Player Matchup

Cthulhu
Cthulhu
DangerVic94
Cthulhu
Level 49
God Stats
39W - 31L
1,608 SR
Queue Stats
124W - 122L
1,530 Elo+
Solo
Nemesis
Nemesis
Pelangocho
Nemesis
Level 154
God Stats
6W - 10L
1,774 SR
Queue Stats
141W - 151L
1,490 Elo+
Solo
Skadi
Skadi
RatedSweet
Skadi
Level 64
God Stats
0W - 2L
1,689 SR
Queue Stats
8W - 9L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
phoenixmaincra
Sun Wukong
Level 109
God Stats
11W - 8L
1,552 SR
Queue Stats
78W - 71L
1,464 Elo+
Solo
Tiamat
Tiamat
rexsmotes
Tiamat
Level 105
God Stats
6W - 12L
1,500 SR
Queue Stats
122W - 135L
1,184 Elo+
Solo
Team Averages
Level 96
1,624 SR
1,435 Elo+

VS

Team Averages
Level 105
1,556 SR
1,424 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LUKASMESSIBR
Xbalanque
Level 120
God Stats
4W - 2L
1,747 SR
Queue Stats
45W - 49L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Onslayer77
Ne Zha
Level 129
God Stats
6W - 9L
1,512 SR
Queue Stats
73W - 63L
1,447 Elo+
Solo
Yemoja
Yemoja
XxBirdman69420xX
Yemoja
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 85L
1,383 Elo+
Party 1
Achilles
Achilles
thachad
Achilles
Level 79
God Stats
41W - 25L
1,523 SR
Queue Stats
80W - 80L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DangerVic94
Cthulhu
20
2 / 3 / 9
14,202
646
22,517
36,195
34,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Pelangocho
Nemesis
20
3 / 3 / 5
13,406
609
13,709
24,648
11,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
19
5 / 6 / 6
13,370
608
20,131
21,890
7,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
phoenixmaincra
Sun Wukong
20
5 / 6 / 6
14,245
648
13,978
29,926
31,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
rexsmotes
Tiamat
20
2 / 5 / 7
13,733
624
19,029
19,669
12,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
5 / 6 / 10
14,853
675
29,900
16,619
8,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LUKASMESSIBR
Xbalanque
20
1 / 4 / 12
14,223
647
27,405
21,481
10,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Onslayer77
Ne Zha
20
3 / 3 / 15
15,289
695
26,047
24,060
12,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 1 / 12
15,747
716
14,542
21,536
29,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
thachad
Achilles
20
9 / 3 / 7
16,455
748
20,631
29,211
36,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
17
Kills
23
23
Deaths
17
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
6
10
1.67
L
Cthulhu
DangerVic94
Cthulhu
2
3
9
2.17
W
Xbalanque
LUKASMESSIBR
Xbalanque
1
4
12
1.75
W
Ne Zha
Onslayer77
Ne Zha
3
3
15
3.5
L
Nemesis
Pelangocho
Nemesis
3
3
5
1.83
L
Skadi
5
6
6
1.33
W
5
1
12
11
L
Sun Wukong
phoenixmaincra
Sun Wukong
5
6
6
1.33
L
Tiamat
rexsmotes
Tiamat
2
5
7
1.1
W
Achilles
thachad
Achilles
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,364
Damage
118,525
132,328
Taken
112,907
97,450
Mitigated
97,093
29,801
Healing
43,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,900
1,894
0
3,657
16,619
8,138
810
6,050
10,569
79,227
0
L
Cthulhu
DangerVic94
Cthulhu
22,517
504
2,232
9,312
36,195
34,887
2
11,239
22,900
60,351
0
W
Xbalanque
LUKASMESSIBR
Xbalanque
27,405
16,830
0
3,240
21,481
10,125
3,493
9,938
11,543
0
86,201
W
Ne Zha
Onslayer77
Ne Zha
26,047
5,499
377
8,226
24,060
12,112
728
10,850
13,210
0
71,795
L
Nemesis
Pelangocho
Nemesis
13,709
4,295
0
3,930
24,648
11,374
2,433
8,576
15,902
0
42,737
L
Skadi
20,131
7,498
0
3,084
21,890
7,253
0
9,163
12,373
0
42,413
W
14,542
2,446
8,153
6,970
21,536
29,834
545
9,406
12,130
29,503
0
L
Sun Wukong
phoenixmaincra
Sun Wukong
13,978
3,033
0
2,436
29,926
31,396
0
8,802
20,247
0
50,252
L
Tiamat
rexsmotes
Tiamat
19,029
1,640
837
7,970
19,669
12,540
472
4,757
14,732
66,329
0
W
Achilles
thachad
Achilles
20,631
11,214
1,581
11,795
29,211
36,884
1,020
6,750
22,461
234
63,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,956
Gold Earned
76,567
448
Minions Killed
471
6
Camps Cleared
11
1,949,430
Distance Traveled
2,061,650
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,853
675
91
4
3
372,730
2
L
Cthulhu
14,202
646
105
5
1
423,602
0
W
Xbalanque
14,223
647
140
6
2
420,587
3
W
Ne Zha
15,289
695
94
4
3
412,402
4
L
Nemesis
13,406
609
88
4
2
431,221
4
L
Skadi
13,370
608
56
3
0
368,334
7
W
Yemoja
15,747
716
44
2
1
408,340
2
L
Sun Wukong
14,245
648
83
4
2
387,883
4
L
Tiamat
13,733
624
116
5
1
338,390
1
W
Achilles
16,455
748
102
5
2
447,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role