Player Matchup

Merlin
Merlin
AlKebab
Merlin
Level 145
God Stats
2W - 4L
1,493 SR
Queue Stats
199W - 211L
1,522 Elo+
Party 1
Scylla
Scylla
DutchDave93
Scylla
Level 129
God Stats
4W - 1L
1,688 SR
Queue Stats
104W - 59L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Faroeislands
Xbalanque
Level 127
God Stats
1W - 3L
1,223 SR
Queue Stats
109W - 115L
1,534 Elo+
Party 1
King Arthur
King Arthur
M4nuSDominuS
King Arthur
Level 149
God Stats
1W - 2L
1,711 SR
Queue Stats
475W - 488L
1,508 Elo+
Solo
Chaac
Chaac
Vortw3x
Chaac
Level 91
God Stats
6W - 19L
1,284 SR
Queue Stats
439W - 433L
1,524 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,520 Elo+

VS

Team Averages
Level 117
1,520 SR
1,554 Elo+
Discordia
Discordia
Jo7170
Discordia
Level 127
God Stats
5W - 1L
1,644 SR
Queue Stats
144W - 146L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
PainfulChoice
Amaterasu
Level 141
God Stats
5W - 8L
1,227 SR
Queue Stats
244W - 245L
1,574 Elo+
Party 3
Artio
Artio
SleepTime
Artio
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
161W - 149L
1,592 Elo+
Party 3
Vulcan
Vulcan
original-hot
Vulcan
Level 146
God Stats
2W - 2L
1,511 SR
Queue Stats
57W - 66L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
水墨流光丶
Tsukuyomi
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
147W - 109L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlKebab
Merlin
20
7 / 6 / 11
15,514
776
19,778
17,032
7,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
7 / 5 / 8
12,785
639
18,620
17,246
6,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Faroeislands
Xbalanque
20
6 / 9 / 15
13,520
676
28,587
21,020
9,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
M4nuSDominuS
King Arthur
16
1 / 7 / 14
11,327
566
8,388
19,856
18,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Vortw3x
Chaac
20
5 / 8 / 14
12,791
640
25,456
28,490
36,725
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jo7170
Discordia
20
4 / 2 / 17
14,942
747
24,198
10,412
5,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PainfulChoice
Amaterasu
20
4 / 5 / 18
12,808
640
13,907
51,184
41,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
SleepTime
Artio
20
8 / 8 / 13
13,638
682
11,016
33,980
38,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
20
7 / 4 / 12
14,176
709
22,047
16,606
8,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
水墨流光丶
Tsukuyomi
20
10 / 7 / 10
13,925
696
21,558
23,764
13,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
26
Kills
33
35
Deaths
26
62
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlKebab
Merlin
7
6
11
2.08
L
Scylla
7
5
8
2.2
L
Xbalanque
Faroeislands
Xbalanque
6
9
15
1.5
W
Discordia
Jo7170
Discordia
4
2
17
6.25
L
King Arthur
M4nuSDominuS
King Arthur
1
7
14
1.14
W
Amaterasu
PainfulChoice
Amaterasu
4
5
18
2.6
W
Artio
SleepTime
Artio
8
8
13
1.81
L
Chaac
Vortw3x
Chaac
5
8
14
1.5
W
Vulcan
7
4
12
3.25
W
Tsukuyomi
水墨流光丶
Tsukuyomi
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,829
Damage
92,726
103,644
Taken
135,946
78,018
Mitigated
107,340
33,777
Healing
69,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlKebab
Merlin
19,778
858
1,255
3,870
17,032
7,297
153
10,022
6,810
64,779
0
L
Scylla
18,620
1,469
3,474
5,644
17,246
6,852
1,145
9,038
8,008
41,573
0
L
Xbalanque
Faroeislands
Xbalanque
28,587
15,099
202
4,803
21,020
9,099
1,682
11,436
9,559
0
48,309
W
Discordia
Jo7170
Discordia
24,198
155
2,241
1,271
10,412
5,079
1,660
4,135
6,202
59,519
0
L
King Arthur
M4nuSDominuS
King Arthur
8,388
988
3,145
1,840
19,856
18,045
258
11,827
7,883
164
18,088
W
Amaterasu
PainfulChoice
Amaterasu
13,907
3,726
2,818
26,217
51,184
41,948
1,223
14,533
36,394
0
19,651
W
Artio
SleepTime
Artio
11,016
254
6,038
11,981
33,980
38,641
575
10,650
23,030
24,353
0
L
Chaac
Vortw3x
Chaac
25,456
3,779
505
9,039
28,490
36,725
287
14,938
13,222
923
38,008
W
Vulcan
22,047
8,145
4,471
5,915
16,606
8,427
2,274
5,009
11,506
63,030
0
W
Tsukuyomi
水墨流光丶
Tsukuyomi
21,558
3,721
2,086
6,288
23,764
13,245
532
4,691
18,898
0
34,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,937
Gold Earned
69,489
225
Minions Killed
211
0
Camps Cleared
0
1,661,286
Distance Traveled
1,814,528
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,514
776
89
4
0
348,355
1
L
Scylla
12,785
639
63
3
0
324,411
0
L
Xbalanque
13,520
676
30
2
0
295,180
0
W
Discordia
14,942
747
88
4
0
388,309
0
L
King Arthur
11,327
566
16
1
0
364,562
0
W
Amaterasu
12,808
640
10
1
0
389,935
0
W
Artio
13,638
682
18
1
0
343,117
0
L
Chaac
12,791
640
27
1
0
328,778
1
W
Vulcan
14,176
709
74
4
0
356,474
0
W
Tsukuyomi
13,925
696
21
1
0
336,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role