Player Matchup

Danzaburou
Danzaburou
BigMonke
Danzaburou
Level 21
God Stats
4W - 4L
1,490 SR
Queue Stats
49W - 31L
1,629 Elo+
Solo
Tiamat
Tiamat
CheekyTacos
Tiamat
Level 16
God Stats
21W - 10L
1,500 SR
Queue Stats
28W - 15L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrPepperMoment
Sylvanus
Level 28
God Stats
11W - 9L
1,522 SR
Queue Stats
99W - 69L
1,618 Elo+
Solo
Achilles
Achilles
alanGARCIA69
Achilles
Level 16
God Stats
27W - 23L
1,671 SR
Queue Stats
165W - 154L
1,649 Elo+
Solo
Cernunnos
Cernunnos
iamSaltyChewy
Cernunnos
Level 18
God Stats
22W - 8L
1,845 SR
Queue Stats
27W - 17L
1,716 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,622 Elo+

VS

Team Averages
Level 44
1,627 SR
1,621 Elo+
Izanami
Izanami
Cathect
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jackole
King Arthur
Level 14
God Stats
8W - 7L
1,636 SR
Queue Stats
49W - 49L
1,661 Elo+
Party 1
Ares
Ares
Palatapus
Ares
Level 3
God Stats
14W - 14L
1,730 SR
Queue Stats
295W - 236L
1,706 Elo+
Party 1
Ravana
Ravana
SenadorLemos
Ravana
Level 28
God Stats
8W - 5L
1,769 SR
Queue Stats
78W - 78L
1,563 Elo+
Solo
Scylla
Scylla
elyk1016
Scylla
Level 21
God Stats
3W - 5L
1,499 SR
Queue Stats
143W - 95L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMonke
Danzaburou
11
4 / 0 / 3
6,286
629
3,827
4,294
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
1 / 2 / 2
5,760
576
3,486
5,273
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
9
6 / 1 / 5
6,493
649
6,051
9,349
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
alanGARCIA69
Achilles
11
2 / 0 / 1
5,880
588
5,360
6,645
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
iamSaltyChewy
Cernunnos
9
7 / 0 / 3
5,963
596
5,181
6,453
1,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cathect
Izanami
7
1 / 6 / 1
4,991
499
3,376
6,566
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Jackole
King Arthur
9
0 / 1 / 0
4,837
484
3,991
7,599
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
5
0 / 7 / 2
4,187
419
2,635
6,719
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
7
0 / 4 / 2
4,649
465
1,713
5,368
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
elyk1016
Scylla
9
1 / 2 / 1
4,718
472
4,625
5,029
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
2
3
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigMonke
Danzaburou
4
0
3
5.5
L
Izanami
Cathect
Izanami
1
6
1
0.25
W
Tiamat
1
2
2
1
W
Sylvanus
6
1
5
8.5
L
King Arthur
Jackole
King Arthur
0
1
0
0
L
Ares
0
7
2
0.14
L
Ravana
0
4
2
0.25
W
Achilles
alanGARCIA69
Achilles
2
0
1
2.5
L
Scylla
elyk1016
Scylla
1
2
1
0.75
W
Cernunnos
iamSaltyChewy
Cernunnos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
16,340
32,014
Taken
31,281
15,616
Mitigated
10,761
14,408
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigMonke
Danzaburou
3,827
1,755
0
736
4,294
1,306
0
456
3,797
0
31,088
L
Izanami
Cathect
Izanami
3,376
2,412
0
1,109
6,566
1,384
0
2,181
4,381
0
21,494
W
Tiamat
3,486
453
0
1,922
5,273
3,663
258
1,548
3,551
35,130
0
W
Sylvanus
6,051
1,728
531
3,696
9,349
4,231
15
3,938
5,201
16,552
0
L
King Arthur
Jackole
King Arthur
3,991
628
0
3,465
7,599
4,370
0
0
7,254
0
21,488
L
Ares
2,635
239
0
249
6,719
1,915
0
2,697
4,012
8,174
0
L
Ravana
1,713
337
0
1,743
5,368
1,654
0
1,084
4,115
0
18,003
W
Achilles
alanGARCIA69
Achilles
5,360
1,362
0
4,025
6,645
4,553
72
0
6,220
0
27,385
L
Scylla
elyk1016
Scylla
4,625
388
0
732
5,029
1,438
0
3,344
1,539
16,499
0
W
Cernunnos
iamSaltyChewy
Cernunnos
5,181
3,863
0
3,498
6,453
1,863
440
918
5,535
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
23,382
272
Minions Killed
184
0
Camps Cleared
0
914,822
Distance Traveled
871,889
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,286
629
70
7
0
192,982
1
L
Izanami
4,991
499
43
4
0
139,522
0
W
Tiamat
5,760
576
77
8
0
183,397
2
W
Sylvanus
6,493
649
22
2
0
189,577
5
L
King Arthur
4,837
484
39
4
0
213,971
1
L
Ares
4,187
419
12
1
0
161,768
0
L
Ravana
4,649
465
44
4
0
181,769
2
W
Achilles
5,880
588
59
6
0
194,622
3
L
Scylla
4,718
472
46
5
0
174,859
0
W
Cernunnos
5,963
596
44
4
0
154,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role