Player Matchup

Scylla
Scylla
Ephyrel
Scylla
Level 24
God Stats
3W - 6L
1,648 SR
Queue Stats
18W - 22L
1,563 Elo+
Party 2
Nemesis
Nemesis
EvenBror
Nemesis
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 107L
1,620 Elo+
Party 2
Rama
Rama
GunniKebab
Rama
Level 27
God Stats
5W - 2L
1,689 SR
Queue Stats
80W - 68L
1,580 Elo+
Party 1
Chaac
Chaac
Skyfair
Chaac
Level 49
God Stats
0W - 5L
1,351 SR
Queue Stats
39W - 49L
1,415 Elo+
Party 1
Chang'e
Chang'e
drdreckel
Chang'e
Level 23
God Stats
1W - 1L
1,800 SR
Queue Stats
24W - 19L
1,624 Elo+
Party 1
Team Averages
Level 48
1,598 SR
1,561 Elo+

VS

Team Averages
Level 130
1,730 SR
1,573 Elo+
Heimdallr
Heimdallr
ElasticLeech
Heimdallr
Level 160
God Stats
39W - 23L
1,607 SR
Queue Stats
653W - 404L
1,651 Elo+
Party 3
Mercury
Mercury
SuppSemi
Mercury
Level 140
God Stats
12W - 4L
1,931 SR
Queue Stats
312W - 206L
1,602 Elo+
Party 3
Cthulhu
Cthulhu
Xenlaa
Cthulhu
Level 108
God Stats
2W - 0L
1,666 SR
Queue Stats
56W - 42L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
Zonbya
Aphrodite
Level 160
God Stats
17W - 4L
1,782 SR
Queue Stats
70W - 25L
1,620 Elo+
Party 3
Vamana
Vamana
amlabeard
Vamana
Level 80
God Stats
2W - 1L
1,664 SR
Queue Stats
140W - 152L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ephyrel
Scylla
12
2 / 8 / 1
7,508
501
6,221
9,769
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
EvenBror
Nemesis
13
2 / 6 / 1
7,722
515
6,860
14,471
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 2
6,344
423
4,711
14,052
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Skyfair
Chaac
13
2 / 2 / 0
7,556
504
6,635
10,761
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
drdreckel
Chang'e
9
1 / 7 / 1
5,843
390
5,692
11,210
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElasticLeech
Heimdallr
17
12 / 1 / 3
9,945
663
18,586
11,680
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
SuppSemi
Mercury
14
9 / 4 / 5
8,847
590
10,974
11,245
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Xenlaa
Cthulhu
13
4 / 0 / 6
8,536
569
7,583
10,508
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Zonbya
Aphrodite
11
1 / 1 / 9
7,152
477
3,012
6,036
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
amlabeard
Vamana
15
2 / 2 / 0
8,462
564
4,832
7,332
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
28
29
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ElasticLeech
Heimdallr
12
1
3
13.5
L
Scylla
Ephyrel
Scylla
2
8
1
0.31
L
Nemesis
EvenBror
Nemesis
2
6
1
0.42
L
1
6
2
0.33
L
Chaac
Skyfair
Chaac
2
2
0
1
W
Mercury
SuppSemi
Mercury
9
4
5
2.88
W
Cthulhu
Xenlaa
Cthulhu
4
0
6
7
W
Aphrodite
Zonbya
Aphrodite
1
1
9
5.5
W
Vamana
amlabeard
Vamana
2
2
0
1
L
Chang'e
drdreckel
Chang'e
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,119
Damage
44,987
60,263
Taken
46,801
24,234
Mitigated
23,028
21,107
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ElasticLeech
Heimdallr
18,586
13,027
0
7,054
11,680
5,186
2,252
3,799
7,368
0
77,507
L
Scylla
Ephyrel
Scylla
6,221
1,537
0
974
9,769
3,057
648
2,439
7,244
36,362
0
L
Nemesis
EvenBror
Nemesis
6,860
2,188
0
5,238
14,471
5,277
0
2,451
11,920
158
50,158
L
4,711
3,662
0
3,763
14,052
5,362
0
2,957
11,033
0
27,574
L
Chaac
Skyfair
Chaac
6,635
987
0
5,870
10,761
8,003
0
923
9,287
0
37,941
W
Mercury
SuppSemi
Mercury
10,974
5,370
0
990
11,245
3,710
2,417
2,746
8,306
0
43,804
W
Cthulhu
Xenlaa
Cthulhu
7,583
623
214
1,844
10,508
6,454
78
3,262
6,804
31,940
0
W
Aphrodite
Zonbya
Aphrodite
3,012
262
2,135
3,715
6,036
2,030
403
1,077
4,820
22,713
0
W
Vamana
amlabeard
Vamana
4,832
1,662
0
2,540
7,332
5,648
70
0
6,807
0
40,873
L
Chang'e
drdreckel
Chang'e
5,692
457
1,839
3,423
11,210
2,535
0
1,553
9,629
16,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
42,942
318
Minions Killed
377
0
Camps Cleared
0
1,399,787
Distance Traveled
1,321,745
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,945
663
116
8
0
287,559
0
L
Scylla
7,508
501
72
5
0
278,105
0
L
Nemesis
7,722
515
93
6
0
273,809
0
L
Rama
6,344
423
68
5
0
245,974
2
L
Chaac
7,556
504
67
4
0
300,493
4
W
Mercury
8,847
590
72
5
0
321,033
4
W
Cthulhu
8,536
569
55
4
0
297,568
6
W
Aphrodite
7,152
477
48
3
0
141,640
1
W
Vamana
8,462
564
86
6
0
273,945
0
L
Chang'e
5,843
390
18
1
0
301,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role