Player Matchup

Sobek
Sobek
P_n_s_Puncher
Sobek
Level 107
God Stats
21W - 16L
1,700 SR
Queue Stats
221W - 243L
1,462 Elo+
Party 3
Poseidon
Poseidon
ProjectPete570
Poseidon
Level 25
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Nemesis
Nemesis
chibi_chibi05
Nemesis
Level 24
God Stats
9W - 12L
1,474 SR
Queue Stats
39W - 45L
1,350 Elo+
Party 3
Tiamat
Tiamat
projectpete570
Tiamat
Level 157
God Stats
2W - 3L
1,495 SR
Queue Stats
13W - 19L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
slothfuldestroya
Danzaburou
Level 117
God Stats
15W - 23L
1,468 SR
Queue Stats
346W - 391L
1,499 Elo+
Party 3
Team Averages
Level 86
1,565 SR
1,440 Elo+

VS

Team Averages
Level 98
1,626 SR
1,421 Elo+
Jormungandr
Jormungandr
DragonG7
Jormungandr
Level 116
God Stats
17W - 7L
1,617 SR
Queue Stats
59W - 53L
1,221 Elo+
Party 2
Thor
Thor
MECAENTUCARA1
Thor
Level 147
God Stats
6W - 5L
1,796 SR
Queue Stats
107W - 99L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
SimplyAmazinng
Kukulkan
Level 44
God Stats
4W - 14L
1,401 SR
Queue Stats
5W - 16L
1,282 Elo+
Solo
Bellona
Bellona
Soy LA LECHE Cx
Bellona
Level 157
God Stats
5W - 3L
1,742 SR
Queue Stats
106W - 104L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Yes Im Puma
Hou Yi
Level 27
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
8,819
630
5,317
15,695
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
16
3 / 5 / 2
9,395
671
7,448
11,945
4,953
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
15
0 / 2 / 1
7,947
568
3,498
8,142
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 2 / 3
8,557
611
11,398
9,357
9,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
slothfuldestroya
Danzaburou
16
2 / 6 / 2
9,471
677
6,497
12,780
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonG7
Jormungandr
19
7 / 0 / 4
11,343
810
12,181
11,347
10,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 8
10,358
740
9,645
8,920
5,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
1 / 1 / 3
9,168
655
3,901
2,444
1,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 10
10,786
770
16,799
15,743
16,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
18
2 / 2 / 6
10,473
748
5,794
6,515
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
17
17
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DragonG7
Jormungandr
7
0
4
9
W
3
1
8
7
L
0
2
2
0.5
L
Poseidon
3
5
2
0.8
W
Kukulkan
1
1
3
2.5
W
4
1
10
9
W
Hou Yi
2
2
6
2.5
L
Nemesis
0
2
1
0.25
L
0
2
3
0.75
L
Danzaburou
slothfuldestroya
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
48,320
57,919
Taken
44,969
40,834
Mitigated
35,786
12,912
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DragonG7
Jormungandr
12,181
2,218
0
5,312
11,347
10,951
432
5,263
6,084
40,120
0
W
9,645
1,524
0
701
8,920
5,063
0
4,819
4,101
0
27,816
L
5,317
736
0
5,678
15,695
16,650
0
6,031
9,439
23,305
0
L
Poseidon
7,448
1,187
219
1,654
11,945
4,953
0
2,810
9,035
28,877
0
W
Kukulkan
3,901
153
0
0
2,444
1,032
144
1,081
1,363
27,675
0
W
16,799
4,428
351
848
15,743
16,145
137
8,575
7,168
6,953
36,818
W
Hou Yi
5,794
2,888
0
1,760
6,515
2,595
870
4,463
2,052
0
35,865
L
Nemesis
3,498
785
0
1,478
8,142
3,848
0
2,772
5,195
0
17,994
L
11,398
786
465
2,452
9,357
9,486
0
2,561
6,691
34,646
0
L
Danzaburou
slothfuldestroya
Danzaburou
6,497
2,274
0
966
12,780
5,897
3
4,218
8,487
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
52,128
298
Minions Killed
318
6
Camps Cleared
7
1,250,105
Distance Traveled
1,304,559
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,343
810
83
6
0
259,360
1
W
Thor
10,358
740
46
3
3
261,095
6
L
Sobek
8,819
630
46
3
0
286,184
3
L
Poseidon
9,395
671
64
5
2
217,610
2
W
Kukulkan
9,168
655
66
5
0
248,824
0
W
Bellona
10,786
770
62
4
3
283,882
3
W
Hou Yi
10,473
748
61
4
1
251,398
2
L
Nemesis
7,947
568
39
3
0
260,184
5
L
Tiamat
8,557
611
63
5
3
260,168
3
L
Danzaburou
9,471
677
86
6
1
225,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role