Player Matchup

Medusa
Medusa
I FX Bigodon
Medusa
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 57L
1,418 Elo+
Party 1
Ymir
Ymir
M1onzinho
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,055 Elo+
Party 1
Baron Samedi
Baron Samedi
SlinChefe
Baron Samedi
Level 108
God Stats
2W - 14L
1,782 SR
Queue Stats
142W - 170L
1,492 Elo+
Solo
Team Averages
Level 80
1,594 SR
1,322 Elo+

VS

Team Averages
Level 122
1,500 SR
1,457 Elo+
Hera
Hera
Paladino_Herege
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 104L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
SituSurfistinha
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,381 Elo+
Solo
Arachne
Arachne
ULQUIORRA_J
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 4 / 3
11,066
651
7,236
13,587
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
3 / 4 / 3
11,237
661
3,955
12,990
15,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
SlinChefe
Baron Samedi
11
0 / 6 / 5
9,519
560
7,799
10,816
4,237
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
11,805
694
15,643
7,253
2,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 2 / 8
11,257
662
7,118
8,883
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ULQUIORRA_J
Arachne
14
5 / 1 / 8
12,459
733
7,914
11,803
6,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
14
14
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
3
1.13
L
Ymir
3
4
3
1.13
W
6
3
7
3.17
W
3
2
8
3.5
L
Baron Samedi
SlinChefe
Baron Samedi
0
6
5
0.42
W
Arachne
ULQUIORRA_J
Arachne
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
30,675
37,393
Taken
27,939
24,184
Mitigated
12,719
10,404
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,236
2,215
0
4,250
13,587
4,689
2,637
6,531
7,056
0
63,038
L
Ymir
3,955
380
357
1,952
12,990
15,258
86
3,231
9,759
30,164
0
W
15,643
4,139
0
500
7,253
2,683
620
4,340
2,913
55,402
0
W
7,118
3,129
0
3,087
8,883
3,129
1,865
3,011
5,872
0
61,228
L
Baron Samedi
SlinChefe
Baron Samedi
7,799
513
1,109
2,736
10,816
4,237
126
5,977
4,839
31,976
0
W
Arachne
ULQUIORRA_J
Arachne
7,914
6,712
0
3,415
11,803
6,907
502
4,597
7,206
0
36,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
35,521
204
Minions Killed
198
0
Camps Cleared
0
734,815
Distance Traveled
880,877
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,066
651
113
7
0
281,130
0
L
Ymir
11,237
661
37
2
0
246,471
5
W
Hera
11,805
694
79
5
0
298,891
4
W
Hou Yi
11,257
662
86
5
0
274,901
0
L
Baron Samedi
9,519
560
54
3
0
207,214
8
W
Arachne
12,459
733
33
2
0
307,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role