Player Matchup

Kumbhakarna
Kumbhakarna
FemaleBeater
Kumbhakarna
Level 29
God Stats
4W - 3L
1,652 SR
Queue Stats
69W - 57L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
FrostingWC
Aphrodite
Level 83
God Stats
3W - 4L
1,622 SR
Queue Stats
169W - 201L
1,408 Elo+
Party 1
Set
Set
markiemax
Set
Level 46
God Stats
2W - 1L
1,560 SR
Queue Stats
197W - 194L
1,418 Elo+
Party 1
Team Averages
Level 53
1,611 SR
1,436 Elo+

VS

Team Averages
Level 71
1,457 SR
1,494 Elo+
Fenrir
Fenrir
Amaethal
Fenrir
Level 29
God Stats
0W - 2L
1,629 SR
Queue Stats
1W - 9L
1,321 Elo+
Solo
Tiamat
Tiamat
Growlific
Tiamat
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 32L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
Mister Madcap
Erlang Shen
Level 159
God Stats
0W - 2L
1,242 SR
Queue Stats
36W - 40L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FemaleBeater
Kumbhakarna
19
3 / 2 / 14
14,171
616
11,413
27,212
32,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
FrostingWC
Aphrodite
18
4 / 3 / 11
14,276
621
15,641
19,712
11,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
10 / 5 / 7
15,637
680
19,784
21,124
16,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaethal
Fenrir
16
4 / 7 / 4
13,773
599
13,339
18,758
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Growlific
Tiamat
19
3 / 4 / 6
14,016
609
20,651
13,167
12,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Mister Madcap
Erlang Shen
17
3 / 6 / 7
13,695
595
14,324
26,907
23,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
17
Kills
10
10
Deaths
17
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amaethal
Fenrir
4
7
4
0.86
W
Kumbhakarna
FemaleBeater
Kumbhakarna
3
2
14
5
W
Aphrodite
FrostingWC
Aphrodite
4
3
11
3.17
L
Tiamat
Growlific
Tiamat
3
4
6
1.5
L
Erlang Shen
Mister Madcap
Erlang Shen
3
6
7
1.08
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
48,314
68,048
Taken
58,832
60,608
Mitigated
46,493
34,709
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amaethal
Fenrir
13,339
2,594
0
3,923
18,758
10,277
267
8,627
10,131
0
47,431
W
Kumbhakarna
FemaleBeater
Kumbhakarna
11,413
1,680
409
4,571
27,212
32,315
372
10,651
16,361
44,622
0
W
Aphrodite
FrostingWC
Aphrodite
15,641
1,802
12,689
12,601
19,712
11,718
672
6,177
13,385
103,004
0
L
Tiamat
Growlific
Tiamat
20,651
2,631
0
5,891
13,167
12,284
271
5,734
7,433
74,027
0
L
Erlang Shen
Mister Madcap
Erlang Shen
14,324
8,120
0
8,905
26,907
23,932
853
12,765
14,142
0
82,584
W
19,784
11,485
0
4,439
21,124
16,575
766
5,405
15,653
0
88,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
41,484
346
Minions Killed
229
0
Camps Cleared
0
1,188,329
Distance Traveled
1,245,857
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,773
599
46
2
0
397,626
0
W
Kumbhakarna
14,171
616
78
3
0
398,322
1
W
Aphrodite
14,276
621
192
8
0
390,130
5
L
Tiamat
14,016
609
110
5
0
464,736
0
L
Erlang Shen
13,695
595
73
3
0
383,495
2
W
Set
15,637
680
76
3
0
399,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role