
0
W
Bacchus
11,349
1,135
18
2
2
197,174
0
L
Thor
8,796
880
18
2
0
94,434
0
W
Discordia
13,003
1,300
52
5
0
197,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role