Player Matchup

Neith
Neith
TFB King Kai
Neith
Level 67
God Stats
6W - 11L
1,434 SR
Queue Stats
73W - 102L
1,265 Elo+
Party 1
Ares
Ares
VesperSenpai
Ares
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 249L
1,263 Elo+
Party 1
Tiamat
Tiamat
zantt4
Tiamat
Level 62
God Stats
1W - 4L
1,373 SR
Queue Stats
3W - 11L
1,165 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,231 Elo+

VS

Team Averages
Level 69
1,406 SR
1,307 Elo+
Cthulhu
Cthulhu
COLD-DASH
Cthulhu
Level 148
God Stats
6W - 9L
1,352 SR
Queue Stats
56W - 65L
1,297 Elo+
Solo
Tiamat
Tiamat
Diego_yr9
Tiamat
Level 29
God Stats
4W - 1L
1,365 SR
Queue Stats
16W - 29L
1,230 Elo+
Solo
Pele
Pele
Kota828
Pele
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 7
12,364
773
17,621
17,809
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 6 / 4
11,707
732
8,106
16,703
12,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
zantt4
Tiamat
14
1 / 8 / 9
10,124
633
6,709
14,238
8,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COLD-DASH
Cthulhu
14
7 / 4 / 7
11,754
735
11,289
15,459
11,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Diego_yr9
Tiamat
14
2 / 5 / 12
11,247
703
8,978
13,503
8,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Kota828
Pele
15
9 / 8 / 7
12,880
805
18,471
18,167
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
17
Kills
18
18
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COLD-DASH
Cthulhu
7
4
7
2.63
W
Tiamat
Diego_yr9
Tiamat
2
5
12
1.6
W
Pele
Kota828
Pele
9
8
7
1.56
L
8
4
7
2.88
L
8
6
4
1.67
L
Tiamat
zantt4
Tiamat
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
38,738
48,750
Taken
47,129
29,059
Mitigated
27,860
7,219
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COLD-DASH
Cthulhu
11,289
49
1,601
1,444
15,459
11,754
1,170
2,354
13,105
29,356
0
W
Tiamat
Diego_yr9
Tiamat
8,978
958
1,050
3,934
13,503
8,515
867
7,032
6,471
45,561
0
W
Pele
Kota828
Pele
18,471
8,240
342
3,214
18,167
7,591
1,188
5,429
12,738
0
37,185
L
17,621
10,943
0
4,917
17,809
7,664
1,238
8,687
8,652
0
62,835
L
8,106
228
0
418
16,703
12,973
0
4,993
11,510
13,544
0
L
Tiamat
zantt4
Tiamat
6,709
527
0
1,884
14,238
8,422
0
5,860
8,192
35,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
35,881
142
Minions Killed
130
0
Camps Cleared
0
768,630
Distance Traveled
812,792
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,754
735
34
2
0
260,825
1
W
Tiamat
11,247
703
67
4
0
259,327
0
W
Pele
12,880
805
29
2
0
292,640
0
L
Neith
12,364
773
88
6
0
245,655
4
L
Ares
11,707
732
8
1
0
255,889
1
L
Tiamat
10,124
633
46
3
0
267,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role