Player Matchup

Arachne
Arachne
Blackychan978
Arachne
Level 33
God Stats
6W - 6L
1,617 SR
Queue Stats
131W - 167L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
L0Rd0fPandasas
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Pistoly
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ernestoFaSe
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
snuffle17
Danzaburou
Level 17
God Stats
3W - 5L
1,574 SR
Queue Stats
38W - 69L
1,248 Elo+
Party 1
Team Averages
Level 12
1,538 SR
1,431 Elo+

VS

Team Averages
Level 22
1,385 SR
1,310 Elo+
Yemoja
Yemoja
Broekn
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 224L
1,348 Elo+
Solo
Rama
Rama
LVNXCER
Rama
Level 24
God Stats
92W - 70L
1,543 SR
Queue Stats
142W - 131L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
RicardoHenfield
Kukulkan
Level 28
God Stats
3W - 2L
1,307 SR
Queue Stats
114W - 150L
1,327 Elo+
Solo
Nemesis
Nemesis
ThatDudeLat
Nemesis
Level 15
God Stats
1W - 1L
1,174 SR
Queue Stats
8W - 15L
1,115 Elo+
Party 2
Danzaburou
Danzaburou
danz2020
Danzaburou
Level 21
God Stats
99W - 82L
1,399 SR
Queue Stats
385W - 448L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 4 / 0
8,922
558
11,917
15,563
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
4,579
286
677
1,436
520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Pistoly
Neith
8
1 / 4 / 1
5,760
360
1,119
5,932
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
1
0 / 0 / 0
4,428
277
0
0
0
Danzaburou
snuffle17
Danzaburou
10
1 / 9 / 1
6,284
393
6,309
11,509
3,622
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Broekn
Yemoja
10
3 / 3 / 5
7,812
488
2,809
8,428
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
LVNXCER
Rama
16
4 / 2 / 0
9,794
612
4,575
10,474
4,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
12
2 / 5 / 7
8,275
517
5,273
8,123
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ThatDudeLat
Nemesis
13
4 / 2 / 2
8,589
537
3,288
7,100
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
danz2020
Danzaburou
13
6 / 2 / 6
9,312
582
7,763
8,153
3,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
10
Kills
19
19
Deaths
14
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
8
4
0
2
W
Yemoja
Broekn
Yemoja
3
3
5
1.83
L
0
2
0
0
W
Rama
LVNXCER
Rama
4
2
0
2
L
Neith
Pistoly
Neith
1
4
1
0.38
W
Kukulkan
2
5
7
1.1
W
Nemesis
ThatDudeLat
Nemesis
4
2
2
2.5
W
Danzaburou
danz2020
Danzaburou
6
2
6
4.5
L
Anubis
0
0
0
0
L
Danzaburou
snuffle17
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
23,708
34,440
Taken
42,278
11,542
Mitigated
20,394
7,601
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
11,917
8,418
0
4,128
15,563
5,784
0
3,093
12,470
0
41,720
W
Yemoja
Broekn
Yemoja
2,809
1,130
437
492
8,428
4,890
1,038
0
8,428
15,649
0
L
677
209
0
61
1,436
520
0
152
1,284
0
2,344
W
Rama
LVNXCER
Rama
4,575
3,938
0
5,270
10,474
4,652
3,560
0
10,449
0
53,364
L
Neith
Pistoly
Neith
1,119
761
0
1,589
5,932
1,616
0
2,770
3,162
0
16,105
W
Kukulkan
5,273
669
0
724
8,123
4,278
890
0
8,123
31,570
0
W
Nemesis
ThatDudeLat
Nemesis
3,288
1,878
0
912
7,100
3,320
543
0
7,100
0
38,661
W
Danzaburou
danz2020
Danzaburou
7,763
3,118
369
1,271
8,153
3,254
3,555
0
8,153
0
50,486
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
snuffle17
Danzaburou
6,309
3,077
0
1,823
11,509
3,622
0
2,067
9,442
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
43,782
146
Minions Killed
369
0
Camps Cleared
0
717,731
Distance Traveled
1,354,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,922
558
75
5
0
266,756
0
W
Yemoja
7,812
488
34
2
0
270,669
0
L
Guan Yu
4,579
286
4
0
0
56,242
0
W
Rama
9,794
612
112
7
0
243,412
1
L
Neith
5,760
360
33
2
0
171,812
0
W
Kukulkan
8,275
517
70
4
0
260,806
0
W
Nemesis
8,589
537
70
4
0
309,569
0
W
Danzaburou
9,312
582
83
5
0
269,771
0
L
Anubis
4,428
277
0
0
0
0
0
L
Danzaburou
6,284
393
34
2
0
222,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role