Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
AzrealsBlade
King Arthur
Gold I
Level 143
God Stats
6W - 3L
1,755 SR
Queue Stats
150W - 124L
1,711 MMR
Solo
Ravana
Ravana
Gold IV
CDP azotmorelos
Ravana
Gold IV
Level 128
God Stats
3W - 4L
1,709 SR
Queue Stats
214W - 211L
1,719 MMR
Solo
Apollo
Apollo
Silver I
ItsOdeeeel
Apollo
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,714 MMR
Solo
Janus
Janus
Platinum IV
The_Wanderer760
Janus
Platinum IV
Level 156
God Stats
64W - 36L
1,831 SR
Queue Stats
225W - 204L
1,717 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,659 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,667 SR
1,716 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
BMRfreakyy_Upnex
Cu Chulainn
Platinum IV
Level 123
God Stats
19W - 21L
1,660 SR
Queue Stats
426W - 407L
1,719 MMR
Solo
Danzaburou
Danzaburou
Platinum V
CandyCoatedCat
Danzaburou
Platinum V
Level 102
God Stats
0W - 2L
1,359 SR
Queue Stats
60W - 60L
1,719 MMR
Party 1
Raijin
Raijin
Platinum V
Juandy002
Raijin
Platinum V
Level 54
God Stats
2W - 3L
1,818 SR
Queue Stats
118W - 134L
1,720 MMR
Solo
Ymir
Ymir
Gold I
KingLincoln595
Ymir
Gold I
Level 85
God Stats
7W - 5L
1,792 SR
Queue Stats
328W - 333L
1,709 MMR
Solo
Mercury
Mercury
Platinum V
ahomelessrat
Mercury
Platinum V
Level 160
God Stats
9W - 7L
1,708 SR
Queue Stats
241W - 229L
1,710 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 2 / 12
11,658
555
12,208
14,542
16,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
AzrealsBlade
King Arthur
19
1 / 3 / 10
12,385
590
17,098
25,880
25,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 2 / 7
12,272
584
10,934
10,560
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ItsOdeeeel
Apollo
20
5 / 0 / 6
13,531
644
12,765
10,497
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 9
13,671
651
13,082
7,545
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CthulhuScyllaPersephoneNu Wa

VS

Bans
TsukuyomiSetCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BMRfreakyy_Upnex
Cu Chulainn
16
3 / 5 / 2
9,876
470
16,564
21,090
18,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CandyCoatedCat
Danzaburou
16
0 / 4 / 0
9,447
450
7,345
12,532
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Juandy002
Raijin
16
3 / 7 / 1
10,164
484
7,031
13,503
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 3
8,779
418
4,002
18,520
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ahomelessrat
Mercury
17
1 / 4 / 5
10,080
480
7,119
20,237
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
26
Kills
8
8
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
12
6
W
King Arthur
AzrealsBlade
King Arthur
1
3
10
2
L
Cu Chulainn
BMRfreakyy_Upnex
Cu Chulainn
3
5
2
0.8
W
6
2
7
4.75
L
Danzaburou
CandyCoatedCat
Danzaburou
0
4
0
0
W
Apollo
ItsOdeeeel
Apollo
5
0
6
8
L
Raijin
Juandy002
Raijin
3
7
1
0.5
L
1
6
3
0.42
W
8
1
9
12.5
L
Mercury
ahomelessrat
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,087
Damage
42,061
69,024
Taken
85,882
54,815
Mitigated
51,042
26,613
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,208
398
0
4,178
14,542
16,255
308
2,452
11,876
36,707
0
W
King Arthur
AzrealsBlade
King Arthur
17,098
2,689
0
11,666
25,880
25,560
634
5,189
19,735
0
84,113
L
Cu Chulainn
BMRfreakyy_Upnex
Cu Chulainn
16,564
3,464
0
4,527
21,090
18,078
362
3,891
16,508
7,384
54,609
W
10,934
3,323
0
2,242
10,560
5,867
584
2,562
7,843
0
88,292
L
Danzaburou
CandyCoatedCat
Danzaburou
7,345
2,069
0
4,914
12,532
4,433
0
3,505
8,944
0
72,632
W
Apollo
ItsOdeeeel
Apollo
12,765
10,520
0
6,101
10,497
4,201
5,700
1,420
9,075
0
123,753
L
Raijin
Juandy002
Raijin
7,031
1,025
0
991
13,503
5,117
0
5,405
7,968
54,585
0
L
4,002
201
0
1,489
18,520
16,076
0
6,803
11,491
19,461
0
W
13,082
837
0
2,426
7,545
2,932
3,330
2,123
5,318
102,817
0
L
Mercury
ahomelessrat
Mercury
7,119
3,032
0
5,702
20,237
7,338
0
5,061
14,821
0
79,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,517
Gold Earned
48,346
703
Minions Killed
546
0
Camps Cleared
0
2,158,548
Distance Traveled
1,891,563
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,658
555
27
1
0
429,023
1
W
King Arthur
12,385
590
148
7
0
398,443
1
L
Cu Chulainn
9,876
470
112
5
0
389,459
3
W
Ravana
12,272
584
127
6
0
456,134
6
L
Danzaburou
9,447
450
134
6
0
325,154
4
W
Apollo
13,531
644
201
10
0
414,747
7
L
Raijin
10,164
484
127
6
0
307,962
4
L
Ymir
8,779
418
28
1
0
365,914
4
W
Janus
13,671
651
200
10
0
460,201
8
L
Mercury
10,080
480
145
7
0
503,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role