Player Matchup

Ra
Ra
Gold III
Gutie3004
Ra
Gold III
Level 142
God Stats
9W - 6L
1,747 SR
Queue Stats
230W - 217L
1,497 MMR
Party 1
Osiris
Osiris
Gold III
Hoovs92
Osiris
Gold III
Level 104
God Stats
1W - 5L
1,306 SR
Queue Stats
123W - 116L
1,502 MMR
Party 1
Ganesha
Ganesha
Gold IV
kellyowl2
Ganesha
Gold IV
Level 106
God Stats
31W - 20L
1,866 SR
Queue Stats
277W - 271L
1,417 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,640 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,651 SR
1,478 MMR
Hel
Hel
Gold V
EggyConch1
Hel
Gold V
Level 102
God Stats
0W - 2L
1,566 SR
Queue Stats
7W - 9L
1,483 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Ka ly Gold
Jing Wei
Gold IV
Level 158
God Stats
2W - 3L
1,641 SR
Queue Stats
272W - 330L
1,467 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Kadocaine
Cu Chulainn
Gold II
Level 149
God Stats
11W - 7L
1,747 SR
Queue Stats
202W - 187L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,846
723
10,383
10,429
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Hoovs92
Osiris
15
12 / 1 / 2
11,337
756
11,199
13,043
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
kellyowl2
Ganesha
13
0 / 0 / 16
10,664
711
7,195
12,858
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
DanzaburouEsetCthulhuGebPersephone

VS

Bans
AphroditeSkadiCabrakanIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
8,272
551
9,083
12,897
4,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Ka ly Gold
Jing Wei
13
0 / 6 / 3
8,973
598
10,158
13,112
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Kadocaine
Cu Chulainn
13
3 / 5 / 0
9,599
640
8,523
13,619
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
6
2
11
5.75
W
Osiris
Hoovs92
Osiris
12
1
2
13
L
Jing Wei
Ka ly Gold
Jing Wei
0
6
3
0.25
L
Cu Chulainn
Kadocaine
Cu Chulainn
3
5
0
0.6
W
Ganesha
kellyowl2
Ganesha
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
27,764
36,330
Taken
39,628
28,175
Mitigated
18,756
16,701
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,083
380
3,922
4,850
12,897
4,219
576
7,132
5,549
27,764
0
W
10,383
848
4,736
5,048
10,429
4,329
300
1,581
8,848
49,620
0
W
Osiris
Hoovs92
Osiris
11,199
4,022
0
2,971
13,043
9,378
1,761
3,615
9,428
0
30,590
L
Jing Wei
Ka ly Gold
Jing Wei
10,158
4,580
0
560
13,112
5,516
783
5,492
7,496
0
53,268
L
Cu Chulainn
Kadocaine
Cu Chulainn
8,523
1,875
0
975
13,619
9,021
0
4,452
8,868
0
42,188
W
Ganesha
kellyowl2
Ganesha
7,195
323
1,008
2,938
12,858
14,468
572
3,913
8,945
23,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
26,844
149
Minions Killed
153
0
Camps Cleared
0
857,492
Distance Traveled
781,561
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,272
551
43
3
0
244,315
2
W
Ra
10,846
723
94
6
0
280,792
4
W
Osiris
11,337
756
52
3
0
292,617
4
L
Jing Wei
8,973
598
80
5
0
260,894
3
L
Cu Chulainn
9,599
640
30
2
0
276,352
5
W
Ganesha
10,664
711
3
0
0
284,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role