Player Matchup

Tiamat
Tiamat
DragnessRider
Tiamat
Level 25
God Stats
19W - 22L
1,356 SR
Queue Stats
215W - 272L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
GamesOnAcid2
Danzaburou
Level 16
God Stats
13W - 21L
1,382 SR
Queue Stats
43W - 40L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Marshall1931
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,405 Elo+
Party 2
He Bo
He Bo
McLovInWarlord
He Bo
Level 16
God Stats
34W - 39L
1,446 SR
Queue Stats
332W - 345L
1,332 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sk8rBlab
Kumbhakarna
Level 27
God Stats
62W - 36L
1,698 SR
Queue Stats
108W - 97L
1,572 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,402 Elo+

VS

Team Averages
Level 25
1,479 SR
1,476 Elo+
Neith
Neith
JFair
Neith
Level 6
God Stats
3W - 3L
1,437 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Hercules
Hercules
Kaiokek20
Hercules
Level 15
God Stats
3W - 1L
1,326 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 3
Tiamat
Tiamat
RogueRibosome
Tiamat
Level 22
God Stats
8W - 5L
1,547 SR
Queue Stats
117W - 101L
1,427 Elo+
Solo
Ymir
Ymir
StarUranium
Ymir
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 97L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
Trag97
Erlang Shen
Level 57
God Stats
6W - 2L
1,584 SR
Queue Stats
394W - 421L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,341
488
3,065
5,194
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
GamesOnAcid2
Danzaburou
12
6 / 3 / 6
7,980
614
10,028
8,988
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Marshall1931
Amaterasu
12
2 / 2 / 3
6,877
529
4,174
7,314
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 0
5,078
391
3,210
5,361
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Sk8rBlab
Kumbhakarna
11
6 / 1 / 6
7,645
588
5,085
8,742
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JFair
Neith
10
0 / 4 / 3
6,034
464
2,640
8,075
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Kaiokek20
Hercules
9
0 / 7 / 3
5,894
453
4,047
9,756
4,414
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 1
7,778
598
7,126
6,080
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 1
7,592
584
1,917
9,595
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
Trag97
Erlang Shen
13
7 / 1 / 0
8,109
624
8,097
7,875
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
12
12
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
GamesOnAcid2
Danzaburou
6
3
6
3
W
Neith
JFair
Neith
0
4
3
0.38
W
Hercules
Kaiokek20
Hercules
0
7
3
0.21
L
Amaterasu
Marshall1931
Amaterasu
2
2
3
1.75
L
0
4
0
0
W
4
1
1
4.5
L
Kumbhakarna
Sk8rBlab
Kumbhakarna
6
1
6
9
W
1
1
1
1.5
W
Erlang Shen
Trag97
Erlang Shen
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
23,827
35,599
Taken
41,381
17,774
Mitigated
19,955
8,027
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,065
377
0
1,766
5,194
3,596
431
3,177
1,866
27,010
0
L
Danzaburou
GamesOnAcid2
Danzaburou
10,028
4,201
0
2,653
8,988
2,942
1,103
225
8,751
0
35,922
W
Neith
JFair
Neith
2,640
1,383
0
2,389
8,075
2,348
840
1,425
6,650
0
24,748
W
Hercules
Kaiokek20
Hercules
4,047
1,149
555
2,054
9,756
4,414
387
2,777
6,979
0
18,115
L
Amaterasu
Marshall1931
Amaterasu
4,174
1,268
0
780
7,314
4,735
120
1,601
5,653
0
35,708
L
3,210
158
0
1,012
5,361
1,358
0
3,027
2,068
12,049
0
W
7,126
1,029
0
2,218
6,080
3,805
2,196
2,479
3,272
34,256
0
L
Kumbhakarna
Sk8rBlab
Kumbhakarna
5,085
287
0
1,816
8,742
5,143
233
480
8,218
16,415
0
W
1,917
295
0
2,340
9,595
5,817
345
2,735
6,442
30,609
0
W
Erlang Shen
Trag97
Erlang Shen
8,097
5,290
0
1,250
7,875
3,571
0
1,157
6,678
0
43,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
35,407
255
Minions Killed
296
0
Camps Cleared
0
1,154,463
Distance Traveled
1,154,029
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,341
488
67
5
0
188,882
0
L
Danzaburou
7,980
614
73
6
0
230,140
3
W
Neith
6,034
464
51
4
0
196,727
0
W
Hercules
5,894
453
34
3
0
236,099
3
L
Amaterasu
6,877
529
66
5
0
265,919
0
L
He Bo
5,078
391
27
2
0
215,201
1
W
Tiamat
7,778
598
84
6
0
229,538
0
L
Kumbhakarna
7,645
588
22
2
0
254,321
2
W
Ymir
7,592
584
55
4
0
207,650
4
W
Erlang Shen
8,109
624
72
6
0
284,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role