Player Matchup

Ymir
Ymir
AcidWoes
Ymir
Level 19
God Stats
5W - 8L
1,267 SR
Queue Stats
17W - 31L
1,323 Elo+
Party 2
Pele
Pele
BrianTheRealist
Pele
Level 28
God Stats
7W - 4L
1,265 SR
Queue Stats
108W - 127L
1,417 Elo+
Party 2
Cupid
Cupid
Fapapotomus
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FernyTheRealist
Cu Chulainn
Level 35
God Stats
19W - 13L
1,584 SR
Queue Stats
140W - 151L
1,452 Elo+
Party 2
Olorun
Olorun
ToastTheRealist
Olorun
Level 27
God Stats
3W - 3L
1,797 SR
Queue Stats
63W - 52L
1,434 Elo+
Party 2
Team Averages
Level 24
1,482 SR
1,414 Elo+

VS

Team Averages
Level 17
1,531 SR
1,514 Elo+
Yemoja
Yemoja
DazedGlock
Yemoja
Level 8
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 4L
1,632 Elo+
Party 3
Discordia
Discordia
Hex-DaddyRazzy
Discordia
Level 28
God Stats
1W - 3L
1,531 SR
Queue Stats
3W - 10L
1,371 Elo+
Party 3
Thor
Thor
Kilgods05
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 392L
1,611 Elo+
Party 1
Zeus
Zeus
MazterWolf
Zeus
Level 29
God Stats
6W - 8L
1,540 SR
Queue Stats
8W - 20L
1,504 Elo+
Solo
Chaac
Chaac
Ze_Gobbo
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 281L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 16
8,993
600
6,006
10,477
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 2 / 8
10,160
677
11,176
8,613
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
16 / 0 / 4
9,760
651
15,595
8,104
3,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
FernyTheRealist
Cu Chulainn
16
9 / 0 / 3
10,082
672
7,408
9,453
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 1
8,766
584
4,273
9,318
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DazedGlock
Yemoja
10
1 / 9 / 2
6,912
461
3,599
11,713
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Hex-DaddyRazzy
Discordia
11
2 / 5 / 1
6,910
461
3,208
7,165
1,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
0 / 11 / 2
5,358
357
2,196
11,496
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 0
6,590
439
6,358
9,723
2,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ze_Gobbo
Chaac
9
1 / 8 / 2
5,927
395
3,379
12,498
5,266
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
40
Kills
5
5
Deaths
40
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
16
5.5
W
9
2
8
6.5
L
Yemoja
DazedGlock
Yemoja
1
9
2
0.22
W
16
0
4
18
W
Cu Chulainn
FernyTheRealist
Cu Chulainn
9
0
3
10.5
L
Discordia
Hex-DaddyRazzy
Discordia
2
5
1
0.5
L
Thor
0
11
2
0.09
L
1
7
0
0.14
W
3
1
1
3.5
L
Chaac
Ze_Gobbo
Chaac
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,458
Damage
18,740
45,965
Taken
52,595
26,743
Mitigated
16,391
15,504
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,006
1,436
0
310
10,477
8,785
1,131
2,750
7,727
14,874
0
W
11,176
2,000
0
3,570
8,613
3,573
90
929
7,684
0
73,583
L
Yemoja
DazedGlock
Yemoja
3,599
1,444
529
462
11,713
4,182
147
2,039
9,569
18,743
0
W
15,595
8,041
0
2,601
8,104
3,635
3,718
728
7,376
0
61,405
W
Cu Chulainn
FernyTheRealist
Cu Chulainn
7,408
1,230
0
2,858
9,453
7,257
1,303
3,180
6,273
0
55,452
L
Discordia
Hex-DaddyRazzy
Discordia
3,208
250
0
0
7,165
1,630
198
171
6,794
22,946
0
L
Thor
2,196
236
0
351
11,496
2,501
0
1,883
9,613
0
9,702
L
6,358
776
0
1,284
9,723
2,812
41
3,916
5,782
31,173
0
W
4,273
1,984
116
6,049
9,318
3,493
3,286
5,578
3,740
44,120
0
L
Chaac
Ze_Gobbo
Chaac
3,379
632
0
1,289
12,498
5,266
0
2,270
10,178
0
19,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
31,697
420
Minions Killed
172
0
Camps Cleared
0
1,363,167
Distance Traveled
1,220,107
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,993
600
12
1
0
245,211
0
W
Pele
10,160
677
125
8
0
304,787
0
L
Yemoja
6,912
461
30
2
0
214,022
0
W
Cupid
9,760
651
105
7
0
233,263
5
W
Cu Chulainn
10,082
672
100
7
0
335,996
0
L
Discordia
6,910
461
40
3
0
295,268
2
L
Thor
5,358
357
15
1
0
233,071
1
L
Zeus
6,590
439
53
4
0
229,593
0
W
Olorun
8,766
584
78
5
0
243,910
0
L
Chaac
5,927
395
34
2
0
248,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role