Player Matchup

Cthulhu
Cthulhu
Jackdolph
Cthulhu
Level 29
God Stats
57W - 66L
1,510 SR
Queue Stats
237W - 250L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Negore
Ah Muzen Cab
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
SHZpai
Nemesis
Level 4
God Stats
1W - 3L
1,160 SR
Queue Stats
3W - 7L
1,122 Elo+
Party 1
Achilles
Achilles
Tzanavarous
Achilles
Level 29
God Stats
48W - 55L
1,464 SR
Queue Stats
73W - 84L
1,449 Elo+
Party 3
Discordia
Discordia
USSSanDiegoMETA
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,122 Elo+
Party 1
Team Averages
Level 16
1,427 SR
1,313 Elo+

VS

Team Averages
Level 16
1,428 SR
1,395 Elo+
Susano
Susano
AlexPendragonnn
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Party 2
Arachne
Arachne
Brennok
Arachne
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
33W - 41L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
DodgeyAsh
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
Hentaiped
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 2
Sol
Sol
Kilaswanson
Sol
Level 13
God Stats
89W - 83L
1,336 SR
Queue Stats
168W - 150L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackdolph
Cthulhu
19
6 / 3 / 34
12,340
1,371
12,483
17,249
21,856
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Negore
Ah Muzen Cab
18
10 / 5 / 25
11,285
1,254
22,595
11,126
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SHZpai
Nemesis
16
2 / 6 / 19
9,484
1,054
7,465
12,308
5,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Tzanavarous
Achilles
19
28 / 2 / 19
15,229
1,692
33,432
17,537
9,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
USSSanDiegoMETA
Discordia
19
12 / 1 / 27
13,226
1,470
16,759
10,060
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 10
9,524
1,058
10,241
18,904
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Brennok
Arachne
16
4 / 17 / 9
10,392
1,155
11,622
28,635
13,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
DodgeyAsh
Tsukuyomi
16
7 / 9 / 7
11,379
1,264
16,204
14,950
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
16
2 / 10 / 10
9,995
1,111
6,831
21,963
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 11 / 10
10,097
1,122
17,023
19,087
7,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
63
58
Kills
17
17
Deaths
58
124
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
11
10
0.73
L
Arachne
Brennok
Arachne
4
17
9
0.5
L
Tsukuyomi
DodgeyAsh
Tsukuyomi
7
9
7
1.17
L
Ares
2
10
10
0.7
W
Cthulhu
Jackdolph
Cthulhu
6
3
34
7.67
L
1
11
10
0.55
W
Ah Muzen Cab
Negore
Ah Muzen Cab
10
5
25
4.5
W
Nemesis
SHZpai
Nemesis
2
6
19
1.92
W
Achilles
Tzanavarous
Achilles
28
2
19
18.75
W
Discordia
USSSanDiegoMETA
Discordia
12
1
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,734
Damage
61,921
68,280
Taken
103,539
46,776
Mitigated
56,838
6,688
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,241
2,450
0
461
18,904
7,939
0
7,806
11,098
0
15,267
L
Arachne
Brennok
Arachne
11,622
7,644
0
4,637
28,635
13,508
0
5,005
23,630
0
35,477
L
Tsukuyomi
DodgeyAsh
Tsukuyomi
16,204
4,353
0
1,595
14,950
6,700
0
4,956
9,994
0
34,772
L
Ares
6,831
985
0
808
21,963
21,059
0
4,441
17,522
17,251
0
W
Cthulhu
Jackdolph
Cthulhu
12,483
714
404
2,184
17,249
21,856
0
7,692
9,557
22,329
0
L
17,023
6,795
0
4,503
19,087
7,632
0
7,034
12,053
45,330
0
W
Ah Muzen Cab
Negore
Ah Muzen Cab
22,595
15,537
0
618
11,126
5,362
0
3,202
7,924
0
41,605
W
Nemesis
SHZpai
Nemesis
7,465
2,977
0
276
12,308
5,620
0
4,052
8,256
0
11,619
W
Achilles
Tzanavarous
Achilles
33,432
26,852
0
1,862
17,537
9,428
0
7,275
10,262
0
44,067
W
Discordia
USSSanDiegoMETA
Discordia
16,759
2,540
0
1,344
10,060
4,510
0
1,633
8,427
44,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,564
Gold Earned
51,387
161
Minions Killed
148
3
Camps Cleared
9
763,436
Distance Traveled
813,991
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,524
1,058
15
2
0
174,984
0
L
Arachne
10,392
1,155
32
4
2
164,504
0
L
Tsukuyomi
11,379
1,264
34
4
4
175,260
1
L
Ares
9,995
1,111
10
1
0
165,655
3
W
Cthulhu
12,340
1,371
23
3
2
155,950
1
L
Sol
10,097
1,122
57
6
3
133,588
2
W
Ah Muzen Cab
11,285
1,254
29
3
0
134,787
0
W
Nemesis
9,484
1,054
13
1
0
147,027
0
W
Achilles
15,229
1,692
30
3
0
175,398
2
W
Discordia
13,226
1,470
66
7
1
150,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role