Player Matchup

Danzaburou
Danzaburou
GzEliezer
Danzaburou
Level 29
God Stats
3W - 1L
1,515 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ponci7w7
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,517 Elo+
Party 2
Athena
Athena
fandaguxi1003
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
xjony
Tiamat
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 103
1,504 SR
1,504 Elo+

VS

Team Averages
Level 119
1,459 SR
1,531 Elo+
Sun Wukong
Sun Wukong
DeadJamin81
Sun Wukong
Level 151
God Stats
0W - 2L
1,568 SR
Queue Stats
7W - 10L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Ivan-Spleugenov
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
XXXDirtyMike710
Danzaburou
Level 35
God Stats
4W - 4L
1,509 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 1
Nox
Nox
xSebass52x
Nox
Level 155
God Stats
0W - 1L
1,258 SR
Queue Stats
6W - 8L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GzEliezer
Danzaburou
18
6 / 4 / 2
12,254
817
17,532
15,148
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ponci7w7
King Arthur
16
2 / 6 / 4
10,771
718
9,754
18,927
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 3 / 11
11,905
794
8,738
14,555
14,196
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
xjony
Tiamat
19
5 / 3 / 6
12,092
806
16,175
12,690
10,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadJamin81
Sun Wukong
16
5 / 3 / 7
10,880
725
14,031
17,555
15,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 3 / 6
11,431
762
12,205
15,875
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
XXXDirtyMike710
Danzaburou
17
5 / 8 / 5
11,231
749
14,818
19,574
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 3 / 8
11,101
740
7,852
12,550
5,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
16
16
Deaths
17
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeadJamin81
Sun Wukong
5
3
7
2.83
W
Danzaburou
GzEliezer
Danzaburou
6
4
2
1.75
L
3
3
6
2
W
King Arthur
Ponci7w7
King Arthur
2
6
4
0.67
L
Danzaburou
XXXDirtyMike710
Danzaburou
5
8
5
0.94
W
4
3
11
3.17
L
3
3
8
2.33
W
Tiamat
xjony
Tiamat
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
48,906
61,320
Taken
65,554
47,219
Mitigated
42,736
18,033
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeadJamin81
Sun Wukong
14,031
3,342
228
3,217
17,555
15,005
140
4,649
12,610
0
31,638
W
Danzaburou
GzEliezer
Danzaburou
17,532
8,693
0
4,559
15,148
7,692
2,334
3,997
11,151
0
54,784
L
12,205
352
0
1,181
15,875
14,707
69
6,111
9,332
32,917
0
W
King Arthur
Ponci7w7
King Arthur
9,754
1,413
0
5,714
18,927
14,961
336
7,759
11,168
0
31,937
L
Danzaburou
XXXDirtyMike710
Danzaburou
14,818
7,282
1,334
3,313
19,574
7,713
204
10,041
9,203
0
37,469
W
8,738
2,327
0
2,260
14,555
14,196
0
3,526
11,029
24,229
0
L
7,852
1,068
1,512
1,875
12,550
5,311
838
3,790
8,460
39,535
0
W
Tiamat
xjony
Tiamat
16,175
1,510
234
5,266
12,690
10,370
1,459
5,574
7,116
50,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
44,643
247
Minions Killed
196
10
Camps Cleared
8
1,056,025
Distance Traveled
986,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,880
725
41
3
1
266,714
2
W
Danzaburou
12,254
817
71
5
3
256,852
0
L
Cthulhu
11,431
762
66
4
1
257,452
0
W
King Arthur
10,771
718
59
4
0
260,995
0
L
Danzaburou
11,231
749
37
2
3
220,740
2
W
Athena
11,905
794
28
2
0
273,176
2
L
Nox
11,101
740
52
3
3
241,415
0
W
Tiamat
12,092
806
89
6
7
265,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role