Player Matchup

Scylla
Scylla
MAJIXC-
Scylla
Level 66
God Stats
6W - 11L
1,454 SR
Queue Stats
50W - 54L
1,466 Elo+
Party 2
Bellona
Bellona
ThatKidKevin_YNW
Bellona
Level 26
God Stats
7W - 9L
1,517 SR
Queue Stats
30W - 40L
1,445 Elo+
Party 2
Osiris
Osiris
Wxtch_Matt
Osiris
Level 55
God Stats
2W - 7L
1,337 SR
Queue Stats
33W - 45L
1,468 Elo+
Party 2
Bacchus
Bacchus
cy0199
Bacchus
Level 148
God Stats
10W - 19L
1,436 SR
Queue Stats
38W - 49L
1,460 Elo+
Party 2
Rama
Rama
egethebeastly
Rama
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,479 Elo+
Solo
Team Averages
Level 67
1,449 SR
1,464 Elo+

VS

Team Averages
Level 50
1,587 SR
1,515 Elo+
Thanatos
Thanatos
BattleNarwhal7
Thanatos
Level 41
God Stats
19W - 12L
1,701 SR
Queue Stats
263W - 223L
1,507 Elo+
Party 1
Cupid
Cupid
Darthedardar
Cupid
Level 27
God Stats
45W - 32L
1,548 SR
Queue Stats
73W - 65L
1,481 Elo+
Party 1
Zeus
Zeus
Huxxley
Zeus
Level 85
God Stats
51W - 31L
1,721 SR
Queue Stats
80W - 62L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Little-Itai016
Cu Chulainn
Level 67
God Stats
28W - 11L
1,777 SR
Queue Stats
129W - 106L
1,598 Elo+
Party 3
Hercules
Hercules
kornalope_457
Hercules
Level 31
God Stats
5W - 9L
1,190 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MAJIXC-
Scylla
12
2 / 5 / 0
7,126
509
3,457
6,409
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 0
6,087
435
222
4,842
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Osiris
Wxtch_Matt
Osiris
12
2 / 2 / 1
7,144
510
3,018
10,532
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
cy0199
Bacchus
11
2 / 2 / 2
6,646
475
6,133
9,012
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,121
437
4,512
7,145
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 0 / 2
8,759
626
7,296
7,545
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 3
6,404
457
4,458
7,238
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Huxxley
Zeus
14
2 / 4 / 3
7,997
571
6,380
6,270
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Little-Itai016
Cu Chulainn
16
1 / 0 / 0
8,535
610
2,391
5,207
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
kornalope_457
Hercules
11
1 / 1 / 0
6,624
473
1,189
9,842
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
13
13
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
0
2
9
W
1
2
3
1.25
W
Zeus
Huxxley
Zeus
2
4
3
0.88
W
Cu Chulainn
Little-Itai016
Cu Chulainn
1
0
0
1
L
Scylla
MAJIXC-
Scylla
2
5
0
0.4
L
0
1
0
0
L
Osiris
Wxtch_Matt
Osiris
2
2
1
1.25
L
Bacchus
cy0199
Bacchus
2
2
2
1.5
L
1
3
2
0.67
W
Hercules
kornalope_457
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
21,714
37,940
Taken
36,102
21,617
Mitigated
15,865
10,061
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,296
2,040
0
10,642
7,545
2,937
0
670
6,803
0
57,701
W
4,458
1,393
474
2,411
7,238
2,240
444
2,496
4,742
0
38,149
W
Zeus
Huxxley
Zeus
6,380
183
0
652
6,270
1,991
758
3,677
2,379
48,726
0
W
Cu Chulainn
Little-Itai016
Cu Chulainn
2,391
411
0
2,080
5,207
3,508
82
0
5,207
4,639
56,773
L
Scylla
MAJIXC-
Scylla
3,457
126
0
353
6,409
2,206
214
4,059
2,047
36,571
0
L
222
141
0
1,248
4,842
5,034
0
52
4,548
0
27,534
L
Osiris
Wxtch_Matt
Osiris
3,018
1,027
0
4,900
10,532
4,716
124
406
10,076
0
41,088
L
Bacchus
cy0199
Bacchus
6,133
680
0
1,303
9,012
7,768
0
1,493
7,450
20,485
0
L
4,512
3,570
0
2,257
7,145
1,893
86
0
7,145
0
32,174
W
Hercules
kornalope_457
Hercules
1,189
132
222
3,056
9,842
5,189
120
2,461
7,381
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
38,319
306
Minions Killed
422
0
Camps Cleared
0
1,276,411
Distance Traveled
1,345,876
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,759
626
106
8
0
326,255
4
W
Cupid
6,404
457
56
4
0
242,003
1
W
Zeus
7,997
571
99
7
0
229,850
1
W
Cu Chulainn
8,535
610
137
10
0
254,536
1
L
Scylla
7,126
509
84
6
0
245,376
12
L
Bellona
6,087
435
70
5
0
244,197
4
L
Osiris
7,144
510
82
6
0
304,457
4
L
Bacchus
6,646
475
17
1
0
272,602
9
L
Rama
6,121
437
53
4
0
209,779
0
W
Hercules
6,624
473
24
2
0
293,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role