Player Matchup

Merlin
Merlin
Bertimedes
Merlin
Level 12
God Stats
20W - 18L
1,536 SR
Queue Stats
25W - 23L
1,502 Elo+
Solo
Set
Set
El Ping4s14
Set
Level 28
God Stats
0W - 2L
1,715 SR
Queue Stats
54W - 95L
1,424 Elo+
Solo
Odin
Odin
JkGDemiGD
Odin
Level 28
God Stats
2W - 5L
1,278 SR
Queue Stats
46W - 58L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Styling-On-You-
Aphrodite
Level 29
God Stats
24W - 17L
1,703 SR
Queue Stats
134W - 132L
1,501 Elo+
Party 1
Skadi
Skadi
zainer03
Skadi
Level 28
God Stats
22W - 16L
1,598 SR
Queue Stats
282W - 287L
1,609 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,509 Elo+

VS

Team Averages
Level 27
1,554 SR
1,546 Elo+
Medusa
Medusa
B Light19
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MeladoDeOleo108
Fenrir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,605 Elo+
Party 2
Chang'e
Chang'e
Scorpion-salt
Chang'e
Level 19
God Stats
2W - 3L
1,439 SR
Queue Stats
13W - 14L
1,605 Elo+
Party 2
Hercules
Hercules
Whitelitning331
Hercules
Level 53
God Stats
1W - 0L
1,883 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
timbs_are_my_wor
Erlang Shen
Level 17
God Stats
6W - 3L
1,446 SR
Queue Stats
498W - 453L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bertimedes
Merlin
17
6 / 8 / 4
11,785
453
21,158
16,911
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 5
12,278
472
9,695
18,636
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
2 / 6 / 7
12,798
492
9,330
22,011
18,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Styling-On-You-
Aphrodite
18
3 / 7 / 8
12,243
471
19,006
24,415
29,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
zainer03
Skadi
19
5 / 6 / 7
12,923
497
13,640
21,148
10,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B Light19
Medusa
17
2 / 4 / 12
11,411
439
7,479
12,320
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 7
11,442
440
4,751
17,831
7,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
18
5 / 7 / 11
12,684
488
16,213
20,371
7,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
13 / 4 / 12
14,340
552
27,583
34,278
20,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
timbs_are_my_wor
Erlang Shen
20
10 / 5 / 8
14,804
569
21,769
28,058
18,997
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
22
Kills
31
31
Deaths
22
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
B Light19
Medusa
2
4
12
2
L
Merlin
Bertimedes
Merlin
6
8
4
1
L
6
4
5
2.13
L
Odin
2
6
7
0.92
W
1
2
7
2.25
W
Chang'e
5
7
11
1.5
L
Aphrodite
Styling-On-You-
Aphrodite
3
7
8
1
W
Hercules
13
4
12
4.75
W
Erlang Shen
timbs_are_my_wor
Erlang Shen
10
5
8
2.8
L
Skadi
zainer03
Skadi
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,829
Damage
77,795
103,121
Taken
112,858
78,561
Mitigated
58,839
29,646
Healing
52,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B Light19
Medusa
7,479
2,796
0
4,275
12,320
4,395
4,312
5,554
6,716
0
55,407
L
Merlin
Bertimedes
Merlin
21,158
189
0
2,581
16,911
7,061
357
3,199
13,712
65,962
0
L
9,695
4,656
455
2,090
18,636
12,849
0
5,275
13,361
0
77,314
L
Odin
9,330
2,512
0
3,045
22,011
18,833
741
2,599
19,412
0
53,121
W
4,751
746
0
4,796
17,831
7,667
532
5,573
12,258
0
64,694
W
Chang'e
16,213
1,219
5,662
9,124
20,371
7,138
2,056
11,186
9,135
68,118
0
L
Aphrodite
Styling-On-You-
Aphrodite
19,006
800
5,872
11,011
24,415
29,342
252
3,615
20,800
57,194
0
W
Hercules
27,583
15,417
147
19,053
34,278
20,642
2,234
13,191
21,031
0
88,891
W
Erlang Shen
timbs_are_my_wor
Erlang Shen
21,769
11,428
0
9,781
28,058
18,997
2,426
4,660
23,056
0
95,374
L
Skadi
zainer03
Skadi
13,640
5,451
0
4,592
21,148
10,476
2,968
1,525
19,623
0
86,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
64,681
493
Minions Killed
524
0
Camps Cleared
0
2,213,103
Distance Traveled
2,428,164
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,411
439
74
3
0
489,147
1
L
Merlin
11,785
453
81
3
0
417,405
2
L
Set
12,278
472
105
4
0
427,119
2
L
Odin
12,798
492
101
4
0
433,873
1
W
Fenrir
11,442
440
92
4
0
511,228
0
W
Chang'e
12,684
488
96
4
0
433,347
2
L
Aphrodite
12,243
471
82
3
0
483,544
1
W
Hercules
14,340
552
116
4
0
515,272
0
W
Erlang Shen
14,804
569
146
6
0
479,170
2
L
Skadi
12,923
497
124
5
0
451,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role