Player Matchup

Merlin
Merlin
TheHooligan93
Merlin
Level 22
God Stats
1W - 3L
1,571 SR
Queue Stats
31W - 26L
1,490 Elo+
Party 1
Ares
Ares
Tyzar
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 1
Ymir
Ymir
gears of MEN303
Ymir
Level 18
God Stats
24W - 25L
1,400 SR
Queue Stats
45W - 48L
1,389 Elo+
Party 1
Scylla
Scylla
samwisecraft
Scylla
Level 28
God Stats
15W - 10L
1,475 SR
Queue Stats
96W - 75L
1,468 Elo+
Party 1
Mulan
Mulan
织席贩履之徒
Mulan
Level 28
God Stats
3W - 1L
1,701 SR
Queue Stats
117W - 121L
1,529 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,462 Elo+

VS

Team Averages
Level 10
1,475 SR
1,460 Elo+
Hachiman
Hachiman
DavidG1048
Hachiman
Level 18
God Stats
24W - 39L
1,373 SR
Queue Stats
75W - 100L
1,437 Elo+
Solo
Chronos
Chronos
RedScorpio6
Chronos
Level 17
God Stats
12W - 8L
1,500 SR
Queue Stats
73W - 58L
1,423 Elo+
Solo
Neith
Neith
RogueCaretaker
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
colegun1052
Nemesis
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
69W - 55L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
devthebleb
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 20
12,313
1,119
20,867
5,551
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Tyzar
Ares
19
4 / 0 / 26
12,805
1,164
10,459
11,248
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 0 / 18
12,463
1,133
8,191
8,127
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
18
7 / 3 / 17
11,389
1,035
14,927
8,212
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 8
11,791
1,072
14,151
10,544
6,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DavidG1048
Hachiman
13
0 / 0 / 0
8,646
786
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
RedScorpio6
Chronos
17
1 / 9 / 2
10,922
993
12,646
24,732
9,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 11 / 1
10,096
918
11,416
23,085
7,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
colegun1052
Nemesis
16
2 / 13 / 1
10,428
948
12,194
27,181
9,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
devthebleb
Kukulkan
13
0 / 0 / 0
8,651
786
0
0
0

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
8
33
Kills
4
4
Deaths
33
89
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DavidG1048
Hachiman
0
0
0
0
L
Chronos
RedScorpio6
Chronos
1
9
2
0.22
L
1
11
1
0.14
W
8
0
20
18
W
Ares
Tyzar
Ares
4
0
26
17
L
Nemesis
colegun1052
Nemesis
2
13
1
0.19
L
Kukulkan
devthebleb
Kukulkan
0
0
0
0
W
4
0
18
13
W
Scylla
7
3
17
5.17
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,595
Damage
36,256
43,682
Taken
74,998
31,768
Mitigated
27,195
3,864
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DavidG1048
Hachiman
0
0
0
0
0
0
0
0
0
0
675
L
Chronos
RedScorpio6
Chronos
12,646
3,894
0
1,407
24,732
9,781
0
19,713
4,383
42,546
0
L
11,416
1,715
0
2,600
23,085
7,846
0
16,228
6,303
0
30,883
W
20,867
1,885
0
300
5,551
2,893
0
1,098
4,453
37,309
0
W
Ares
Tyzar
Ares
10,459
1,461
0
2,086
11,248
11,382
0
3,222
8,026
19,217
0
L
Nemesis
colegun1052
Nemesis
12,194
4,969
0
3,350
27,181
9,568
0
16,619
9,868
0
28,865
L
Kukulkan
devthebleb
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,191
1,085
0
1,141
8,127
7,725
0
2,510
5,617
32,920
0
W
Scylla
14,927
1,182
0
0
8,212
3,759
0
4,079
4,133
26,497
0
W
14,151
3,426
0
337
10,544
6,009
0
1,737
8,807
0
35,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
48,743
220
Minions Killed
141
3
Camps Cleared
3
1,035,932
Distance Traveled
596,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,646
786
1
0
0
14,106
0
L
Chronos
10,922
993
75
7
1
211,277
0
L
Neith
10,096
918
44
4
2
170,036
3
W
Merlin
12,313
1,119
60
5
0
206,071
0
W
Ares
12,805
1,164
15
1
3
230,749
0
L
Nemesis
10,428
948
21
2
0
181,808
2
L
Kukulkan
8,651
786
0
0
0
18,850
0
W
Ymir
12,463
1,133
53
5
0
219,569
0
W
Scylla
11,389
1,035
36
3
0
172,981
0
W
Mulan
11,791
1,072
56
5
0
206,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role