Player Matchup

Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Decmat
Artemis
Level 28
God Stats
2W - 3L
1,694 SR
Queue Stats
10W - 14L
1,297 Elo+
Solo
Tiamat
Tiamat
XxSICKOPATOMUSxX
Tiamat
Level 122
God Stats
24W - 31L
1,473 SR
Queue Stats
227W - 326L
1,396 Elo+
Solo
Team Averages
Level 72
1,555 SR
1,398 Elo+

VS

Team Averages
Level 16
1,578 SR
1,448 Elo+
Cthulhu
Cthulhu
Anton6Manderine6
Cthulhu
Level 3
God Stats
1W - 8L
1,731 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
Agni
Agni
Aweawama
Agni
Level 21
God Stats
22W - 22L
1,464 SR
Queue Stats
82W - 106L
1,327 Elo+
Party 1
Hades
Hades
tankmastr14
Hades
Level 25
God Stats
0W - 1L
1,539 SR
Queue Stats
8W - 6L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 1 / 5
7,893
658
6,014
6,709
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Decmat
Artemis
12
4 / 2 / 5
8,669
722
5,927
4,966
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 4
8,317
693
6,563
3,725
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,031
586
1,985
10,131
4,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
9
1 / 4 / 0
7,077
590
3,370
8,742
2,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 3 / 0
7,962
664
4,680
6,552
2,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
4
4
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
5
5.5
L
0
4
1
0.13
L
Agni
1
4
0
0.25
W
Artemis
Decmat
Artemis
4
2
5
3.25
W
4
1
4
6
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
10,035
15,400
Taken
25,425
7,119
Mitigated
9,899
2,847
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,014
1,870
123
465
6,709
2,864
424
4,327
2,382
0
16,432
L
1,985
151
0
0
10,131
4,778
0
2,244
7,643
13,418
0
L
Agni
3,370
415
213
1,080
8,742
2,368
0
2,307
6,137
19,822
0
W
Artemis
Decmat
Artemis
5,927
4,290
378
1,090
4,966
1,725
621
3,394
1,572
0
25,864
W
6,563
714
0
791
3,725
2,530
102
2,322
1,403
21,902
0
L
4,680
245
64
1,742
6,552
2,753
0
1,346
5,058
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
22,070
106
Minions Killed
81
0
Camps Cleared
0
603,516
Distance Traveled
520,312
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,893
658
28
2
0
231,643
5
L
Cthulhu
7,031
586
27
2
0
226,401
2
L
Agni
7,077
590
40
3
0
152,138
0
W
Artemis
8,669
722
45
4
0
159,567
0
W
Tiamat
8,317
693
33
3
0
212,306
1
L
Hades
7,962
664
14
1
0
141,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role