Player Matchup

Kukulkan
Kukulkan
ChetosPower
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,475 Elo+
Party 1
Nemesis
Nemesis
DKamina
Nemesis
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
130W - 120L
1,072 Elo+
Solo
Tyr
Tyr
NicolasVVV7979
Tyr
Level 10
God Stats
2W - 2L
1,316 SR
Queue Stats
22W - 27L
1,437 Elo+
Party 1
Anubis
Anubis
TQXCN
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
m0reda
Apollo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,464 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,390 Elo+

VS

Team Averages
Level 10
1,495 SR
1,557 Elo+
Scylla
Scylla
BIoodie
Scylla
Level 18
God Stats
4W - 3L
1,526 SR
Queue Stats
105W - 115L
1,507 Elo+
Solo
Neith
Neith
Komumu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
O3YGG
Yemoja
Level 22
God Stats
1W - 3L
1,448 SR
Queue Stats
11W - 13L
1,644 Elo+
Solo
Ra
Ra
Tsunasai
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
贼鸡儿白啊
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChetosPower
Kukulkan
9
1 / 0 / 0
4,992
624
1,069
1,642
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
DKamina
Nemesis
8
1 / 0 / 2
4,825
603
1,559
4,646
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 1
5,285
661
1,120
4,025
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
TQXCN
Anubis
10
4 / 0 / 0
5,733
717
4,758
4,280
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
m0reda
Apollo
9
2 / 0 / 3
5,298
662
3,781
4,222
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIoodie
Scylla
7
0 / 1 / 0
4,027
503
759
2,895
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Komumu
Neith
3
0 / 4 / 0
3,235
404
755
3,054
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
O3YGG
Yemoja
6
0 / 2 / 0
3,882
485
2,743
4,465
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,893
487
803
3,661
925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

6
0 / 3 / 0
3,686
461
920
5,518
1,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
11
Kills
0
0
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
BIoodie
Scylla
0
1
0
0
W
Kukulkan
ChetosPower
Kukulkan
1
0
0
1
W
Nemesis
DKamina
Nemesis
1
0
2
2
L
Neith
Komumu
Neith
0
4
0
0
W
3
0
1
3.5
L
Yemoja
O3YGG
Yemoja
0
2
0
0
W
Anubis
TQXCN
Anubis
4
0
0
4
L
0
1
0
0
W
Apollo
m0reda
Apollo
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
5,980
18,815
Taken
19,593
6,579
Mitigated
5,232
11,034
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BIoodie
Scylla
759
128
0
1,000
2,895
591
0
719
1,998
11,796
0
W
Kukulkan
ChetosPower
Kukulkan
1,069
0
0
744
1,642
470
0
242
1,342
21,912
0
W
Nemesis
DKamina
Nemesis
1,559
741
0
2,852
4,646
1,164
0
311
4,319
0
19,795
L
Neith
Komumu
Neith
755
632
0
284
3,054
413
0
0
3,054
0
3,809
W
1,120
177
0
2,183
4,025
1,665
0
1,306
2,649
0
13,996
L
Yemoja
O3YGG
Yemoja
2,743
1,217
89
941
4,465
1,456
0
0
4,465
11,970
0
W
Anubis
TQXCN
Anubis
4,758
364
0
2,887
4,280
2,069
453
626
3,504
33,241
0
L
803
0
385
1,055
3,661
925
0
764
2,863
15,180
0
W
Apollo
m0reda
Apollo
3,781
1,856
0
2,368
4,222
1,211
784
1,676
2,546
0
23,029
L
920
249
0
826
5,518
1,847
0
4,132
1,386
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
18,723
259
Minions Killed
116
0
Camps Cleared
0
745,629
Distance Traveled
652,826
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,027
503
32
4
0
132,582
3
W
Kukulkan
4,992
624
54
7
0
155,906
2
W
Nemesis
4,825
603
53
7
0
161,682
2
L
Neith
3,235
404
5
1
0
86,056
0
W
Tyr
5,285
661
22
3
0
181,509
3
L
Yemoja
3,882
485
25
3
0
146,165
1
W
Anubis
5,733
717
70
9
0
107,507
0
L
Ra
3,893
487
34
4
0
143,064
0
W
Apollo
5,298
662
60
8
0
139,025
1
L
Tyr
3,686
461
20
3
0
144,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role