Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Atyler84
Heimdallr
Level 138
God Stats
22W - 19L
1,549 SR
Queue Stats
225W - 192L
1,562 Elo+
Party 1
Mulan
Mulan
Curtis Pain5114
Mulan
Level 149
God Stats
20W - 10L
1,746 SR
Queue Stats
338W - 190L
1,624 Elo+
Party 1
Team Averages
Level 149
1,598 SR
1,562 Elo+

VS

Team Averages
Level 124
1,500 SR
1,633 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AtomicSquid420
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,775 Elo+
Party 2
Khepri
Khepri
Obismokendoobies
Khepri
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 36L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 3
6,876
688
4,455
5,241
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Atyler84
Heimdallr
11
3 / 0 / 0
7,449
745
4,581
3,322
1,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 4
6,522
652
3,921
5,328
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 0
5,968
597
4,852
5,050
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
6,180
618
3,123
4,429
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
6,537
654
2,145
5,679
3,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
3
2.5
L
Tiamat
 
Tiamat
0
1
0
0
L
0
2
0
0
W
Heimdallr
Atyler84
Heimdallr
3
0
0
3
W
0
0
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,957
Damage
10,120
13,891
Taken
15,158
6,366
Mitigated
6,857
5,301
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,455
149
0
2,641
5,241
2,265
0
2,579
2,424
32,520
0
L
Tiamat
 
Tiamat
4,852
173
0
1,688
5,050
2,012
0
2,105
2,772
16,278
0
L
3,123
809
0
1,140
4,429
1,453
0
845
3,532
0
24,342
W
Heimdallr
Atyler84
Heimdallr
4,581
474
0
520
3,322
1,190
0
1,468
1,678
0
30,525
W
3,921
467
498
1,642
5,328
2,911
0
2,206
2,718
0
11,666
L
2,145
23
0
0
5,679
3,392
0
1,081
4,375
15,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,847
Gold Earned
18,685
143
Minions Killed
120
0
Camps Cleared
0
597,539
Distance Traveled
548,700
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,876
688
61
6
0
186,457
2
L
Tiamat
5,968
597
43
4
0
170,789
3
L
Skadi
6,180
618
56
6
0
188,442
3
W
Heimdallr
7,449
745
70
7
0
192,862
0
W
Mulan
6,522
652
12
1
0
218,220
2
L
Khepri
6,537
654
21
2
0
189,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role