Player Matchup

King Arthur
King Arthur
Apperture992
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 494L
1,353 Elo+
Solo
Janus
Janus
DyFloW
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,445 Elo+
Party 2
Hachiman
Hachiman
ToroXinK
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,469 Elo+
Party 2
Da Ji
Da Ji
limoneti2
Da Ji
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 172L
1,522 Elo+
Party 2
Ymir
Ymir
oOICrankOo
Ymir
Level 31
God Stats
32W - 45L
1,480 SR
Queue Stats
87W - 98L
1,555 Elo+
Solo
Team Averages
Level 28
1,496 SR
1,469 Elo+

VS

Team Averages
Level 35
1,489 SR
1,542 Elo+
Ao Kuang
Ao Kuang
CoronaMaxx
Ao Kuang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,636 Elo+
Party 1
Neith
Neith
DaxBagans
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hades
Hades
Grisovanyy2
Hades
Level 27
God Stats
5W - 4L
1,435 SR
Queue Stats
24W - 23L
1,592 Elo+
Solo
Artio
Artio
Janyre
Artio
Level 94
God Stats
1W - 1L
1,378 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 3
Nu Wa
Nu Wa
Krispielicious
Nu Wa
Level 33
God Stats
43W - 30L
1,633 SR
Queue Stats
106W - 98L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apperture992
King Arthur
13
1 / 1 / 1
7,403
494
2,914
10,739
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
DyFloW
Janus
12
1 / 4 / 2
7,755
517
3,565
7,584
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ToroXinK
Hachiman
12
4 / 5 / 2
7,714
514
6,809
12,815
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
limoneti2
Da Ji
13
4 / 5 / 1
8,123
542
6,704
13,129
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 3
7,519
501
8,627
14,461
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CoronaMaxx
Ao Kuang
14
4 / 2 / 4
8,371
558
7,728
9,939
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
DaxBagans
Neith
12
2 / 4 / 5
7,145
476
8,322
7,790
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 1
8,002
533
6,723
7,541
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Janyre
Artio
10
0 / 3 / 5
6,027
402
2,912
11,501
7,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
5 / 2 / 5
8,560
571
10,299
5,448
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
14
Kills
15
16
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apperture992
King Arthur
1
1
1
1.5
W
Ao Kuang
CoronaMaxx
Ao Kuang
4
2
4
3
W
Neith
DaxBagans
Neith
2
4
5
1.13
L
Janus
DyFloW
Janus
1
4
2
0.5
W
4
3
1
1.5
W
Artio
Janyre
Artio
0
3
5
0.83
W
5
2
5
3.75
L
Hachiman
ToroXinK
Hachiman
4
5
2
1
L
Da Ji
limoneti2
Da Ji
4
5
1
0.9
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
35,984
58,728
Taken
42,219
22,405
Mitigated
18,998
18,300
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apperture992
King Arthur
2,914
621
0
4,371
10,739
5,868
504
4,609
6,031
0
32,431
W
Ao Kuang
CoronaMaxx
Ao Kuang
7,728
1,919
0
4,990
9,939
3,710
0
410
9,529
59,604
0
W
Neith
DaxBagans
Neith
8,322
4,000
0
2,392
7,790
2,331
0
3,199
4,591
0
29,920
L
Janus
DyFloW
Janus
3,565
130
0
691
7,584
2,270
96
5,599
1,736
42,689
0
W
6,723
573
181
3,408
7,541
3,333
839
628
6,692
40,796
0
W
Artio
Janyre
Artio
2,912
521
241
1,797
11,501
7,771
0
5,579
5,922
12,750
0
W
10,299
1,526
0
390
5,448
1,853
0
2,376
3,072
43,667
0
L
Hachiman
ToroXinK
Hachiman
6,809
4,609
0
4,841
12,815
3,692
234
4,523
8,197
0
33,600
L
Da Ji
limoneti2
Da Ji
6,704
2,077
0
3,422
13,129
4,202
0
6,644
6,297
0
47,683
L
8,627
1,249
0
4,975
14,461
6,373
0
5,405
8,805
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
38,105
367
Minions Killed
351
0
Camps Cleared
0
1,382,866
Distance Traveled
1,424,234
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,403
494
69
5
0
301,983
4
W
Ao Kuang
8,371
558
94
6
0
300,213
1
W
Neith
7,145
476
64
4
0
271,907
3
L
Janus
7,755
517
81
5
0
269,133
3
W
Hades
8,002
533
88
6
0
283,887
3
W
Artio
6,027
402
19
1
0
280,550
6
W
Nu Wa
8,560
571
86
6
0
287,677
5
L
Hachiman
7,714
514
70
5
0
233,820
2
L
Da Ji
8,123
542
94
6
0
297,193
0
L
Ymir
7,519
501
53
4
0
280,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role