Player Matchup

Artemis
Artemis
Ihawk47
Artemis
Level 14
God Stats
3W - 1L
1,363 SR
Queue Stats
10W - 7L
1,346 Elo+
Solo
Arachne
Arachne
LarryFisherm_n
Arachne
Level 16
God Stats
6W - 3L
1,497 SR
Queue Stats
22W - 23L
1,437 Elo+
Solo
Ares
Ares
Mr_N_MrsBomber97
Ares
Level 17
God Stats
12W - 17L
1,365 SR
Queue Stats
33W - 53L
1,307 Elo+
Solo
Tiamat
Tiamat
Valcan20
Tiamat
Level 28
God Stats
41W - 44L
1,431 SR
Queue Stats
90W - 121L
1,333 Elo+
Solo
King Arthur
King Arthur
javel1505
King Arthur
Level 27
God Stats
3W - 6L
1,149 SR
Queue Stats
38W - 30L
1,433 Elo+
Solo
Team Averages
Level 20
1,361 SR
1,371 Elo+

VS

Team Averages
Level 18
1,434 SR
1,341 Elo+
Cthulhu
Cthulhu
Blackcityx
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,163 Elo+
Party 2
Pele
Pele
IMistakes-
Pele
Level 61
God Stats
0W - 1L
1,518 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
MyEaglee
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sol
Sol
Ugly Anomaly
Sol
Level 5
God Stats
0W - 2L
1,164 SR
Queue Stats
23W - 20L
1,101 Elo+
Party 2
Bastet
Bastet
XxBiToNtixX
Bastet
Level 6
God Stats
14W - 21L
1,488 SR
Queue Stats
40W - 42L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ihawk47
Artemis
20
15 / 0 / 21
13,917
1,160
27,283
11,475
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 5 / 20
13,412
1,118
22,157
21,219
10,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 24
11,835
986
11,364
17,320
14,701
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Valcan20
Tiamat
20
5 / 4 / 32
12,798
1,067
22,966
13,281
11,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
javel1505
King Arthur
20
11 / 2 / 25
14,317
1,193
22,033
18,878
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackcityx
Cthulhu
17
1 / 14 / 5
10,714
893
14,080
32,573
35,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 11 / 7
12,400
1,033
23,355
30,631
14,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
MyEaglee
Artemis
17
4 / 10 / 6
11,887
991
16,455
19,217
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 2
10,149
846
8,282
13,143
4,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
17
2 / 7 / 8
11,215
935
12,382
21,012
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
46
Kills
13
13
Deaths
46
122
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blackcityx
Cthulhu
1
14
5
0.25
L
5
11
7
0.77
W
Artemis
Ihawk47
Artemis
15
0
21
25.5
W
12
5
20
4.4
W
3
2
24
7.5
L
Artemis
MyEaglee
Artemis
4
10
6
0.7
L
1
4
2
0.5
W
Tiamat
Valcan20
Tiamat
5
4
32
5.25
L
Bastet
2
7
8
0.86
W
King Arthur
javel1505
King Arthur
11
2
25
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,803
Damage
74,554
82,173
Taken
116,576
55,976
Mitigated
71,391
20,937
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blackcityx
Cthulhu
14,080
1,432
0
708
32,573
35,545
0
9,387
22,703
35,288
0
L
23,355
9,323
324
9,284
30,631
14,035
0
7,509
22,897
0
45,166
W
Artemis
Ihawk47
Artemis
27,283
16,761
0
5,085
11,475
5,123
0
3,569
7,806
0
47,612
W
22,157
16,795
758
6,537
21,219
10,263
0
4,539
16,555
0
30,614
W
11,364
1,696
0
0
17,320
14,701
0
5,823
11,222
20,356
0
L
Artemis
MyEaglee
Artemis
16,455
9,685
0
3,374
19,217
8,653
0
5,585
13,582
0
34,260
L
8,282
2,731
0
4,022
13,143
4,691
0
3,978
9,115
37,155
0
W
Tiamat
Valcan20
Tiamat
22,966
2,164
1,024
2,792
13,281
11,332
0
3,316
9,840
49,326
0
L
Bastet
12,382
3,627
0
709
21,012
8,467
0
7,871
12,966
0
20,642
W
King Arthur
javel1505
King Arthur
22,033
6,051
1,178
3,563
18,878
14,557
0
4,247
14,388
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,279
Gold Earned
56,365
215
Minions Killed
209
5
Camps Cleared
4
1,050,025
Distance Traveled
926,721
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,714
893
43
4
2
186,310
1
L
Pele
12,400
1,033
41
3
0
212,228
0
W
Artemis
13,917
1,160
71
6
1
218,734
0
W
Arachne
13,412
1,118
17
1
2
224,631
0
W
Ares
11,835
986
25
2
1
235,881
1
L
Artemis
11,887
991
41
3
0
156,322
0
L
Sol
10,149
846
57
5
0
149,657
0
W
Tiamat
12,798
1,067
54
5
1
178,904
0
L
Bastet
11,215
935
27
2
2
222,204
0
W
King Arthur
14,317
1,193
48
4
0
191,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role