Player Matchup

Izanami
Izanami
AceMAiny
Izanami
Level 28
God Stats
38W - 45L
1,469 SR
Queue Stats
128W - 170L
1,408 Elo+
Solo
Arachne
Arachne
GangrenousKhan
Arachne
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 6L
1,632 Elo+
Party 1
Ra
Ra
LilCrusader
Ra
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Fenrir
Fenrir
ParacetamolX
Fenrir
Level 30
God Stats
7W - 9L
1,391 SR
Queue Stats
61W - 54L
1,518 Elo+
Solo
Nemesis
Nemesis
Tinymans
Nemesis
Level 4
God Stats
6W - 14L
1,672 SR
Queue Stats
6W - 14L
1,632 Elo+
Party 1
Team Averages
Level 14
1,575 SR
1,564 Elo+

VS

Team Averages
Level 27
1,479 SR
1,516 Elo+
Jormungandr
Jormungandr
Holyskull
Jormungandr
Level 26
God Stats
2W - 3L
1,427 SR
Queue Stats
57W - 50L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
Jo_Ros_
Sun Wukong
Level 28
God Stats
5W - 9L
1,541 SR
Queue Stats
111W - 113L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Logar246
The Morrigan
Level 28
God Stats
8W - 6L
1,409 SR
Queue Stats
257W - 224L
1,548 Elo+
Party 2
Neith
Neith
apeorg
Neith
Level 31
God Stats
20W - 18L
1,561 SR
Queue Stats
157W - 163L
1,475 Elo+
Party 2
Set
Set
iFoxboro
Set
Level 21
God Stats
3W - 3L
1,456 SR
Queue Stats
50W - 42L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceMAiny
Izanami
20
9 / 7 / 6
14,195
526
20,400
24,130
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 15 / 0
9,150
339
2,992
17,146
5,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 18 / 1
12,716
471
7,131
22,204
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
9 / 7 / 5
14,573
540
15,118
20,526
12,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tinymans
Nemesis
17
3 / 13 / 4
11,814
438
15,137
23,962
18,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Holyskull
Jormungandr
11
3 / 3 / 1
9,606
356
3,331
8,537
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Jo_Ros_
Sun Wukong
20
17 / 3 / 9
15,137
561
16,307
23,649
29,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Logar246
The Morrigan
20
12 / 7 / 13
14,983
555
20,255
16,169
7,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
apeorg
Neith
20
12 / 5 / 6
14,861
550
19,544
16,078
7,229
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 7 / 15
15,996
592
25,094
27,881
17,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
25
Kills
60
60
Deaths
25
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceMAiny
Izanami
9
7
6
1.71
L
2
15
0
0.13
W
Jormungandr
Holyskull
Jormungandr
3
3
1
1.17
W
Sun Wukong
Jo_Ros_
Sun Wukong
17
3
9
7.17
L
2
18
1
0.14
W
The Morrigan
Logar246
The Morrigan
12
7
13
2.64
L
Fenrir
9
7
5
1.64
L
Nemesis
Tinymans
Nemesis
3
13
4
0.38
W
Neith
apeorg
Neith
12
5
6
3
W
16
7
15
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,778
Damage
84,531
107,968
Taken
92,314
54,109
Mitigated
65,975
22,829
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceMAiny
Izanami
20,400
14,343
0
9,882
24,130
9,489
753
5,407
18,539
0
81,533
L
2,992
2,559
0
1,138
17,146
5,196
0
58
17,088
0
22,587
W
Jormungandr
Holyskull
Jormungandr
3,331
1,076
271
1,308
8,537
3,636
0
0
8,537
20,962
0
W
Sun Wukong
Jo_Ros_
Sun Wukong
16,307
2,902
0
2,342
23,649
29,508
686
711
22,938
620
85,363
L
7,131
1,173
320
1,429
22,204
8,827
2,813
8,743
12,867
70,340
0
W
The Morrigan
Logar246
The Morrigan
20,255
2,665
0
1,902
16,169
7,664
486
3,231
12,923
71,501
5,882
L
Fenrir
15,118
4,086
0
4,607
20,526
12,355
2,301
3,382
17,028
0
71,469
L
Nemesis
Tinymans
Nemesis
15,137
8,490
0
5,453
23,962
18,242
890
2,794
21,047
0
64,166
W
Neith
apeorg
Neith
19,544
14,208
0
2,746
16,078
7,229
5,451
2,139
13,939
0
116,661
W
25,094
11,972
0
13,216
27,881
17,938
2,279
1,050
26,831
0
116,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,448
Gold Earned
70,583
481
Minions Killed
662
0
Camps Cleared
0
2,092,674
Distance Traveled
2,039,296
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,195
526
119
4
0
401,078
4
L
Arachne
9,150
339
40
1
0
423,027
1
W
Jormungandr
9,606
356
36
1
0
185,121
2
W
Sun Wukong
15,137
561
158
6
0
516,990
0
L
Ra
12,716
471
123
5
0
347,224
2
W
The Morrigan
14,983
555
121
4
0
414,207
1
L
Fenrir
14,573
540
97
4
0
473,293
2
L
Nemesis
11,814
438
102
4
0
448,052
1
W
Neith
14,861
550
168
6
0
426,440
5
W
Set
15,996
592
179
7
0
496,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role