Player Matchup

Heimdallr
Heimdallr
CravenPuppet780
Heimdallr
Level 105
God Stats
3W - 1L
1,931 SR
Queue Stats
36W - 42L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kaotic Fiend
Cu Chulainn
Level 108
God Stats
5W - 7L
1,605 SR
Queue Stats
197W - 142L
1,651 Elo+
Party 1
Nox
Nox
Lady_Luna_82
Nox
Level 85
God Stats
1W - 4L
1,471 SR
Queue Stats
15W - 13L
1,558 Elo+
Party 1
Team Averages
Level 99
1,669 SR
1,552 Elo+

VS

Team Averages
Level 75
1,649 SR
1,695 Elo+
Tiamat
Tiamat
Samfelpro945
Tiamat
Level 60
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 25L
1,678 Elo+
Party 2
Cabrakan
Cabrakan
crischame123
Cabrakan
Level 65
God Stats
1W - 0L
1,426 SR
Queue Stats
31W - 18L
1,780 Elo+
Party 2
Nemesis
Nemesis
juanrc2003
Nemesis
Level 101
God Stats
2W - 0L
1,798 SR
Queue Stats
43W - 38L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CravenPuppet780
Heimdallr
13
4 / 4 / 2
9,296
620
14,636
12,734
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Kaotic Fiend
Cu Chulainn
11
0 / 7 / 4
8,222
548
9,148
21,729
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 4
8,908
594
5,186
9,374
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 1 / 8
10,459
697
17,805
9,525
8,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
crischame123
Cabrakan
12
1 / 3 / 11
10,044
670
7,683
14,297
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
juanrc2003
Nemesis
14
9 / 2 / 1
11,420
761
12,352
12,401
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
15
15
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CravenPuppet780
Heimdallr
4
4
2
1.25
L
Cu Chulainn
Kaotic Fiend
Cu Chulainn
0
7
4
0.29
L
2
4
4
1
W
Tiamat
5
1
8
9
W
Cabrakan
crischame123
Cabrakan
1
3
11
2.17
W
Nemesis
juanrc2003
Nemesis
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
37,840
43,837
Taken
36,223
19,680
Mitigated
28,066
7,941
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CravenPuppet780
Heimdallr
14,636
8,430
0
1,332
12,734
6,175
0
8,142
4,303
0
43,379
L
Cu Chulainn
Kaotic Fiend
Cu Chulainn
9,148
2,671
0
4,210
21,729
10,592
0
12,387
9,002
0
27,036
L
5,186
598
825
1,574
9,374
2,913
0
4,049
4,987
32,345
0
W
Tiamat
17,805
1,750
400
3,964
9,525
8,147
293
1,190
8,335
46,687
0
W
Cabrakan
crischame123
Cabrakan
7,683
1,735
0
929
14,297
13,635
165
1,178
13,119
19,809
0
W
Nemesis
juanrc2003
Nemesis
12,352
6,846
0
2,302
12,401
6,284
795
2,872
9,529
0
53,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
31,923
163
Minions Killed
164
0
Camps Cleared
0
702,972
Distance Traveled
941,160
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,296
620
68
5
0
232,464
3
L
Cu Chulainn
8,222
548
36
2
0
251,850
3
L
Nox
8,908
594
59
4
0
218,658
1
W
Tiamat
10,459
697
69
5
0
295,818
2
W
Cabrakan
10,044
670
21
1
0
275,806
1
W
Nemesis
11,420
761
74
5
0
369,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role