Player Matchup

King Arthur
King Arthur
JustAProGamer45
King Arthur
Level 62
God Stats
1W - 0L
1,875 SR
Queue Stats
9W - 12L
1,364 Elo+
Party 2
Tiamat
Tiamat
XxH1GHB3ARxX
Tiamat
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
13W - 18L
1,342 Elo+
Party 2
Skadi
Skadi
a thick pencil
Skadi
Level 62
God Stats
20W - 18L
1,541 SR
Queue Stats
157W - 201L
1,392 Elo+
Party 2
Team Averages
Level 51
1,731 SR
1,366 Elo+

VS

Team Averages
Level 23
1,530 SR
1,313 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Boblee-3Swager91
Arachne
Level 17
God Stats
2W - 7L
1,495 SR
Queue Stats
38W - 73L
1,160 Elo+
Party 1
Erlang Shen
Erlang Shen
stankypanky9131
Erlang Shen
Level 37
God Stats
2W - 4L
1,595 SR
Queue Stats
50W - 43L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustAProGamer45
King Arthur
16
6 / 6 / 13
13,203
734
13,525
19,781
16,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
17
6 / 5 / 15
13,076
726
17,093
14,801
18,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
12 / 4 / 8
14,337
797
19,838
13,142
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 7 / 8
12,516
695
10,985
14,395
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 10 / 8
11,999
667
5,608
20,004
7,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
stankypanky9131
Erlang Shen
17
7 / 7 / 7
13,400
744
15,520
23,863
16,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
24
Kills
15
15
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
7
8
1.29
L
3
10
8
0.7
W
King Arthur
JustAProGamer45
King Arthur
6
6
13
2.08
W
Tiamat
6
5
15
2.7
W
12
4
8
4
L
Erlang Shen
stankypanky9131
Erlang Shen
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,456
Damage
32,113
47,724
Taken
58,262
38,745
Mitigated
30,343
10,722
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,985
750
1,462
2,756
14,395
6,081
463
4,271
9,924
71,229
0
L
5,608
3,473
0
1,741
20,004
7,618
296
5,520
14,184
0
19,317
W
King Arthur
JustAProGamer45
King Arthur
13,525
941
0
600
19,781
16,136
200
4,114
15,667
0
53,467
W
Tiamat
17,093
2,650
762
4,675
14,801
18,569
208
4,163
10,638
42,639
0
W
19,838
11,371
0
4,685
13,142
4,040
3,672
2,814
10,328
0
81,998
L
Erlang Shen
stankypanky9131
Erlang Shen
15,520
8,043
185
2,778
23,863
16,644
631
6,536
17,043
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
37,915
221
Minions Killed
223
0
Camps Cleared
0
897,928
Distance Traveled
942,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,516
695
118
7
0
286,790
1
L
Arachne
11,999
667
34
2
0
320,845
0
W
King Arthur
13,203
734
56
3
0
325,184
0
W
Tiamat
13,076
726
42
2
0
297,173
0
W
Skadi
14,337
797
123
7
0
275,571
0
L
Erlang Shen
13,400
744
71
4
0
334,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role