Player Matchup

Hou Yi
Hou Yi
Draco9158
Hou Yi
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
304W - 345L
1,419 Elo+
Solo
Xing Tian
Xing Tian
GoauId
Xing Tian
Level 27
God Stats
3W - 5L
1,273 SR
Queue Stats
48W - 59L
1,448 Elo+
Party 1
Fenrir
Fenrir
Legiliss
Fenrir
Level 47
God Stats
16W - 17L
1,581 SR
Queue Stats
47W - 61L
1,423 Elo+
Party 1
Cerberus
Cerberus
Muskrabbit
Cerberus
Level 41
God Stats
2W - 3L
1,708 SR
Queue Stats
58W - 72L
1,440 Elo+
Party 1
Janus
Janus
PanDeCampo
Janus
Level 20
God Stats
1W - 3L
1,557 SR
Queue Stats
24W - 30L
1,485 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,443 Elo+

VS

Team Averages
Level 56
1,576 SR
1,476 Elo+
Fenrir
Fenrir
El_ZarcOmeGnrrea
Fenrir
Level 82
God Stats
21W - 17L
1,297 SR
Queue Stats
241W - 220L
1,498 Elo+
Party 2
Vamana
Vamana
Itano94
Vamana
Level 34
God Stats
7W - 5L
1,529 SR
Queue Stats
125W - 136L
1,395 Elo+
Solo
Izanami
Izanami
ShamV5
Izanami
Level 119
God Stats
16W - 8L
1,888 SR
Queue Stats
134W - 130L
1,558 Elo+
Party 3
Fafnir
Fafnir
TirOFijoo
Fafnir
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
199W - 186L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
amymichellem
Jing Wei
Level 16
God Stats
6W - 3L
1,666 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Draco9158
Hou Yi
12
0 / 2 / 4
7,061
415
7,326
12,252
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
GoauId
Xing Tian
14
0 / 1 / 0
7,826
460
4,915
10,245
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Legiliss
Fenrir
14
5 / 5 / 4
8,570
504
11,459
14,933
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Muskrabbit
Cerberus
12
3 / 4 / 2
8,142
479
11,961
13,407
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
13
3 / 5 / 1
7,480
440
5,135
9,634
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,877
522
5,925
11,447
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Itano94
Vamana
16
2 / 0 / 0
9,090
535
6,356
9,603
5,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ShamV5
Izanami
17
6 / 3 / 5
10,117
595
14,947
14,286
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
TirOFijoo
Fafnir
12
2 / 3 / 3
8,068
475
4,464
14,202
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
amymichellem
Jing Wei
13
2 / 1 / 7
8,155
480
4,988
11,724
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
16
17
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Draco9158
Hou Yi
0
2
4
1
W
4
4
3
1.38
L
Xing Tian
GoauId
Xing Tian
0
1
0
0
W
Vamana
Itano94
Vamana
2
0
0
2
L
Fenrir
Legiliss
Fenrir
5
5
4
1.4
L
Cerberus
Muskrabbit
Cerberus
3
4
2
1
L
Janus
3
5
1
0.7
W
Izanami
ShamV5
Izanami
6
3
5
2.83
W
Fafnir
TirOFijoo
Fafnir
2
3
3
1.17
W
Jing Wei
amymichellem
Jing Wei
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
36,680
60,471
Taken
61,262
27,769
Mitigated
29,533
12,644
Healing
22,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Draco9158
Hou Yi
7,326
4,026
0
2,785
12,252
4,325
497
1,284
10,968
0
40,283
W
5,925
1,810
0
1,614
11,447
7,215
0
3,100
8,347
0
51,846
L
Xing Tian
GoauId
Xing Tian
4,915
587
60
396
10,245
5,298
0
63
9,707
44,474
0
W
Vamana
Itano94
Vamana
6,356
2,148
0
4,837
9,603
5,977
582
4,915
4,688
3,138
51,576
L
Fenrir
Legiliss
Fenrir
11,459
3,663
0
4,168
14,933
5,717
0
1,026
13,882
0
41,454
L
Cerberus
Muskrabbit
Cerberus
11,961
676
696
4,039
13,407
9,486
122
1,893
11,514
37,828
0
L
Janus
5,135
187
0
500
9,634
2,943
0
561
9,073
49,507
0
W
Izanami
ShamV5
Izanami
14,947
10,358
0
7,242
14,286
4,828
2,658
4,792
9,494
0
85,263
W
Fafnir
TirOFijoo
Fafnir
4,464
1,087
353
4,910
14,202
8,451
100
5,064
9,138
18,052
0
W
Jing Wei
amymichellem
Jing Wei
4,988
2,842
0
3,679
11,724
3,062
1,056
4,140
7,584
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
44,307
360
Minions Killed
423
0
Camps Cleared
0
1,437,565
Distance Traveled
1,442,390
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,061
415
64
4
0
278,564
12
W
Fenrir
8,877
522
82
5
0
298,173
3
L
Xing Tian
7,826
460
97
6
0
258,628
0
W
Vamana
9,090
535
106
6
0
253,869
0
L
Fenrir
8,570
504
62
4
0
299,525
0
L
Cerberus
8,142
479
68
4
0
305,862
2
L
Janus
7,480
440
69
4
0
294,986
1
W
Izanami
10,117
595
140
8
0
245,489
0
W
Fafnir
8,068
475
18
1
0
302,351
1
W
Jing Wei
8,155
480
77
5
0
342,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role