Player Matchup

Anhur
Anhur
Gold V
EJsCashSports
Anhur
Gold V
Level 160
God Stats
13W - 24L
1,434 SR
Queue Stats
546W - 555L
1,262 MMR
Solo
Apollo
Apollo
Silver III
iBxFF
Apollo
Silver III
Level 87
God Stats
6W - 6L
1,462 SR
Queue Stats
305W - 314L
1,263 MMR
Party 1
Fafnir
Fafnir
Silver II
iGxnny
Fafnir
Silver II
Level 97
God Stats
8W - 8L
1,688 SR
Queue Stats
323W - 319L
1,219 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
iStayWizard
Danzaburou
Bronze III
Level 114
God Stats
4W - 3L
1,538 SR
Queue Stats
77W - 75L
1,273 MMR
Solo
Poseidon
Poseidon
Silver V
tecknickal
Poseidon
Silver V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,240 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,525 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,482 SR
1,251 MMR
Cu Chulainn
Cu Chulainn
Gold V
E_Doumit
Cu Chulainn
Gold V
Level 102
God Stats
14W - 2L
1,854 SR
Queue Stats
158W - 178L
1,259 MMR
Solo
Hun Batz
Hun Batz
Gold II
NotoriousSWAGGG
Hun Batz
Gold II
Level 104
God Stats
7W - 15L
1,333 SR
Queue Stats
372W - 369L
1,242 MMR
Solo
Jing Wei
Jing Wei
Gold V
Totoppo
Jing Wei
Gold V
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
578W - 583L
1,247 MMR
Solo
Hera
Hera
Silver I
jaskiel871
Hera
Silver I
Level 159
God Stats
12W - 19L
1,494 SR
Queue Stats
255W - 256L
1,234 MMR
Solo
Ganesha
Ganesha
Silver V
likelarry1029
Ganesha
Silver V
Level 100
God Stats
13W - 21L
1,228 SR
Queue Stats
27W - 39L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
14,033
561
15,391
21,927
10,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
iBxFF
Apollo
19
5 / 4 / 4
13,417
537
6,310
20,330
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
iGxnny
Fafnir
18
5 / 1 / 13
14,115
565
11,473
22,905
28,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
iStayWizard
Danzaburou
20
13 / 1 / 9
15,016
601
23,993
21,408
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
tecknickal
Poseidon
17
1 / 3 / 7
12,169
487
8,892
13,129
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ScyllaCthulhuTsukuyomiFenrirSkadi

VS

Bans
YmirHadesJanusOlorunMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
E_Doumit
Cu Chulainn
17
4 / 5 / 0
11,214
449
13,025
17,641
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
17
1 / 7 / 2
11,019
441
8,342
18,341
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Totoppo
Jing Wei
16
1 / 7 / 2
10,508
420
5,522
19,629
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 4 / 2
12,558
502
21,331
12,367
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 7 / 7
10,431
417
7,967
20,994
22,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
10
10
Deaths
30
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Cu Chulainn
E_Doumit
Cu Chulainn
4
5
0
0.8
L
Hun Batz
1
7
2
0.29
L
Jing Wei
Totoppo
Jing Wei
1
7
2
0.29
W
Apollo
iBxFF
Apollo
5
4
4
1.75
W
Fafnir
iGxnny
Fafnir
5
1
13
11.5
W
Danzaburou
iStayWizard
Danzaburou
13
1
9
17.5
L
4
4
2
1.25
L
Ganesha
0
7
7
0.5
W
Poseidon
tecknickal
Poseidon
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,059
Damage
56,187
99,699
Taken
88,972
59,759
Mitigated
58,912
35,163
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,391
6,402
0
8,630
21,927
10,732
4,674
5,013
16,388
0
90,001
L
Cu Chulainn
E_Doumit
Cu Chulainn
13,025
1,377
0
1,066
17,641
15,885
668
4,586
13,055
5,301
48,240
L
Hun Batz
8,342
553
0
4,791
18,341
7,806
0
1,369
16,972
0
73,772
L
Jing Wei
Totoppo
Jing Wei
5,522
4,520
0
4,216
19,629
7,171
2,464
3,285
16,344
0
53,606
W
Apollo
iBxFF
Apollo
6,310
3,429
0
5,782
20,330
7,728
2,846
6,032
13,973
0
78,329
W
Fafnir
iGxnny
Fafnir
11,473
4,361
0
7,959
22,905
28,126
343
8,584
13,899
39,851
0
W
Danzaburou
iStayWizard
Danzaburou
23,993
11,177
0
9,285
21,408
8,518
3,785
5,856
15,355
0
119,723
L
21,331
5,420
0
1,868
12,367
5,246
513
4,348
8,019
88,504
0
L
Ganesha
7,967
371
0
2,318
20,994
22,804
0
6,777
14,217
32,770
0
W
Poseidon
tecknickal
Poseidon
8,892
1,804
0
3,507
13,129
4,655
1,160
6,671
6,214
92,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,750
Gold Earned
55,730
562
Minions Killed
507
0
Camps Cleared
0
2,382,210
Distance Traveled
2,191,930
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,033
561
148
6
0
442,150
6
L
Cu Chulainn
11,214
449
88
4
0
453,758
1
L
Hun Batz
11,019
441
125
5
0
480,822
6
L
Jing Wei
10,508
420
126
5
0
394,979
2
W
Apollo
13,417
537
117
5
0
440,233
2
W
Fafnir
14,115
565
41
2
0
516,060
5
W
Danzaburou
15,016
601
120
5
0
483,441
1
L
Hera
12,558
502
158
6
0
426,845
5
L
Ganesha
10,431
417
10
0
0
435,526
1
W
Poseidon
12,169
487
136
5
0
500,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role