Player Matchup

Cthulhu
Cthulhu
HectorDTroya
Cthulhu
Level 82
God Stats
21W - 14L
1,492 SR
Queue Stats
153W - 165L
1,388 Elo+
Solo
Ravana
Ravana
TheCrankycatfish
Ravana
Level 87
God Stats
5W - 2L
1,611 SR
Queue Stats
45W - 42L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
icy_money6
Baron Samedi
Level 133
God Stats
10W - 15L
1,259 SR
Queue Stats
572W - 632L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lafhinman
Ah Muzen Cab
Level 61
God Stats
6W - 2L
1,781 SR
Queue Stats
57W - 75L
1,347 Elo+
Solo
Hades
Hades
mexipeng
Hades
Level 67
God Stats
38W - 33L
1,519 SR
Queue Stats
443W - 505L
1,415 Elo+
Solo
Team Averages
Level 86
1,533 SR
1,405 Elo+

VS

Team Averages
Level 81
1,537 SR
1,420 Elo+
Izanami
Izanami
CMdaGod
Izanami
Level 101
God Stats
20W - 7L
1,661 SR
Queue Stats
359W - 357L
1,463 Elo+
Party 1
Bellona
Bellona
PatriarchDC
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,348 Elo+
Solo
Tiamat
Tiamat
degroKun
Tiamat
Level 77
God Stats
6W - 7L
1,500 SR
Queue Stats
307W - 333L
1,441 Elo+
Party 2
Ymir
Ymir
huddini21
Ymir
Level 83
God Stats
40W - 36L
1,399 SR
Queue Stats
280W - 295L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
popototopopo
Danzaburou
Level 78
God Stats
37W - 15L
1,627 SR
Queue Stats
451W - 443L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HectorDTroya
Cthulhu
10
3 / 5 / 2
6,769
521
5,583
10,291
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 4 / 1
7,746
596
4,347
7,886
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
icy_money6
Baron Samedi
13
3 / 2 / 0
7,459
574
5,473
7,245
4,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
lafhinman
Ah Muzen Cab
10
0 / 6 / 3
6,118
471
3,303
7,573
1,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
mexipeng
Hades
11
1 / 5 / 1
6,357
489
5,245
10,314
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMdaGod
Izanami
11
5 / 4 / 3
7,804
600
7,213
9,504
2,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
PatriarchDC
Bellona
12
2 / 2 / 0
6,857
527
1,814
5,841
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
degroKun
Tiamat
12
4 / 2 / 2
7,270
559
5,999
5,831
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
8 / 3 / 4
7,668
590
5,825
11,144
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
popototopopo
Danzaburou
13
3 / 1 / 3
7,549
581
6,944
6,783
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
22
22
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
CMdaGod
Izanami
5
4
3
1.63
L
Cthulhu
HectorDTroya
Cthulhu
3
5
2
0.8
W
Bellona
PatriarchDC
Bellona
2
2
0
1
L
5
4
1
1.38
W
Tiamat
degroKun
Tiamat
4
2
2
2.5
W
Ymir
8
3
4
3.33
L
Baron Samedi
icy_money6
Baron Samedi
3
2
0
1.5
L
Ah Muzen Cab
lafhinman
Ah Muzen Cab
0
6
3
0.25
L
Hades
mexipeng
Hades
1
5
1
0.3
W
Danzaburou
popototopopo
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
27,795
43,309
Taken
39,103
19,695
Mitigated
21,419
13,315
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CMdaGod
Izanami
7,213
5,415
0
2,737
9,504
2,699
4,424
3,316
6,188
0
47,747
L
Cthulhu
HectorDTroya
Cthulhu
5,583
1,137
247
2,464
10,291
6,014
0
2,484
7,690
17,864
0
W
Bellona
PatriarchDC
Bellona
1,814
299
0
2,096
5,841
3,918
276
3,287
2,554
0
22,600
L
4,347
1,912
0
2,664
7,886
2,686
0
1,242
6,588
0
37,139
W
Tiamat
degroKun
Tiamat
5,999
1,301
0
1,760
5,831
4,785
210
2,674
3,157
30,799
0
W
Ymir
5,825
1,419
429
1,107
11,144
7,500
201
4,191
6,953
16,655
0
L
Baron Samedi
icy_money6
Baron Samedi
5,473
793
0
2,943
7,245
4,036
586
100
7,108
44,567
0
L
Ah Muzen Cab
lafhinman
Ah Muzen Cab
3,303
2,145
99
1,979
7,573
1,958
237
2,947
4,583
0
22,836
L
Hades
mexipeng
Hades
5,245
267
239
2,680
10,314
5,001
0
4,451
5,516
33,639
0
W
Danzaburou
popototopopo
Danzaburou
6,944
2,294
0
1,245
6,783
2,517
196
2,833
3,950
0
47,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
37,148
280
Minions Killed
329
0
Camps Cleared
0
1,154,997
Distance Traveled
1,135,245
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,804
600
107
8
0
235,598
5
L
Cthulhu
6,769
521
18
1
0
237,750
0
W
Bellona
6,857
527
58
4
0
185,309
0
L
Ravana
7,746
596
78
6
0
277,992
0
W
Tiamat
7,270
559
59
5
0
232,432
1
W
Ymir
7,668
590
24
2
0
248,135
1
L
Baron Samedi
7,459
574
78
6
0
194,477
7
L
Ah Muzen Cab
6,118
471
48
4
0
208,284
0
L
Hades
6,357
489
58
4
0
236,494
1
W
Danzaburou
7,549
581
81
6
0
233,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role